The problem with big birds
The problem with big birds in my game is that when it comes to the part of the vine you're on, you have nowhere to go. So I made the bird small again. I also figured out that I can only have 36 (255/7) screens for the stalk. And less than that since I need to free up part of that to fit in the code to draw the grid. So I will try to have 30 different screens. And have the castle consist of 30 screens as well.
I found and fixed a bug pertaining to down movement. I did something similar to the castle part I'm thinking of doing on the Odyssey 2: I did a thing I never finished called "Haunted House". That screen had a multiple story building in it. Idea: I could have the castle be multiple stories as well. 3 times 30=90 so I could make the castle be at least 90 separate screens. More if I decide to be daring enough.
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