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  1. Atari Systems

    1. Atari General

      6,496 posts

      A general discussion for Atari-related topics that aren't covered by a specific Atari console or computer forum.

    2. Atari 2600

      662,603 posts

      The Atari 2600 is the system that started it all for Atari, and is by far the most popular classic gaming console. This forum covers all 2600 systems produced by Atari, as well as 2600-compatible consoles produced by third-parties.

    3. Atari 5200

      85,825 posts

      The Atari 5200 was Atari's second cartridge-based game console. Based on the Atari 8-bit computer line and labeled the "SuperSystem", the 5200 was Atari's answer to growing competition in a market they were losing control over.

    4. Atari 7800

      155,006 posts

      The Atari 7800 ProSystem is a contemporary of the Nintendo Entertainment System and the Sega Master System. Based on extensive feedback from Atari customers, the 7800 features a streamlined design, backward compatibility with the 2600, a powerful graphics processor, and simplified controllers.

    5. Atari Lynx

      68,931 posts

      Lynx was Atari's first portable game system, and world's first color handheld. It was designed by Epyx and the engineers who created the Amiga. Ahead of its time, the Lynx sported a backlit color screen, stereo sound (in model 2) and an impressive range of games. Check out our rarity guide or explore many games listed on Atari Gamer.

       

    6. Atari Jaguar

      205,733 posts

      Atari's last game console, the Atari Jaguar represented a huge leap in technology from previous offerings. Featuring a 64-bit architecture, the Jaguar had great potential, but its power was difficult to tap. Even then, many great games were released and the Jaguar has an avid fan base today.

    7. Atari VCS

      12,964 posts

      Discussion forum for the new Atari VCS console.

    8. Dedicated Systems

      34,501 posts

      Before Atari produced the famous 2600, they created many standalone consoles such as Pong, Speedway, and Stunt Cycle. Recently, Atari has been creating new dedicated consoles, such as the Atari Flashback.

    9. Atari 8-Bit Computers

      615,838 posts

      Atari's original 8-bit computer line, featuring the Atari 400, 800, XL, and XE series of computers. Powerful and well-engineered, the Atari 8-bit computers are still popular with fans today!

    10. Atari's next generation computer line, the Atari ST computers were based on the Motorola 68000 series chips, the same as the Macintosh at the time. The ST would also be followed by the TT and Falcon.

  2. Classic Consoles

    1. Discussion of classic gaming consoles outside the Atari realm.

    2. ColecoVision / Adam

      125,002 posts

      Coleco launched the ColecoVision in 1982, with the console quickly becoming popular due to its library of arcade ports. The ColecoVision has a large homebrew following today.

    3. Intellivision / Aquarius

      258,014 posts

      This forum is for discussion of the Mattel Intellivision, Atari's primary competitor against the 2600, as well as the Mattel Aquarius computer. Intellivision systems include the original Intellivision, Intellivision II, INTV III, and the Sears Super Video Arcade.

    4. Discussion forum for the Bally Arcade/Astrocade console.

    5. Odyssey 2 / Videopac

      6,860 posts

      Discussion revolving around the Odyssey 2 / Videopac G7000/G7400

    6. Vectrex

      11,218 posts

      Discuss the world's only vector-based video game console here!

    7. Discuss Nintendo's first cartridge-based system, the NES, here!

    8. Discuss Nintendo's second cartridge based system here!

    9. Sega Genesis

      12,858 posts

      Sega's popular fourth-generation 16-bit system, would ultimately compete head-to-head with the Super Nintendo.

    10. Discussion forum for the 3DO console and the unreleased Panasonic M2

    11. Dreamcast

      850 posts

      Discussion for the SEGA Dreamcast console.

    12. SMS High Score Club

      1,796 posts

      Join the Sega Master System High Score Club today!

    13. Compete for high scores on the TurboGrafx-16 and PC Engine!

  3. Classic Computing

    1. Use this forum to discuss the plethora of classic computers outside of Atari 8-bit offerings. These include the Apple II, Commodore 64/128, Amiga, TI 99/4a, MSX, TRS-80 and others.

    2. Apple II Computers

      12,623 posts

      Discussion for Apple's 8-bit computer line.

