Playing S.D.I. (Amiga)
Hi there!
Thanks for looking if you came for the Sega game, but this is about the Cinemaware one:

Oh boy, I sure thought this should've been released for the C64 in 1987. Happy Computer tested the Atari ST version in their 4/87 issue and also listed the C64 as target platform. I really, really, really wanted it these days, being such a die hard Defender of the Crown fan then, but after waiting some 2-3 years even I gave up hope ![]()
It actually was really in the works for the C64, it seems it basically died from feature creep when they were trying to enhance it way beyond the 16-Bit versions. Here's some info about it:
http://gtw64.retro-net.de/Pages/s/Review_Sdi.php
http://gtw64.retro-net.de/Pages/s/Article_Sdi.php
Well, it wasn't really worth waiting for anyway. After reading the manual, I expected a lot more from it, but it's basically a cocktail of 3 simple shoot'em up action sequences.
You're playing two of them alternatingly for a while. The first is totally simplified stargliderish 3D space combat, the second is shooting missiles with a crosshair, even simpler than Missile Command.
At some point you get a distress signal from a russian space station and after some more crosshair shooting you've rescued the girl, which basically ends the game.
After rescuing 4 different girls in Defender of the Crown all the time and being used to see them undress as reward, this was a bit of a letdown:

BTW: The music in this game is a very weird experience, since it sounds pretty much like the tunes from Defender of the Crown. Some seem to be exactly the same ![]()
Some future day the "Playing..." series may see its follow-up "Sinbad and the Throne of the Falcon", but first it'll continue with something more elementary.
Greetings,
Manuel

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