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US Ski Team Skiing (Intellivision, 1980)


Mezrabad

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US Ski Team Skiing (Intellivision, 1980)

 

Okay, prior to Skiing on the Intellivision we've thrice seen videogame versions of the real life, not-so-cheap thrill of strapping wood to one's feet and sliding down a mountain while standing up. The first came with the Magnavox Odyssey, called Ski, and I think I compared it to a lava lamp in its ability to provide a nice quiet Zen trance if you were open to relaxing and enjoying it.

 

The second version came bundled as a variation in an Atari VCS game called Street Racer. In this case instead of paddling your car to the right and left to avoid obstacles, you moved a skier right and left to get through gates. The big plus on that game was four people could play it.

 

The last and most recent if I'm not mistaken was Alpine Skiing on the Odyssey^2, which I'd have to actually get out and play to remember it, unfortunately. I seem to remember a mountain involved and trees shaped like mushrooms but that's all I got. Crap, maybe I should go read whatever the heck I wrote about it... (goes and reads)

 

Wow, I played that 1979 game in November of 2006! Cripes, I'm crawling through 1980 at a snail's pace. Full time jobs suck.

 

Anyway, cool things about Alpine Skiing was two player, split screen simultaneous. Which is a cool idea if the game is fun, but I don't remember the game being terribly fun. Multiplayer and ambitious, but about as much fun as eating snow. Don't get me wrong, eating snow is always fun, in concept, but after you eat some, you're kinda like, "ew, I'm still thirsty and my tongue is frozen".

 

Intellivision US Ski Team Skiing, on the other hand, is fun. You can play with up to six players, each taking turns skiing a downhill or slalom slope. There's only two slopes but you can change the degree of steepness depending on just how much you want to challenge yourself. The shallowest slope can be set to 1. If your skis aren't pointing almost directly downhill, you're not going to go very fast or very far. The manual (read the manual to conquer the slopes!) advises the rankest of beginners start at slope setting 4. 4 is indeed a good start, but it wasn't long before I found myself trying 10, 13 and finally 15. Eventually, the best time I was able to achieve on any of them put me squarely in the category of "Hot Dogger" but I easily spent a good 40 to 60 minutes trying to improve.

 

So, what sets this apart from Alpine Skiing? How has simulated skiing evolved since last year? (1979?)

 

Well, the cheapest answer is to say the trees look better. A better, more thoughtful answer would be to say this game, in addition to letting you jump over moguls (don't remember if Alpine Skiing did that) let's you "edge".

 

"Edging" is for making sharp quick turns while continuing in the direction you'd been going before your momentum catches up with the direction you've just turned your skis. I think it could be best compared to "drifting" in a racing game. It really adds a lot to the challenge and it requires some practicing to use it effectively. Initially, when I first played Skiing, I wasn't edging at all (hadn't read the manual) and thought the only thing I could do was jump. Edging added a certain degree of depth to the game which, before I knew to edge, was just a prettier version of Alpine Skiing.

 

This game also has four versions of run speed. If you want to really be in pain, set slope to 1 and play it on the slowest setting. Normal speed and slope 10 was nice and comfortable for me. Maybe I'll take a youtube video, not to show my mad skillz (which aren't really anything to show off), but to get the concept of edging across better.

 

Anyway, that's all for now. Dang, I've still got five games left for the Intellivision's debut year. At this rate I'll be done 1980 Intellivision, sometime in August. :( To think I was hoping to be in 1984 by now! Ooo, I think I'll do Roulette next. I think it's the first version of Roulette out since the version that appeared on the original Odyssey in 1972. Cool.

 

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not-so-cheap thrill of strapping wood to one's feet and sliding down a mountain while standing up

 

lol, that should be the dictionary's definition of the sport!

 

I'd have to actually get out and play to remember it

 

I know! That happens a lot to me as well! Maybe it's because we've played one hundred games that are basically variations of the same 10 concepts with different graphics and controllers. :|

 

On the game... it's very nice! I didn't totally suck at it, which is a plus in sports games! The "physics" work quite well and the sound effects, although a bit exaggerated, also add a lot to the experience!

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