    3. Discussion for Commodore PET, Vic-20, Commodore 64, Commodore 128, and other 8-bit Commodore systems.

    4. Commodore Amiga

      7,038 posts

      Discussion for Amiga Computers, CDTV, and CD32

    5. Tandy Computers

      7,389 posts

      Discussion for Tandy computers, including the TRS-80 Models I, II, III, and 4, Color Computers, and Model 100.

  4. Modern Consoles

    1. Modern Gaming Discussion

      218,285 posts

      This forum is for discussion of all modern game systems, including gaming on consoles and computers.

    2. Sony Playstation 5

      533 posts

      Discuss Sony's Playstation 5 console here!

    3. Xbox Series S/X

      632 posts

      Discuss Microsoft's latest Xbox Series S and X consoles here!

    4. Atari VCS (Redirect)   (3,007 visits to this link)

      Discussion forum for the new Atari VCS console.

    5. Nintendo Switch

      9,203 posts

      Discussion about Nintendo's latest game console and games.

    6. Microsoft Xbox One

      3,236 posts

      Discussion forum for the Xbox One.

    7. Sony PlayStation 4

      3,236 posts

      Talk about the Sony Playstation 4 here.

    8. Microsoft Xbox 360

      22,306 posts

      Discussion about the Microsoft Xbox 360 (not including the original Xbox).

    9. Sony Playstation 3

      13,342 posts

      Please discuss the Sony Playstation 3 and games here.

    10. Nintendo Wii / Wii U

      27,303 posts

      Discussion forum for the Nintendo Wii and Wii U consoles and games.

  5. Gaming General

    1. Gaming discussion not covered by other specific gaming forums.

    2. Arcade and Pinball

      44,647 posts

      Many of us grew up pumping quarters into arcade games, and here's where you can discuss all your favorites. From Pong to Pinball to the latest arcade games, if it has a coin slot, then you're at the right place!

    3. Emulation

      30,719 posts

      Emulators allow you to experience classic games on modern PCs (and other devices!) Discuss the latest emulator developments and ask questions about emulation here!

    4. Hardware

      32,622 posts

      This forum is for discussion of hardware at a more technical level than you'll find in the other forums. If you have a hardware question you'd like to ask or have some interesting knowledge you'd like to share with others, post it here!

    5. Prototypes

      15,926 posts

      Ever wondered about all those games that were announced but never released? Or games that have been discovered over the years that no one even knew existed? Or have you discovered a new prototype that no one's seen yet? Here's the place to talk about prototype games, led by Tempest of AtariProtos.com.

    6. This forum is for discussion of gaming related magazines, books, websites, and other publications.

    7. International

      4,519 posts

      Internacional - Internazionale - Internationaal - Internasjonal - This forum is for discussion of classic and modern gaming in languages other than English.

  6. Marketplace

    1. Buy, Sell, and Trade

      235,501 posts

      Please use this forum as a tool to buy, sell, and trade games and hardware.

    2. Auction Central

      169,499 posts

      Use this forum to discuss auctions on eBay. Have something up for auction you'd like to share? Post it here! You can also highlight amusing, off-the-wall, or interesting auctions that others may want to hear about!

    3. Wanted

      49,670 posts

      Use this forum to post a list of the gaming hardware and software you're looking for!

    4. Free Games and More

      2,007 posts

      Spreading the Love with Free Games and other items.

    5. User Feedback Forum

      14,088 posts

      Please use this forum to leave feedback about other users on AtariAge that you've had good and/or bad experiences with. Please read the sticky at the top of this forum before posting!

  7. Community

    1. Events

      21,851 posts

      Use this forum to discuss gaming events of all types, including expos revolving around classic gaming, events catering to modern systems, arcade expos, and local gatherings of collectors getting together or a day of gaming.

    2. If you're a repeat visitor to AtariAge, it's likely you also collect classic games and systems. Here's your chance to show off to the rest of the community your collection!

    3. Member Blogs

      11,872 posts

      As members update their Blogs, messages will be posted in this forum so you can more easily keep tabs on who's writing what!

    4. Poll Forum

      6,622 posts
    5. Contests

      15,273 posts

      These forums are for discussing and participating in contests started by AtariAge, contests run by forum members, and of course, the weekly High Score Contests!

    6. User Groups

      2,640 posts

      This forum and its subforums are for classic gaming and computing user groups. Find people in your area who share your love of this hobby!

