Jump to content
  • entries
    106
  • comments
    796
  • views
    139,456

The Way-Back Machine

Sign in to follow this  
vdub_bobby

760 views

AN OLDIE but a goodie? I was looking back through my super-sprite-multiplexor demos and I realized that I never shared the latest revision of the space shooter demo. So here it is:

spcinvdr.bin

 

It handles 12 sprites (two are used for the player) plus 2 missiles flickered for 4 bullets. It also detects collisions, both missile-to-sprite and sprite-to-sprite.

gac.v10.zipgac.v12.zipgac.v121.1.zip

 

EDIT: Attached source: gac.v10.zip

 

I'm not actively working on this right now (and I haven't for about a year, judging by the date on this), but I welcome any brilliant improvements. :D Writing a Raiden-style shooter* for the 2600 is one of my dream projects. :)

 

 

*I.e., free-moving player, lots of bullets, lots of enemies, powerups.

Sign in to follow this  


5 Comments


Recommended Comments

Verra nice. I'll have to take a look at your display code. Could you squeeze any vertical scrolling playfield in there?

Share this comment


Link to comment

Verra nice. I'll have to take a look at your display code. Could you squeeze any vertical scrolling playfield in there?

I don't think so, but then again I haven't looked at it in a long time.

Share this comment


Link to comment
Guest
Add a comment...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...