Bug fixes and more...
Let's see... all kinds of stuff this time around.
- Bug fixes (hopefully everything mentioned last time around has been cleared up)
- New monster. New chest item. Tweaks to several things. Updated doc file.
I advise having a look at the docs again.
Need I say it? Report any bugs or screen rolls you see. Also, I want to start feeling everybody out - is it too easy / too hard? I have a feeling it may have drifted back to the too hard side.
On the horizon, I'm probably going to try slap a bit of music on the victory screen and begin tweaking the game play based on feedback.
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