    7. Discuss news posted on the front page of AtariAge!

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    8. Please submit classic gaming news here!

  8. Game Programming

    1. Homebrew Discussion

      51,396 posts

      Here you can talk about homebrew games that don't have their own forums allocated (which will be most of them). Have an idea for a game that you'd like to see someone program? Are you programming a game and want some feedback? Discuss it here!

    2. Programming

      6,857 posts

      The programming forums are technical discussions of programming various classic gaming consoles. The more popular consoles have their own dedicated programing forums, so please only use this forum for topics that fall outside of those forums.

    3. Hacks

      22,820 posts

      A hack is an existing game that has somehow been modifed in terms of graphics, colors, sounds, and/or gameplay. If you've modified a game and would like to share it with others, or have an idea for a modification you'd like to see done to an existing game, you can discuss it here.

  9. Site

    1. Announcements

      5,642 posts

      Important site or forum-related announcements will be posted here. If you see a new announcement, please stop by to read it!

    2. Have a question about how to use the forum?  Ask here and others can answer (including admins and mods!)  

    3. We'll post announcements about the AtariAge Store here, and you can also post your questions and comments about the store in this forum as well.

    4. Do you have suggestions for how AtariAge can be improved? Please post them here, as well as criticisms, and kudos about the web site!

    5. Rarity Guide

      8,165 posts

      The AtariAge Rarity Guide is a living, breathing document! If you have feedback regarding rarity guide values and the database in general, please discuss it here!

    6. Archived Forums

      545 posts

      Resting place for forums that have have run their course and are archived here for reference.

  10. Club Forums

    1. Show it off!  Post up photos and specs of your vehicles here.

    2. Going somewhere good?  Been somewhere interesting?  Got an upcoming event to announce?  Let everyone else know!  Photos encouraged.

      • No posts here yet
    3. Broke it?  Replaced it?  Upgraded it?  If tools were involved, this is your topic.

      • No posts here yet
    4. Unexpectedly run across an interesting vehicle while going about your business?  Post photos here!

    5. Car-related yakking that doesn't fit the other main topics.

    6. Off road-related yakking that doesn't fit the other main topics.

      • No posts here yet
    7. Development information for the CDFJ bankswitch scheme. The name CDFJ comes from the names of the people involved in its creation: Chris Walton, Darrell Spice, Jr., Fred Quimby, and John Champeau

       

      Note: It is recommended to use CDFJ+ instead of CDFJ.

       

    8. Development information for the DPC+ bankswitch scheme. DPC+ is an enhanced version of Activision's DPC coprocessor used in Pitfall 2. The original DPC was named after it's creator, David Patrick Crane.

      • No posts here yet
    9. Development information for the BUS bankswitch scheme. BUS uses Bus Stuffing techniques.

      Note that BUS fails on a number of systems, mostly Junior and 7800, so AtariAge will not produce games for sale that utilize BUS.

      • No posts here yet
    10. Ask a question, share your experiences, or just shoot the breeze.

    11. Chat about arcades, arcade gaming, emulation, and anything else related to arcades that tickles your fancy.

    12. It's maybe strange to use a messageboard system as blogs but I have more control with it.

       

      After all, why not.

    13. This is where we be doing the Harmony games

    14. This where you post ideas and thoughts f about our  new magazine The Atari Gamer

    15. this where we will post about our annual show the Video Game Summit

    16. post anything else you want to know about the club or general atari topics

    17. News about DMGD games will be depicted here

    18. please mail bug reports to:

      [email protected]gitlab.com

    19. Discussion

    20. DASM General

      231 posts

       

      Post your questions about using DASM here

    21. AtariVox Topics

      219 posts

      Anything and everything related to the AtariVox

    22. Anything Gran Turismo related goes here.

    23. Anything related to other racing sims(why the hell did you join the Gran Turismo club if you are a NFS fan?) or real cars, or something totally off topic

      • No posts here yet
    24. I dunno, maybe I'll need this in the future.

    25. Subforum for food that you chew and swallow

    26. Subforums for drinks that you, well, drink.

    27. Subforum for various announcements

    28. You got any ideas for this club?  Post them here?

      • No posts here yet
    29. You got a hot tip on new AA games? Maybe someone leaked some new games and you wanna show them? This is the sub for you!

      • No posts here yet
    30. This sub is where we talk about confirmed upcoming games! 

