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A Day Late And A Dollar...

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vdub_bobby

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A NEW YEAR! TIME TO MAKE plans! What...February already? Oh well, better late than never. :ponder:

 

Anyway, my plans for the year have come into focus only recently, so I thought I'd share. :D

 

Major Projects:

1. Finish the Maids+Elevators game.

2. Port Squish 'Em to the 2600.

 

Minor Projects:

1. Modify Go Fish! to allow higher scores (or allow the score to "roll") for a few folks that can actually max it out. :o

2. Mystery project that I'm working on with Nathan Strum.

 

Details:

Squish 'Em is going to be a Christmas present for my two boys, or maybe just for my oldest. So for the year as a whole this is the top priority. However, I'd really like to finish the M+E game so I'm going to work on that first - but I'm going to start working seriously on Squish 'Em in mid- or late-spring, so if M+E isn't done by then it will have to wait.

 

However, before all that I'm going to make the modifications to Go Fish! This should be a relatively easy project - :ponder: - I just need to get off my duff and get busy. :lol:

 

The mystery project only exists in some mockups that Nathan has done (and is working on) and, on my end, on paper. He will have more time in the summer to work on this and I'll probably fit some time in then as well to whip up some demos. But this project, assuming it happens :ponder:, is really a 2008 project. I.e., it is as tentative as it is possible to be. :lol:

 

So that's that. I'd still like to write something for the GBA and the A800, but I just don't see that happening.

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I'll have to try out Squish 'Em. Never played it before. I did manage to find your original post about it, and it really does sound like it was headed for the 2600. I'm guessing it was probably slated for a release by 20th Century Fox, since they did other Sirius titles.

 

I wonder what the chance of getting "official permission" from the designer would be. :)

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Well, I played Squish 'em a little bit this evening, and enjoyed it! It's a nice twist on the Crazy-Climber-5-Spiderman genre. Being able to stomp on stuff is, of course, always fun.

 

It does feel like a 2600 game. One touch I hope you can keep from the original, is how the enemies "fade in" from the dark as you climb. That's a neat effect.

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Well, I played Squish 'em a little bit this evening, and enjoyed it! It's a nice twist on the Crazy-Climber-5-Spiderman genre. Being able to stomp on stuff is, of course, always fun.

My kids were watching me play A800 games (in emulation on my PC) and they *loved* that game. For several days afterwards they would ask me, "Daddy, will you play the game where you squish the bugs?"

 

The original programmer did a great job on the squish: the sound effects, the animation, the timing - I love it. :)

 

It does feel like a 2600 game. One touch I hope you can keep from the original, is how the enemies "fade in" from the dark as you climb. That's a neat effect.

That shouldn't be a problem. :)

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