Sliding Doors
Just a quick update on my PoP project:In my last entry I outlined a complex scheme for implementing the doors and switches. After a weekend of programming I have now implemented the doors part (see attached) and it appears to work. I have also coded most of the switches part, but it isn't linked to the collision detection yet. The attached code shows two doors being animated. The cool part is that if you go off the screen to the left or right then you see the same doors moving. The next part is to link these doors up to the switches, and then we will really be getting somewhere!I am starting to get a bit concerned that the game will be too similar to the original, and this is going to cause copyright and/or licensing issues down the road. I had originally assumed that the limitations of the 2600 would result in a rather different game, but it is increasingly clear that the game is going to closely resemble the original. I am planning to change the name (to something like Sultan of Syria), but this probably won't be enough. If anyone has any suggestions of experience in this area, then I would be interested to know. I don't want to end up in a situation where the game cannot actually be released!Chris
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