Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 07/02/2019 in all areas

  1. As god is my witness, as I sit here today, I was 100% sure it wasn't actually a hat with speakers, but just something that looked weird and earned a mocking speakerhat name somewhere in the bowels of this thread. Then I googled and saw it was real, and my world has been upended. There's a darkness in this world that must be stopped.
    9 points
  2. Perhaps a tidbit from this newsletter offers a suggestion? Some of you may remember a company called A/D electronics, out of Sacramento, California. They produced a control card which allowed sampling of environmental data through an 8-bit analog-to-digital controller. This device allowed hookups of many items, such as temperature probes, light transducers, etc. and was mainly used as a scientific device. Some possible uses included home control, because it also contained a real-time battery backed clock. Plus, there were separate digital inputs and outputs., for switches and relays, respectively. My main use for the A/D card, FIRST ADE, is a mouse. The RADIO SHACK color mouse contains two potentiometers turned by a rolling motion of the mouse. The potentiometers, when interfaced with the ADC0809 chip, (two channels, x and y) gives me mouse control with TI ARTIST. I wrote the DSR myself, and have been using this device for about a year and a half. The MBP clock card is a similar device, although it does not contain a digital input or output array. The ADE card, however, could also switch external relays, or sample data on 16 lines (8 in, 8 out). If timing was correct, an 8-bit parallel interface was possible. I still use this card, and the clock is handy for keeping my p-system master disk up-to date.
    7 points
  3. Am I mistaken, or are some of you debating if AtariSA will have a big markup on low quality components, or if they will produce lots of extra inventory to have on store shelves? Have you not met these bloviating windbag hacks from another dimension?
    6 points
  4. Post number when viewing topics is now back. You can click on the post number to get a link, as shown above (same thing with the small icon to the left of the post number, which was there previously). ..Al
    5 points
  5. By the way, here is a list for those curious which systems we didn't play yet. For this season I have merged the Atari XEGS with Atari 8-bit as those take the same cartridges and the XEGS is a different packaging (plus that people would sometimes play games not originally released on the XEGS anyway). The Amstrad CPC Plus is the only new system I believe. The numbers are from end of last season. 24. 3DO (15914) 27. NEC PC-9801 (12217) 29. Amiga (9240) 40. Philips CD-i (3425) 40. WonderSwan (3425) 44. Game.com (3011) 46. NEC PC-8801 (2709) 47. Neo Geo Pocket Color (2545) 48. Neo Geo CD (2540) 51. SG-1000 (1936) 52. BBS Door Games (1795) 53. Sega 32X CD (1301) 54. Atari ST (1263) 55. Bally Astrocade (1258) 56. Amiga CD32 (1153) 57. FM Towns (1126) 59. BBC Micro (1034) 61. FM Towns Marty (915) 62. Mattel Aquarius (906) 63. Atari Jaguar CD (874) 65. RCA Studio II (718) 66. VG 5000 (663) 67. Amiga AGA/ECS (606) 68. Compucolor II (539) 69. Epoch Super Cassette Vision (518) 70. Odyssey^3 / Philips G-7400 (502) 71. CoCo 3 (491) 72. Commodore PET (463) 73. Tomy Tutor (451) 74. Creativisio n (418) 75. Acorn Electron (391) 76. Interton VC-4000 (383) 77. Cougar Boy/Mega Duck (363) 78. Commodore 16 & Plus/4 (352) 80. Sord M5 (303) 81. Casio PV-1000 (301) 81. Handheld/Tabletop (301) 83. Compucolor 8001 (279) 86. Virtual Boy (254) 87. Apple Pippin (230) 88. Microvision (214) 89. Vtech Laser 500 (212) 90. Fujitsu FM-77 AV (180) 91. PC-FX (175) 92. Sinclair ZX 81 (165) 93. Game & Watch (148) 94. CP/M (130) 95. Atari Video Pinball (125) 96. PDP-8 (124) 97. COMX-35 (107) 98. Linux (101) 99. NEC PC-8001 (92) 100. COSMAC ELF (90) 101. Tiger R-Zone (80) 102. Apple Lisa (75) 103. Cromemco Dazzler (70) 105. Sears Video Pinball System (65) 106. SuperGrafx (63) 107. Gamate (60) 107. NEC PC-6001 (60) 109. DEC Alpha (55) 109. Intellivision ECS (55) 111. Adventurevision (53) 112. Memotech MTX-512 (51) 113. Sinclair ZX 80 (50) 115. CBM-II (4 5) 116. Sharp MZ-700 (39) 117. Telmac 1800 (30) 117. Toshiba Visicom (30) 120. Oric-1 (26) 121. Universum Color TV Multi (25) 122. DEC PDP-1 (20) 123. Odyssey 500 (15) 124. Odyssey 400 (10) 125. ABC-80 (9) 127. Heathkit GD-1999 (7) 128. Spectravideo SVI-328 (3) 128. Super A'Can (3)
