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2600y day

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Surprise! My Crazy Climber copy came in the mail today! Wow, that was extremely fast. Last I knew at about 2 a.m. it was in Portland. What's more, the game works. I don't know why they decided to sit on it for 6 weeks, but they did.

I also tried my hand at making a 2600 version of Hamburgers. After much tooling, help asking, and code fiddling, I came up with this.


A yummy-looking moveable burger with lettuce and ketchup. The sprite on the right will be the enemy, but for now it's a golden glob since I haven't gotten that far yet. In this version, both sprites will shoot French fries (missiles. I'll have to make player 1's color different than player 0 where the missile comes out.) I also like the mountains I designed. The Cascade Mountain range. I think I'll have the enemy be onion rings (that shoot French fries.)


I wonder if the burger moves up a little after firing and the missile is on the screen and I have the missile come out at the lower bun if it would change color to brown (and eventually green for a pixel!) I'm wondering this because it seems to do stuff like that in the 2600 version of Mario Bros.


I decided to go to sleep at 5 a.m. and I woke up at 3 p.m. So I got 10 hours of sleep today.

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I love the mountains! Maybe a glob could be a good enemy; it could be a grease glob left over after the other things are cooked. It could maybe cycle through colors to give it some action. Cant wait to see the final result of this!

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