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Elevator Events

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atari2600land

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So I worked on a new Channel F game. I don't think it would be very good on its own, so I am wondering whether I should make a Trimerous 2 cartridge even though the first one isn't finished yet, or what to do with this. I call it Elevator Events. Right now this is the fastest the elevators can go. I don't know how I got the smooth movement of the vertical movement of the elevators, but it looks really good. The X movement of the guy could use some work, but I don't know how.

 

It's a Channel F version of the Atari 2600 game "Elevators Amiss", which in turn is a port of some other game (I don't know which one) to the 2600. The holes in the floor are there because I put them there because they would be there even if I didn't because the elevators would have made the holes anyway so I didn't bother. I woke up to find AtariAge was down. It had been down for a few hours because I woke up at 11:30pm to find it down. So I worked on this game.

 

It has been a while since I played Elevators Amiss, but I think I will to see what I can do with this.

elevatorevents.png

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