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My ROMs for Download


Thomas Jentzsch

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I realized that there is no place where people can download my ROMs. So I decided I should use my blog to provide them.

 

There will be ROMs of all my homebrews. And maybe I will add some demo or unfinished stuff later too.

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After SWOOPS! I went a step further and developed RAM-Pong (2009), a fully playable Pong for two players which runs in the 128 bytes RAM of the Atari 2600 console!

 

1406235359_RAM-Pong(2009)(ThomasJentzsch)(NTSC).thumb.png.c3e528bcf9af49c5090aea751054cd24.png

 

So after you started the game, you can unplug the cart and continue playing. :) Unfortunately this game got not released on cart yet. :sad: 

 

2067744166_RAM-Pong(2009)(ThomasJentzsch)(NTSC)_1.thumb.png.fd38255ffc863c9e846b33eac2692873.png

 

In 2017 I made the menu simpler, so that the ROM fits into 1K.

 

1962007404_RAM-Pong1K(2017)(ThomasJentzsch)(NTSC).thumb.png.703971f96a82fe33674c3d4dcd017590.png

 

RAM-Pong (2009) (Thomas Jentzsch) (NTSC).bin RAM-Pong (2009) (Thomas Jentzsch) (PAL).bin RAM-Pong (2009) (Thomas Jentzsch) (PAL60).bin RAM-Pong 1K (2017) (Thomas Jentzsch) (NTSC).bin

Edited by Thomas Jentzsch
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In 2012, after almost 10 years of development, Andrew Davie and I released Boulder Dash. The game was licensed by First Star Software for a 250 copies release. Unfortunately we are not allowed to the release the full ROM. So here you can download only a demo version.

 

2144919294_BoulderDash(2012)(AndrewDavieThomasJentzsch)(Demo2).thumb.png.526fb76d9f37c9f3ad3661a346dbc21a.png

 

398641861_BoulderDash(2012)(AndrewDavieThomasJentzsch)(Demo2)_2.thumb.png.016b9387707356936014e961dd705400.png

 

1534849821_BoulderDash(2012)(AndrewDavieThomasJentzsch).thumb.png.44cdb4b0e9f0167cca2d6cbc3e856101.png

 

124129811_BoulderDash(2012)(AndrewDavieThomasJentzsch)(Demo2)_1.thumb.png.f0202b03144dc91b9f32b7e381ecac24.png

 

The good news is, that we are currently working on an unlimited re-release. Stay tuned...

Boulder Dash (2012) (Andrew Davie, Thomas Jentzsch) (Demo 2).bin

Edited by Thomas Jentzsch
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Star Castle Arcade (2014) is the result of a cooperation with Chris Walton (Nathan Strum did the graphics). Chris started the game and I finalized it.

 

1217449137_StarCastleArcade(2014)(ChrisWaltonThomasJentzsch)(Stella).thumb.png.3141918df7fab9d5d560303db08eb04f.png

 

577482129_StarCastleArcade(2014)(ChrisWaltonThomasJentzsch)(Stella)_1.thumb.png.b7d85cbb21bd552c558ad7169daaa108.png

 

Star Castle Arcade (2014) (Chris Walton, Thomas Jentzsch) (NTSC) (Harmony).cu Star Castle Arcade (2014) (Chris Walton, Thomas Jentzsch) (PAL) (Harmony).cu Star Castle Arcade (2014) (Chris Walton, Thomas Jentzsch) (NTSC) (Stella).bin Star Castle Arcade (2014) (Chris Walton, Thomas Jentzsch) (PAL) (Stella).bin

Edited by Thomas Jentzsch
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Aardvark (2019) is another cooperation. Oscar started the development, recreating an unreleased Anteater prototype. Then I joined development and got Nathan into the project too. Together we greatly improved the game, even over the arcade version.

 

1999244347_Aardvark(2019)(OscarToledoG.ThomasJentzschNathanStrum)(NTSC)_3.thumb.png.fec3365e6e1b7cc07e304c55b62b257c.png

 

202021997_Aardvark(2019)(OscarToledoG.ThomasJentzschNathanStrum)(NTSC)_4.thumb.png.dca4f51a63d3557176767a1fc41a945a.png

Aardvark (2019) (Oscar Toledo G., Thomas Jentzsch, Nathan Strum) (NTSC).bin Aardvark (2019) (Oscar Toledo G., Thomas Jentzsch, Nathan Strum) (PAL60).bin

Edited by Thomas Jentzsch
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On 4/28/2021 at 4:21 AM, Thomas Jentzsch said:

Star Castle Arcade (2014) is the result of a cooperation with Chris Walton (Nathan Strum did the graphics). Chris started the game and I finalized it.

Star Castle Arcade (2014) (Chris Walton, Thomas Jentzsch) (Harmony).cu 32 kB · 17 downloads Star Castle Arcade (2014) (Chris Walton, Thomas Jentzsch) (Stella).bin 28 kB · 15 downloads

.cu file??? What type is that @Thomas Jentzsch????

Edited by Arenafoot
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6 hours ago, Prizrak said:

Is there an NTSC verison of this game? When I run the harmony verison with .cu my screen rolls.

Try SELECT. :) 

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I tried that and all it seemed to do was a pallet color change. I'll try again. My unit is a light six with composite mod. 

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