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An analytical look at GoSub 2 so far

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atari2600land

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For the most part, I like it. I think it's way better than the original. I added shooting enemies, and therefore a scoring system, both something that the original was lacking. The Combat mini-game is looking good so far. But after playing the first GoSub, something was lacking in GoSub 2: No 'no octopus' mode. Well, that was fixed. I don't know why I like video games so much since I don't do very well at them. The video games I like the best are puzzle games. These ones I think I excel at. That's why I am a big fan of Strat-O-Gems. Well, anyway, my goal is to put 21 mazes in GoSub 2, hopefully bBasic will let me (it'd be cool if I could do even more.) Well, anyway, thanks for the support so far, and hopefully GoSub 2 will be far better than the original. By the way, if GoSub 2 ever gets in the store, I want the little teddy-bear symbol on the instruction manual.

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