Elevator Events: Day 4
I finally got a score in after spending all day yesterday working on the game. I also made it so once you reach the top right, you start again at the bottom right. So what's next? Rest. I've been working on this game so much I'm tired of doing it, so I'll take a few days off. I know I said that in the past and then worked on it again a few hours later, but right now everything is the way I want it to be and I need a break from programming this. When I return, here are the things I was planning on doing:
- centering the score on the screen (should be pretty easy)
- attempt to make the elevators move slower on the first screen
- add some sound effects
I had to do some pretty odd things working on it this morning to get it working. It kept giving me out of page errors. My code is so big and apparently the Channel F is a lot like the Odyssey 2 in that it has sections called "pages." The Odyssey 2's pages are 256 bytes big, I don't know how big the Channel F's are. I woke up at about 2 a.m. and headed straight back to work on this. I only have 3 variables left. One of them is going to be elevator speed (if I can get that working right).
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