THE C64 VS A8 thread got me thinking...
It would have been really nice if ANTIC could have read color data line-by-line as well as graphics data. Even just for the PMs would have been very neat.
Of course, that would use a ton of RAM and probably have made the ANTIC chip more expensive, but...it would have been really cool!
As it is, too many A8 games resort to stacking PMs to get multicolored sprites which makes them look like glorified 2600 games.