Directional Release
Released fireballs will now travel in a direction that's based on how far from the edge of the screen you are as shown in this picture from my blog entry titled Research.
I also found and fixed a bug that was causing the fireball to occasionally pass through the lower shields as well as fixed a couple sound-effect glitches caused by using LDA SoundEffect instead of LDA #SoundEffect ![]()
Note - I replaced the BINs with an update that adds back the "english" bouncing. New roms have the letter a after the date but before the TV Format.
Sign in to follow this
Followers
0

6 Comments
Recommended Comments