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Toobin' revisited

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atari2600land

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I'm trying to port Toobin' over to the 2600 using bB. It's not going very good, especially the title screen. I even have an alternate name for this project: 2600bin'. Well, anyway, it starts out with an AtariAge splash screen (which every game apparently does nowadays), then the title screen. Where to start? The music sounds awful and the O's keep disappearing and reappearing on the screen (I want them to bounce around and when they hit the side of the screen, bounce off into the opposite direction, like in the Boing! demo.) Things get kinda calmed down once you press fire to start. Collision detection and lives are working, so be careful. You get a point for every time you go between the two rocks. If you hit a rock, you lose a life. I think I need to play Toobin' more (on the NES) for "research", but here's a start:

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