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Tempest & Leprechaun


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I'm getting ever closer to completion of my Tempest cabinet. The rear door has been completed (although I might sand down the length, it's a might bit tight). I've been working on getting Atomic FE set up. I think the next step is getting the software on the PC and the game-specific configs done. I've soldered some speaker wire to the on/off button, now I need to find a SPMT switch to put at the other end. I also need to hack up my extension cord and connect the main on/off switch and the door lockout. Umm, and if I get really brave connect the volcano LEDs to the keyboard controller.leprchn.pngGlenn Saunders has decided to offer a cash prize for a SuperCharger 2600 game programming contest. I guess I'll dig up Leprechaun and get working on it again. The good thing is I have a working kernel. The bad thing is that's about all I have.

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Hi there!

 

Hehe... will be interesting to see what entries Glenns contest will bring. I think I'll only enter the arena when finding a way of securing a cart release somehow. We'll see what supercats PCB will do for us here :)

 

Greetings,

Manuel

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Would you believe that my first challenge is finding the most recent source code? Teach me to have too many development environments / code repositories. Toss in some drive failures, and backups on unlabeled floppied. Ugh.

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Hi there!

 

Hehe... will be interesting to see what entries Glenns contest will bring. I think I'll only enter the arena when finding a way of securing a cart release somehow. We'll see what supercats PCB will do for us here :)

 

Greetings,

Manuel

 

Stay tuned. I am working on this problem.

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