Display Code Continues
It's proceeding although I find the thing I'm having the most trouble with right now is fitting the code that would organize when to start displaying the ball or player and keeping track of how many lines of playfield remaining into the kernel. I'm going to have to step back and try to organize my thoughts on paper and see where I can reclaim some cycles or find a more efficient way to do some things. I'll probably think of something. ![]()
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