Magic Walls
At first glance, it looks like I came up with the solution to asymmetrical playfields. I wish.
The wall you see is in fact an object, much like the Warren Robinett's name object that appears in Adventure's secret room, except it uses a bitmap that looks like a wall. The downside is that it will indeed flash when multiple objects are present on the same screen, but if used correctly is a very nice addition.
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