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The way I handled that in Gold Digger was to have the player continue moving until they lined up with the grid (unless they reversed direction). In this case you might also want to have a delay between when the player moves the joystick and when the tank starts moving. The tank would immediately rotate, so the player could quickly move the joystick in the direction they want to fire.

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If you press the joystick at a diagonal you will "slide" along walls until you come to an opening. I considered other options but I thought this worked ok. It isn't set in stone, though.

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