Microvision / Block Buster review
Hey gang, I just got my Microvision in the mail today. For those who don't know, the Microvision was the first handheld game system and was released in 1979. That being said, the graphics are, well, blah. They consist of a bunch of squares that turn on and off, much like the playfield pixels in batari Basic. But what do you expect for a handheld system from '79? I'm surprised the thing even works. Anyway, the game that came with it, Block Buster, is a Breakout clone. Very hard, because even on the slowest speed, the ball moves really fast and it's hard, mostly downright near impossible, to keep up with, especially on the serves, which originate from random places on the screen, which is really irritating because you never know where it's going to come from and it moves really fast. To move the paddle there's a little dial which you can turn. So anyway, that being said, it is a lot like what I imagined for a handheld system, and I just wish there was a way to program this thing so people can make homebrews for it. And I wonder what Connect Four looks like on this thing because there's only one color...
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