    5 points
  6. Like I said in the Amico thread, Atari has earned this shit post thread honestly.
    5 points
  7. Ineligible Bloodstained: Curse of the Moon (Nintendo Switch) - 315 minutes DOOM (Nintendo Switch) - 45 minutes Sega CD Ecco the Dolphin - 214 minutes Total Video Game Play Time This Week 574 minutes (9 hours 34 minutes) [214 minutes eligible] Individual System Play Times This Week Nintendo Switch: 360 minutes Sega CD: 214 minutes
    5 points
  8. Ineligible Ecco the Dolphin (Sega CD) - 214 minutes Nintendo Switch Bloodstained: Curse of the Moon - 315 minutes DOOM - 45 minutes Total Video Game Play Time This Week 574 minutes (9 hours 34 minutes) [360 minutes eligible] Individual System Play Times This Week Nintendo Switch: 360 minutes Sega CD: 214 minutes
    5 points
  9. Bonus points for using the word "bloviating".
    5 points
  10. And yes I have written at least 2 raycast "engines" just not on atari
    4 points
  11. Call me old fashioned but I'd rather listen to a proven coder than someone who tells people how to code.. Of course, I don't code but then again I don't tell people how to do it..
    4 points
  12. To be fair, I can see how that mistake could be made looking backward through time and seeing the console bittedness going back through the generations of 64-bit, 32-bit, 16-bit, 8-bit...4-bit would be a natural assumption in the regression of the series to an earlier time in history. Current day Atari is even contributing to that flawed thought process. I mean, look how they are exploiting the "retro" concept to arrive at this 2-bit offering.
    4 points
  13. Couldn't release the game in 2018 due to taxes. Can't release the game in 2019 because he can't make any income this year. Makes sense.
    4 points
  14. To quote the mighty Judge John Hodgman, "specificity is the soul of narrative." The phrase "higher-end PC laptop" is so vague as to be meaningless. Higher than what? Feargal baked on reefer? Rob tripping on shrooms? And at what point in time? When they started taking the three million dollars from pigeons, $200 at a time, or when the fine "un-console" (ptui) actually ships? *Photosensitivity warning* Remember when Atari (no asshole quotes, but the real Atari) made trippy, psychedelic games? Tempest 4000 is very neat but it shares exactly 0% corporate DNA with les chuds in charge now.
    4 points
  15. I don't like to quote myself, but it has a screencap of the FAQ. Shot: Chaser: Hangover: When you wake up to find that higher-end model you waited for is worse than the lower-end model that you could've had months before.
    4 points
  16. Here's the summary for Week 26, running from June 24 - 30. We logged 3135 minutes of eligible play, playing 47 games on a total of 14 systems. Top 10: 1. Tetris 2 (NES/Famicom) - 679 min. 2. Kaboom! (Atari 2600) - 270 min. 3. BurgerTime (Intellivision) - 258 min. 4. Ecco the Dolphin (Sega CD) - 214 min. 5. Solar Fox (Atari 2600) - 178 min. 6. Eggomania (Atari 2600) - 173 min. 7. Gekioh: Shooting King (PlayStation) - 155 min. 8. Teenage Mutant Ninja Turtles (NES/Famicom) - 142 min. 9. Home Alone 2: Lost in New York (NES/Famicom) - 81 min. 10. Chilly Willy (C64) - 75 min. Pre-NES top 10: 1. Kaboom! (Atari 2600) - 270 min. 2. BurgerTime (Intellivision) - 258 min. 3. Solar Fox (Atari 2600) - 178 min. 4. Eggomania (Atari 2600) - 173 min. 5. Chilly Willy (C64) - 75 min. 6. Oil's Well (C64) - 74 min. 7. Hover Bovver (C64) - 72 min. 8. Mappy (Atari 2600) - 65 min. 9. Bounty Bob Strikes Back (Atari 8-bit) - 42 min. 10. Omega Race (VIC-20) - 40 min. Top 10 systems: 1. NES/Famicom (1036) 2. Atari 2600 (784) 3. Intellivision (258) 4. C64 (247) 5. Sega CD (214) 6. PlayStation (190) 7. Arcade (184) 8. VIC-20 (80) 9. Atari 8-bit (42) 10. PDP-11 (35) This week, Tetris 2 on the NES/Famicom fully dominates two of the three lists. Since NES isn't pre-NES, Kaboom! closely followed by BurgerTime take the top spots on the third list. A nice top 10 entry for the PDP-11, though it doesn't quite make the pre-NES list for individual titles. We have two new entries on the 1000 Minute Club: #377 Tetris 2 (NES/Famicom) with a total of 1037 minutes (so 2/3 achieved this week) #378 Ecco the Dolphin (Sega CD) with a total of 1013 minutes I'll be back later with promised half-year stats.
