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Game Count by System

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vdub_bobby

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IN VARIOUS threads folks have written that such and such system has a poor library of games and it got me a bit curious.

 

So, using various sources (most AtariAge and Digital Press) I tried to compile a count of games for each system.

 

Here it is (US releases only).

 

First, most to least (I last updated the current consoles a week ago)

PS1 1401

PS2 1262

NES 772

SNES 722

Genesis 706

2600 653

XBox 600

GC 528

N64 298

Dreamcast 252

Saturn 250

Colecovision 145

3DO 141

Intellivision 125

SMS 114

TG-16 94

Neo-Geo 90

5200 71

Jaguar 69

7800 59

Odyssey 2 49

Astrocade 40

XEGS* 32

Vectrex 28

Channel F 27

Arcadia 2001 22

Virtual Boy 14

RCA Studio 2 12

 

 

Same list, organized roughly by "generation":

PS1 1401

PS2 1262

NES 772

SNES 722

Genesis 706

2600 653

XBox 600

GC 528

N64 298

Dreamcast 252

Saturn 250

Colecovision 145

3DO 141

Intellivision 125

SMS 114

TG-16 94

Neo-Geo 90

5200 71

Jaguar 69

7800 59

Odyssey 2 49

Astrocade 40

XEGS* 32

Vectrex 28

Channel F 27

Arcadia 2001 22

Virtual Boy 14

RCA Studio 2 12

 

 

Same list, organized roughly by "generation":

2600 653

Intellivision 125

Odyssey 2 49

Astrocade 40

Channel F 27

RCA Studio 2 12

 

Colecovision 145

5200 71

Vectrex 28

Arcadia 2001 22

 

NES 772

SMS 114

7800 59

XEGS* 32

 

SNES 722

Genesis 706

TG-16 94

Neo-Geo 90

 

PS1 1401

N64 298

Saturn 250

3DO 141

Jaguar 69

Virtual Boy 14

 

PS2 1262

XBox 600

GC 528

Dreamcast 252

 

A few notes/comments:

-First, I counted only XEGS-specific releases for that machine, though every XL/XE and most 400/800 carts would also run on it, and similarly with the disk games if you bought a disk drive.

-Interestingly, the only generation without a clear, overwhelming leader was the 16-bit generation, with the SNES and the Genesis essentially playing to a tie.

-Later consoles have their numbers inflated somewhat (compared to earlier consoles) by sports games that are released every year.

-Obviously, my numbers may be wrong. :ponder: Please point out any errors.

-It looks to me like ~600 games is the break even point for a console to have a "large" library. This is based just on things I've read - I frequently hear the N64, Dreamcast, Gamecube, Saturn, Intellivision, Colecovision, SMS referred to as having "small" or "narrow" libraries, while rarely (if ever) do I hear the same thing about the 2600/NES/PS1/PS2/SNES/Genesis. The Xbox is right on the borderline w/ 600 games, which seems to conform to folks' thoughts about it: sometimes it is condemned/lamented for its small/narrow library, sometimes it is praised for its large/wide game selection.

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VB is a handheld? I guess kinda it is...

 

Anyway, I have the handhelds in another list, but this post was long enough already so I scrapped my plans to include it. Maybe another post.

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A few things that surprised me about this list:

 

How few games the Odyssey 2 and 5200 had.

 

How many games the Arcadia 2001 had.

 

The fact that the 3DO had any games. :)

 

Speaking of which, did the Pippin ever see U.S. release?

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A few things that surprised me about this list:

 

How few games the [...] 5200 had.

Yeah, Atari had the 2600, a bunch of arcade games, their 8bit computer line, and...a huge catalog of utter flops.

5200, 7800, Lynx, Jaguar, XEGS, ST, TT - you name it, they screwed it up.

 

Okay, that's an exageration, but still. :)

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Interesting. In Europe we had twice as many SMS games, but only 1/3 of the NES titles, so they both equaled around 200-250 official titles I think :)

 

BTW: You were once comparing the SMS and the NES, no? If you find a few minutes, try "Chuck Rock 2" on a SMS emulator some day. It blows away anything the NES can do. By far the best SMS game I've seen so far, it really shows what the SMS could've been - with some more 3rd party support.

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Excellent list. Maybe you can concoct a similar list but only HOMEBREWS. Might be a lot of work. But I'd be interested to see the proportions.

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