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Red burgers


atari2600land

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I wanted to get back into Virtual Boy programming. I gave up on my craig the cranberry game for the Virtual Boy since it didn't have much variety and it was hard to program. So I thought to myself, "Self, what isn't a pain to work on, is semi-easy to program, and, most of all, fun to play? I wanted to work on my Hamburgers 2 game for the Game Gear when it struck me: Why not try programming a Hamburgers game for the Virtual Boy? Work started a day ago. This is level 1: inside a cave.

hamburgers-0001.png.1cf38f640e671b40bc150a4c2b383a43.png

And yes, I know, the milkshake is going to be hard to find if it's not at the center of the screen. I guess that can be a bonus objective: Find the milkshake, then shoot it. At least I have a score and lives counter working. I salvaged the music from Craig the Cranberry and decided to use it here. Although the music for level 1 will be in level 2 since I decided since level 1 is in a cave it should be eerie music. So I composed some eerie music in the key of A minor (easiest thing to do, no sharps nor flats). Salvaged some sound effects from the cranberry game as well.

 

There is another game for the Virtual Boy that is kind of like this one. It's called Vertical Force. But instead of it scrolling horizontally, it scrolls vertically. And instead of burgers shooting milkshakes with French fries, it's spaceships shooting other spaceships with lasers. Boooring. It's too bad the Virtual Boy doesn't have more colors. It's hard to make all the sprites look good with just three colors and black. And black isn't really black, it's transparent.

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