AFTER MAKING BIG plans earlier this year I've done a whole lot of nothing so far.
Hmmm...strike that. Looking back through my blog, I've done more than I thought. Mostly I just haven't managed to produce a game.
I was going to use this blog entry as a data dump for everything I've half-assed over the last couple of months - and don't worry, I still will use it for that purpose! - but I think I will change gears and use it as a sort of retrospective of the year so far. Maybe help me get focused.
So, if you follow the link above (don't bother), you'll see that these were my plans for the year:
1. Write something for the Supercharger contest.
2. Write a standard cart 2600 game
3. Port Go Fish! to the A800
4. Write something for the minigame compo
I've sort-of made progress on a few of those things. I started work on an SC RPG for the contest but ran out of enthusiasm and time. If Glenn extends the contest deadline, I might pick this up again. Here's what I've got so far:
Basically, I took Andrew Davie's Boulderdash kernel concept and tried to shoehorn it into the SC. I got bogged down trying to figure out how to do the text.
My start-of-the year ideas for a 2600 cart were 1. a paddle-controlled, four-player horizontally scrolling shooter, 2. a port of Metroid to the 2600, and 3. something else that would use the paddles. I don't remember what. To lay everything on the table, I suppose I could also pick up my Arkanoid demo and finish that and I could finish the PONG demo. I've also been working on (pencil and paper) a Street Fighter II-esque fighter for the 2600 - which would have an insanely complicated kernel. Most likely, and tying in with #4, Squish 'Em will be the next game I finish.
As for porting Go Fish! to the A800 - I'd still like to do that, but I will probably try to port it to the GBA (!) first.
In other news, I've done some music with Tommy. I haven't heard anything so I'm assuming that it ended up being too late, but Tommy and I wrote a title-screen tune for RPS, which I will unveil here:
I think it turned out pretty well. I also am planning on writing (with Tommy) a tune for another game; hopefully this one won't be too late.
So...plans for the rest of the year? Tune for other game, Squish 'Em, more SC stuff, and other stuff as I am inspired.