Download or listen to the podcast episode at atarijaguargamebygame.libsyn.com/28-supercross-3d
Feel the textures beneath your animated, dirt-chewing tires in Supercross 3D! Learn about how the tournament actually works (hint: don't read the manual), check out some of the hidden references in the list of competitor names, and learn what the heck a "nac nac" is in this dirty, dirty episode.
Also included are a couple curious song similarities, storytime segments featuring carbonated beverages and open-source operating systems, plus feedback from Rhett, RD, Björn, Roberth, Liam, Atarilbc, Arethius, Hakuzo, and JagMod! One of those may or may not correct a recurring mistake on my part.
Jaguar Game by Game Podcast Store
Podcast Episode Guide
Michael Current's Awesome Atari History Timelines
Game on AtariAge
Game on MobyGames
Developer, Distributor, and Development
Atari Explorer Online, December 1994 (Tom Gillen interview)
Atari Explorer Online, September 1995 (Iain Laskey at ECTS)
Atari Explorer Online, October 1995 (Iain Laskey ECTS follow-up)
Jaguar Explorer Online, March 1997 (Martin Brownlow Interview)
Gameplay & Graphics Notes
Origin of the "nac nac"
The Atari Times
Atari Gaming Headquarters
Video Game Critic
"Pathos" on Amazon.com
From Electronic Gaming Monthly, January 1996
Promo art can be found on Mobygames
Cybermorph & Skylar
ArcadeAttack interview (not yet published, will update)
My Mountain Dew "monument" circa 1995
(I figured this represented about 82 litres (21.7 gallons) of Dew)
Next up: Theme Park!