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VB Success (finally.) part 2

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atari2600land

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I worked some more on this. I must have had to download it to my FlashBoy+, go to the den, cry out of frustration, come back in here, code some more and repeat that process about 10 times and that was the past hour of my life. The problem was the screen was flickering. I don't know why. Or how, but part of it was. I eventually made it calm down to get this result:

craig-0004.png.8dce0103ec22de88db47839fd9d1acbc.png

I even added some clouds that go by. And yes, they must be that thin. I guess I could thicken them up, but not by very much, plus I would have to rework some stuff, so I'd rather not. I think it's pretty just the way it is now. And there is a title screen song (from my abandoned Casino project I had started work on but never finished.) I think the song fits better here anyway.

 

You're probably asking what will this game be like? When I was a kid, I played this game called Pac-Guy Collection (on my Windows 95 computer. Man that was a long time ago. But it came on a DVD, so it's probably not that old.) That game was like a Pac-Man game, but with lots of extra stuff, like some of the games had a background story, different levels. In one game you could even shoot the enemies. What I want to do is recreate that. But it'd be kind of hard since there's no (easy) random number generator. Does Pac-Man even have one? I'm surprised Namco didn't sue the makers of the Pac-Guy series. Or maybe they did. Who knows with that piece of abandonware?

 

So that is what I'll try to do here. I thought about making the game a cross between Kirby 64 and Pitfall (hence the title screen's look), but I don't think that'd be too entertaining for very long.

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