Project X
Here's the latest thing I'm working on. Since GoSub 2 needs a Superchip, I'm halting work on it until there's an affordable way to release it. Enter "Project X", a game in which you paint all of the playfield while avoiding either one or two Xs (depending on what level you're on). I also added an attract/demo mode that's kind of like Ms. Pac-Man's (once a death happens, it goes back to the title screen). This is only going to be 4k, and I'll approach Albert once the Holiday rush is over about adding it to the store sometime. The basic game-play is done (painting the playfield, enemy collision, attract mode), so all it needs now is a few tweaks before it's done. So, what do you think?

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