    31. A place where you can talk about all the released AA games!

      • No posts here yet
    32. Your high scores go here! But remember, there's always a bigger fish.

      • No posts here yet
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    33. A place for people to introduce themselves and discuss. 

    34. This is the place where you can discuss games that are lost (no known examples have resurfaced).

    35. This is where you can discuss games that have known copies but aren't dumped for one reason or another.

      • No posts here yet
    36. Games that you've heard about or even played, but you can't remember what it's name is.

      • No posts here yet
    37. My blog series! You can use this section to recommend games for discussion on the blog, or even give constructive criticism of the blog.

      • No posts here yet
    38. Basic info about the club including rules, criteria for what counts as lost, and announcements.

    39. Discussion of GIMP editor usage.

    40. I put complete games here.

       

      Everybody can enjoy what I'm making.

       

      For demos, previous games or exclusive games, you find them at Robin Gravel's Club.

       

      Thanks.

    41. If you have any homebrews, please post them here and get feedback!

    42. Development information for the CDFJ+ bankswitch scheme. The name CDFJ+ comes from the names of the people involved in its creation: Chris Walton, Darrell Spice, Jr., Fred Quimby, and John Champeau

    43. Are YOU tired of being called BALDY? HEY, BALDY! Have we got the solution for YOU!

    44. The Flintstones comic strip.

    45. Share your hate! We all would like to see how much you hate Sauron.

    46. CC65 Discussion

    47. Assembly discussion

    48. General Lynx Programming discussion

      • No posts here yet
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    49. General discussion for the community... planning, Q&A.... just about anything goes here.

    50. Useful information and discussion for people who call, or want to know how to call classic Atari BBS's.

    51. Useful information and discussion for people who run, or want to know how to run a classic Atari BBS's.

    52. A place for attaching files and documents useful to the Atari BBS community.

    53. Deposit the weirdest crap on the internet you can find here

    54. Tesla Vehicles

      174 posts

      Discussion about Tesla vehicles.

    55. Tesla Solar

      45 posts

      Discussion about Tesla Solar power.

    56. Discussion about Tesla's energy storage

      • No posts here yet
    57. General discussion about Harmony/Melody development, including setting up the compiler.

    58. General Discussion for ZeroPage Homebrew

    59. Tesla General

      54 posts

      General discussion about Tesla

    60. General discussion, retro gaming, and questions about Sony's line of PSP Minis and Playstation Mobile games are all welcomed.

    61. Preserving the review database of PSPMinis.com. All reviews reposted with permission of the PSPMinis.com community. 

    62. The 30th Birthday Programming Competition has produced an amazing number of new games for the Atari Lynx. Have your say about these games, what you like, what you don't like, help to decide the winners!

      • No posts here yet
    63. Show it off!  Post up photos and specs of your rigs here.

      • No posts here yet
    64. Going somewhere good?  Been somewhere interesting?  Let everyone else know!  Photos encouraged.

      • No posts here yet
    65. Broke it?  Replaced it?  Upgraded it?  If tools were involved, this is your topic.

