Jump to content
  • entries
    4,948
  • comments
    2,718
  • views
    1,808,776

2600y day


atari2600land

278 views

Surprise! My Crazy Climber copy came in the mail today! Wow, that was extremely fast. Last I knew at about 2 a.m. it was in Portland. What's more, the game works. I don't know why they decided to sit on it for 6 weeks, but they did.

I also tried my hand at making a 2600 version of Hamburgers. After much tooling, help asking, and code fiddling, I came up with this.

burger2.thumb.png.24b9418f4a6138b8e93fa647d15b202f.png

A yummy-looking moveable burger with lettuce and ketchup. The sprite on the right will be the enemy, but for now it's a golden glob since I haven't gotten that far yet. In this version, both sprites will shoot French fries (missiles. I'll have to make player 1's color different than player 0 where the missile comes out.) I also like the mountains I designed. The Cascade Mountain range. I think I'll have the enemy be onion rings (that shoot French fries.)

 

I wonder if the burger moves up a little after firing and the missile is on the screen and I have the missile come out at the lower bun if it would change color to brown (and eventually green for a pixel!) I'm wondering this because it seems to do stuff like that in the 2600 version of Mario Bros.

 

I decided to go to sleep at 5 a.m. and I woke up at 3 p.m. So I got 10 hours of sleep today.

1 Comment


Recommended Comments

I love the mountains! Maybe a glob could be a good enemy; it could be a grease glob left over after the other things are cooked. It could maybe cycle through colors to give it some action. Cant wait to see the final result of this!

Link to comment
Guest
Add a comment...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...