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About This Club

A club for all things related to AVC Online activities including,our summer show Video Game Summit, Fanzine: The Atari Gamer, and Harmony Games as well anything else about Atari

  1. What's new in this club
  2. Attached is the full manual for anyone that hasn't downloaded it from the Doggone It! forum. That will cover the basic elements and explanation of gameplay. Doggone It! Manual.pdf A few general tips and hints: 1) When going for a high score, always end a level with a stored power-up in the power pocket. There is a 1,000 point bonus for carrying the power-up to the next level and you get to keep the power-up. There are some strategies of trying to get a certain power-up before the harder levels by using a stored power-up and utilizing the second Crazy Culvert Kitty to get a new one, but for scoring, any power-up is better than no power-up carried over. 2) For levels 1 and 3, when delivering packages it is safest to go to the outside, around the obstacles, but it takes more time. In early rounds, you should be able to go more in the middle without too much trouble. Minimizing your delivery time will maximize your truck bonus points. 3) On level 2, you have to use the gong in the faster dog levels to be successful. Striking the gong will pause the therapy dogs momentarily and you can walk through them without losing your package for this brief moment. It is usually best to enter the hospital from the top middle. Most often striking the top of the gong is the easiest, but if you can strike the side you should be able to reach the closest doctor's office safely before the gong time expires. If you want to strike the gong again, you have to leave the hospital and reenter before doing so. 4) Avoiding the dogs when you return to the truck (and don't have a package) is usually not worth it. There is a slight time penalty as Hank freezes briefly when touched by a dog. But even when frozen once, it is usually quicker to go more of a direct path towards the truck rather than the long way around. When the dogs get really fast, you can get stuck by by them constantly running over you and freezing you, but for the early and middle rounds I would suggest going straight for the truck and avoiding the dogs as much as convenient. 5) The dog movements left to right are random (except the first movement at the beginning of the level) but the up and down direction are more predictable. The dogs will always go up/down to the highest/lowest position before switching their vertical direction. 6) When you have the x2 double package power-up, try to activate it right before you deliver a package. In most cases you have time to go and get a second package and deliver it before the power-up time runs out. In this case you deliver four packages for the time it takes to deliver two, getting you more truck bonus points and you get more points for the packages themselves (500 points for each delivery during the x2 power-up rather than the 2 x 200 for 400 points). @Rogerpoco and @Jason_Atari had a real duel this past fall playing Doggone It! as part of the 2600 High Score Club. They kept one upping each other and it was a blast to watch them go back and forth. Rogerpoco came out on top in the end with a score of around 61,000. He later achieved a score of just over 63,000. My personal best is around 54,000 and I have tried many times to get close to Roger, but to no avail. I believe his score will stand for a good long while. Good luck to everyone! Feel free to ask any additional questions and please share your own tips! What I learned from these guys I mentioned above is that there is always more to learn. - Andrew
  3. 46,236 Haven't played this in a while, a bit rusty 🙃
  4. those wondering about VGS 21, it is going on as planned on July 17th,2021 we got two great guest already lined up Brett Weiss and Paul Neymiener. just about half way to sold out of vendor booths. We will have arcades from Galloping Ghost and Console Arcades from Arcade816 as mentioned in the Harmony Games Thread for Zoo Keeper we will be using a 2600 Console arcade for the beat the champ edition of Harmony games at the show (plus we will be showing other Champ Game Ports as well, besides the 2600 console arcade they will have ones for Nintendo,Sega, and Neo-geo. AVC Live on Zoom and on Facebook Live ( at the Video Game Summit Facebook Page) will be doing an interview Arcade816 owner Ray " @radd " Price at 9pm Central Saturday June 12th about his arcade and what he's doing for VGS. for more on AVC Live: http://atari-video.club/event/avc-live-june . if you have any questions for Ray about Arcade816 feel free post them here or on the thread on the VGS facebook page about AVC Live post. and I'll be sure to ask them. (you can also ask during the show on facebook or join in on zoom) for more about Video Game Summit: http://videogamesummit.net
  5. 45,176 I thought I would go ahead and start things off, even though it has been about a month since I last played it. I was a little rusty, as this is about 9,000 off of my personal best. And I believe this was the first time I ever ended the game on level 1. As you can see, I was just a few steps away from delivering the last package. Doggone It! @Dan Iacovelli, thanks for organizing the Harmony Games and I wish everyone luck delivering your packages. It's getting late for me tonight, but I will try to post some hints and suggestions in the next couple of days.
  6. Time to announce the forth and final Bonus Game of the 2021 Harmony Games Tournament which is Zoo Keeper from Champ Games which won for Best Port in the 3rd Annual Atari Homebrew Awards. Instead of playing the Rom posted at Atari Age we will be using the final demo version that is at Champ Games download page Since this version only has 2 levels we will be playing on standard level left difficultly switch is not used,Right only changes the play field (solid or like the arcade) Play until you lose your lives or after you complete all 4 rounds (after round 4 the game goes back to first round). This round starts on June 8th at noon Central and Ends on July 12th at 2pm Central. Ranks start a 9pts for 1st place and 1pt for 9th and 10th place. ****Side note the top score in this round be used in the Beat the Champ version of this tournament At the 2021 Video Game Summit on July 17th,2021, where this game and other Champ Games ports will be played on a 2600 Console Arcade Cabinet provided by Arcade816 which owned by @radd (aka Ray Price)****
  7. Time to announce the forth and final game of the 2021 Harmony Games Tournament which is Doggone it by Andrew Pauley (Armscar Coder) which won Best Original game in the 3rd Annual Atari Homebrew Awards. We are using the latest Rom:Doggone_It!.bin Simple rules play until you loose your lives (the left difficulty switch only turns off the foot steps of hank) Post your Scores in this thread only I will update the Scores in this post and at Atari video Club website Harmony games Page Point scoring: top 10: 10 (for first) to 2(for tenth) 1 for everybody after 10. This round starts on June 8th at noon Central time and ends July 12th at 2pm Central Name : score : Points -------------------------------------- @Jason_Atari Jason : 46,236 10pts @Armscar Coder Andrew P: 45,176 :9pts @cwieland Charles W: 37,332 8pts
  8. thanks for the tip, I just wanted to get a score in before next round was busy with other stuff, great game Thomas.
  9. Tip: If you find the city layouts too difficult, do not restart via RESET. Because this will start the game with the same city layout sequence. Instead go back to the title screen via SELECT and start the game from there. This will create a new, random sequence.
  10. took a few tries even had it tied at one time but got it 4: 0
  11. Not my best score but figured to get score in before last round starts in few week 120
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