The Atari 2600 is the system that started it all for Atari, and is by far the most popular classic gaming console. This forum covers all 2600 systems produced by Atari, as well as 2600-compatible consoles produced by third-parties.
The Atari 5200 was Atari's second cartridge-based game console. Based on the Atari 8-bit computer line and labeled the "SuperSystem", the 5200 was Atari's answer to growing competition in a market they were losing control over.
The Atari 7800 ProSystem is a contemporary of the Nintendo Entertainment System and the Sega Master System. Based on extensive feedback from Atari customers, the 7800 features a streamlined design, backward compatibility with the 2600, a powerful graphics processor, and simplified controllers.
Lynx was Atari's first portable game system, and world's first color handheld. It was designed by Epyx and the engineers who created the Amiga. Ahead of its time, the Lynx sported a backlit color screen, stereo sound (in model 2) and an impressive range of games. Check out our rarity guide or explore many games listed on Atari Gamer.
Atari's last game console, the Atari Jaguar represented a huge leap in technology from previous offerings. Featuring a 64-bit architecture, the Jaguar had great potential, but its power was difficult to tap. Even then, many great games were released and the Jaguar has an avid fan base today.
Before Atari produced the famous 2600, they created many standalone consoles such as Pong, Speedway, and Stunt Cycle. Recently, Atari has been creating new dedicated consoles, such as the Atari Flashback.
Ever wondered about all those games that were announced but never released? Or games that have been discovered over the years that no one even knew existed? Or have you discovered a new prototype that no one's seen yet? Here's the place to talk about prototype games, led by Tempest of AtariProtos.com.
Many of us grew up pumping quarters into arcade games, and here's where you can discuss all your favorites. From Pong to Pinball to the latest arcade games, if it has a coin slot, then you're at the right place!
This forum is for discussion of hardware at a more technical level than you'll find in the other forums. If you have a hardware question you'd like to ask or have some interesting knowledge you'd like to share with others, post it here!
Use this forum to discuss auctions on eBay. Have something up for auction you'd like to share? Post it here! You can also highlight amusing, off-the-wall, or interesting auctions that others may want to hear about!
Use this forum to discuss gaming events of all types, including expos revolving around classic gaming, events catering to modern systems, arcade expos, and local gatherings of collectors getting together or a day of gaming.
Here you can talk about homebrew games that don't have their own forums allocated (which will be most of them). Have an idea for a game that you'd like to see someone program? Are you programming a game and want some feedback? Discuss it here!
The programming forums are technical discussions of programming various classic gaming consoles. The more popular consoles have their own dedicated programing forums, so please only use this forum for topics that fall outside of those forums.
A hack is an existing game that has somehow been modifed in terms of graphics, colors, sounds, and/or gameplay. If you've modified a game and would like to share it with others, or have an idea for a modification you'd like to see done to an existing game, you can discuss it here.
Craziest day! My 85 year old aunt found my original Atari VCS BOX! (Which I believe I bought in 1979 or 1980). Not the console (Which my cousin pawned or lost in a storage shed before he died we're pretty sure), but the box itself, which was under an inch of dust in her downstairs closet. I can confirm I bought it at Grand Central for $129.99 on sale from $159.99 cuz the price tags are still there! The box shows a Heavy Sixer but I'm pretty sure mine was a Light Sixer. I thought all of it was lost,...Never thought I'd see this again! Inside is some NES game boxes; All of it is dusty as hell!
FWIW, pretty sure I sold her my Atari for $25 when I got the Coleco Expansion # 1, My Mom really wanted me to do this....To this day, It's the only console from the very old days I sold and I wish I still had it! (I kept everything from the ColecoVision onwards except for some much later buys and sells)...
Although I am glad she got to play it BITD, as now she says she has an XBOX, and a PS3, but doesn't play them, as her hands don't work like they used to, and she says, "I'm tired of losing to my machine!" LOL
Last remnant of the story: When I was 10 or 11, I played Atari at a friend's house and made it my mission in life to get one. I saved allowances, mowed lawns, did odd jobs for the neighbors until I had saved $80. At which point I saw in the newspaper ad, Grand Central (about 3-4 blocks from my house) had them on sale for $129.99. I'd forgotten the retail price but Grand Central was kind of high generally, (like Star wars action figures were $2.49, not $2.18 like at LaBelle's)...So, I asked my mom if I could borrow the rest from her and get one and she said yes! I was probably 12.
PS My aunt still thinks there's a ghost of a chance the console is in there somewhere, but I know my cousin told me he had one (from her) and I assume it was my old one...
From Discord: Anyone remember that homebrew/hack about PRGE, namely the guy who kept trying to steal stuff? What was the name of that joke game? (It's a real hack/homebrew...would have been 2012? 2013?)?
interesting question. I'm going to assume space issues. The largest game for the Genesis was 5MB so 16 Mega bits (the actual size, props to vimm.net)
presented issues. Not only did they have to compress the audio, but the sprites for the characters, and the background themselves would've made a boss battle impractical. I can see it being re released for the 32X or sega CD though. IF there was a boss battle, i think it would've crashed the cart or possibly overloaded the 68000 CPU inside the machine. the 68000 series can address 16MB and the additional sprite and background data for said boss fight (assuming an additional 16k) would NOT be possible. You would have to modify the 68000 chip inside to address more than 16MB, possibly by replacing it with an aftermarket chip that allows 64MB, but then that screws up the timing for the z80 so there's that.
If the Genesis had three other processors that took the load off, it might be feasible but on a stock genesis, it would be highly impractical.
as mentioned above, if it were re released for the 32X, the extra power would come in handy. The RISC processors and greatly expanded video and regular ram (256k each). would be more than enough to supplement for the background sprites while the main 68000 draws the boss and foreground area and the 32X's improved video brightens up dark areas. time just ran out and space was cramped but a re release for the 32X would
make this game damn near perfect.