Project: Platform Get! DAYS 2 & 3
Some conceputalizing work done on my byte-code language idea. Although it wont be used in my platform game it ties into a couple other projeccs I've been neglecting. Basically, I'm using 0-255 to represent instructions or commands. Still have to decide how far to go. Could make, say, instruction 1 be "GOTO MAIN". I could also make 1 represent "GOTO" and the following 8-bit value represent which code block to go to. 256 possible commands sounds like alot until you try to fit in what BASIC does.
Work continues on re-establishing a computer desk. I managed to cobble together a broken laptop (no screen + unstable) with a failing SATA laptop drive to write this post. Found everything but the cable connecting the AC adapter for one other computer. Found a core duo Mac Mini but no dice on the DVI to VGA adapter needed for my monitor. Sort of working is better than nothing at all though.
Plans for tomorrow include grabbing those missing items for my computers and getting my compiler installed. Hunting down the old source for the platforming engine shouldn't be too big of an issue. What I forgot between lapses in programming will probably be an issue.. we'll see!
Later 'yall ![]()

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