      • No posts here yet
  • Recent Posts

    • Fair enough... IF that's an issue THEN the tool will have to parse 3 tokens separated by whitespace instead of two.  And IF bBasic doesn't like the lack of whitespace at the beginning of the line, THEN the tool will have to handle that as well.   OR, bBasic can be fixed to better handle token processing... but that's a tall order.
    • From what I have seen and what people have been able to squeeze out of a machine text and/or graphics wise, I will go with the Apple II and/or C64.  What you can do sound and graphics wise with the C64 is amazing and is only possible due to its tight hardware and software integration even if the BASIC is not really great to use.  However, the Apple II is probably superior considering what it can do graphically and text wise as the late Apple II machines (your Apple IIe Plantinums and IIc Pluses) really were very utilitarian in what all they could do for work and/or play.  However, this is just my opinions.  I am by no means and expert, but just thought I would throw my two cents into the discussion.
    • @TGB1718Just go through the main page (at the bottom) in the interim:   https://atari8.co.uk/firmware/side3-beta-loader/   EDIT:  or here directly: https://atari8.co.uk/wp-content/uploads/SIDE3-Loader-Beta-050722b.zip   Think the link above was to the earlier revison today which has since been superceeded with a b version
    • My ambitions for the week were not quite met, but I've made progress in the long-deleted Great Ace Attorney Chronicles, so it's not all bad.   Most of my time was on the modern gaming side this week again:   Apple iOS: Haven't wanted to spend much time on my phone lately. Duolingo - 56 minutes Pikmin Bloom - 42 minutes Pinball Dreams - 6 minutes   Nintendo Switch: The Aquatic Adventure of the Last Human - 150 minutes I got stuck on the first boss the first time I played this two years ago, but it has been on my mind so I revisited it. The first boss went down easy but I keep dying on the second boss. If I had one more health tank or faster repair time or the ability to shoot overhead I could do it, I've been on the verge twice, but I keep messing up or getting unlucky. The difficulty of this boss seems too high since they can kill you with one hit from off-screen if you are in the wrong place at the wrong time.   Gravitar Recharged - 45 minutes Worked on improving some high scores.   The Great Ace Attorney Chronicles - 200 minutes Finished the first case, well into the second. (The first case is legitimately 4 hours long based on a YT longplay. Yikes.) The second feels snappier, but the same old tropes are in play. Herlock Sholmes makes for an amusing new mechanic and the writing is more interesting. I just wish it weren't so chatty.   Ittle Dew 2+ - 20 minutes Some Zelda-lite fun as a change of pace.   Toki - 25 minutes A faithful-seeming remake of the arcade game with high-definition animation. I'm not sure it's what the world was waiting for, and given the thudding reception it seems to not have been, but it's not bad and if you like the arcade game it's worth playing to see the pretty (and sometimes disgusting) art.   Nokia Symbian: Atari Retro - 35 minutes Played on the N-Gage, but this is a Symbian game, not native N-Gage. It consists of literally postage-stamp sized emulations or ports of Atari 2600 games. And here I thought the native N-Gage Atari Masterpieces was hard to see! I played Missile Command and Yars Revenge. They're not bad ports but the tiny display and all of the crap you can't get rid of on the screen makes this impossible to recommend to anybody but collectors. (This card also includes Windows Mobile and Palm OS versions of the same games; maybe those are better, but I don't have a compatible device.)   PC: I never log this so I forgot to log what I played last week! I got a copy of the Super Rare Mixtape Vol 1 and played several games from that.   Echoes+ - 25 minutes A slightly too trippy twin-stick shooter, a bit hard to control on a keyboard.   A Mini Falafel Adventure - 65 minutes A fun little Metroidvania starring a falafel. I think I got halfway through but got stuck on the shmup boss.   Plug & Play: Jakks Pacific TV Games - Classic Arcade Pinball - 65 minutes Most plug and play games are kind of questionable emulation or port collections, but this is a wholly original pinball game with good physics and three interesting tables. For the $10 it sells for, you can't go wrong, other than the horrible video quality.
    • I don't know if it's the same with semicolons, but if you don't have at least one space between rem and your comment, your program may not compile.
    • I don't remember the score that James got.  This seems like a simple issue, but it's really not.  It would take a lot of ROM space that I don't have as every transaction that changes your total amount of money would need to be compared to 999,999, both rolling over past 1 million and possibly losing money and going back under 1 million.  Lots of current features would need to be removed to free up enough space for the additional code.    I'm still play testing the game and I may make a few more simple adjustments here and there to make it nearly impossible to earn more than 1 million (there's enough randomness in the game that it's hard to predict every possible outcome).  This basically involves adjusting maximum purchase limits for certain expensive items and tweaking the range of random numbers that items cost when you travel to another city.  Right now I know it's theoretically possible to earn about $400,000 for one specific item if you're lucky with timing and inventory management, that's probably too much.  There will probably be a version 1.21 with a few tweaks to address this issue.
    • For the fewest compatibility issues and headaches you should definitely just get a IIe Platinum. 
    • It's an oversimplification, but the Macintosh survived in part because it had the most relevant niche for the era, desktop publishing. The Amiga was too far ahead of its time to take advantage of widespread home video production use and the ST being musician-centric was never going to amount to much of anything other than some cool name drops, i.e., such-and-such-musician is using an ST to produce/perform their music. Whatever the case, there were MANY factors in neither the Amiga nor ST being sustainable. At least we got to enjoy them for as long as we did and it certainly allowed time for PCs to get really good for the things a platform like the Amiga excelled at years before.     
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