I got bored again...
...so I updated the program I made last night. It now pauses and makes a noise if you hit a wall (in addition to losing a life). And still no screen problems that I know of. Why would it be in Ants and not this? To play it again once the game is over, just press fire. That's right, we don't need no stinkin' reset switch. In other news, I'm going garage sale-ing tomorrow, and will visit a few right near each other near my grandpa's house (wouldn't have an excuse to if I wasn't visiting him). That's after I hit the used video game store in Keizer (I don't know why I use local geographical terminology, like someone who lives in Salem, Oregon is going to read this) to hopefully add to my NES collection (85 games and going strong) if I see any I want.

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