    4 points
  17. Week 26 Top games 1. Stardew Valley (Switch) - 972 min. 2. Borderlands GOTY (Xbox One) - 903 min. 3. PlayerUnknown's Battlegrounds (Xbox One) - 751 min. 4. Super Smash Bros. Ultimate (Switch) - 475 min. 5. Stardew Valley (PC) - 468 min. 6. My Friend Pedro (Switch) - 460 min. 7. Civilization VI (PC) - 447 min. 8. Cadence of Hyrule (Switch) - 433 min. 9. Bloodstained: Curse of the Moon (Switch) - 315 min. 10. Elder Scrolls V: Skyrim (Xbox 360) - 270 min. Top systems 1. Switch - 2700 min. 2. Xbox One - 1735 min. 3. PC - 1463 min. 4. Xbox 360 - 270 min. 5. GBA - 243 min. 6. PS2 - 64 min. Total 6475 minutes and 24 different games on 6 different systems. In an unusually even week, with an unusual number of games, we have a new winner in form of Stardew Valley on the Switch. The same game also ends in 5th place on the PC format, with two Xbox One and another Switch game inbetween, enough for the Switch to take the systems title. If we didn't already know this tracker is modern enough, #6 My Friend Pedro was released on June 20, so on the market for 10 days up until the end of this week. I'll follow-up with some half-year statistics later on.
    4 points
  18. *cackles like a madwoman* I FINALLY HAVE IT!
    4 points
  19. we didn't seem to- my friend played Leo and I played Donatello (Left and middle-right, i think) Marvel vs. Capcom had the roundhouse kick button for 1P broken, not that it helped my friend, lol!
    4 points
  20. I have to ask-- what is a speakerhat? Is it just a hat with Bluetooth speakers? Why would I want that? I absolutely hate it when I'm on public transit and there's some jerk playing music from a speaker. Is this a hat for people who want to walk around with terrible music playing from their hat and get dirty looks from strangers?
    4 points
  21. 3 points
  22. Thank you Carlsson for all the effort you put into this every week and in particular this week. These lists are very interesting and your work here is very much appreciated. Thank you.
    3 points
  23. If I had a nickel for all the time I've corrected someone who called the 2600 "4-bit" I could buy a share of Atari stock.
    3 points
  24. Here are the mid-year stats for the modern tracker. Due to I never did any such stats last year, the comparison numbers are randomly picked. So far in 2019 we have played: - 184 games (35% of all games listed in the tracker) - 22 systems - 159,690 minutes (45% of the all-time stats and 52% more than the equivalent number in the classic tracker) PUBG leads the list ahead of Breath of the Wild, Morrowind and Skyrim Special Edition. Final Fantasy X-2 on 9th place equals the number of minutes that Kaboom! has been played in the classic tracker, meaning if the two would be combined the modern games quite strongly would dominate the lists. The top three systems are Switch, Xbox One, PC. The PS4 is at 6th place with 1/9 of the play time the Switch has collected. Top 100 games so far in 2019 1. PlayerUnknown's Battlegrounds (Xbox One) - 19658 min. 2. Legend of Zelda: Breath of the Wild (Switch) - 9733 min. 3. Elder Scrolls III: Morrowind (Xbox) - 9244 min. 4. Skyrim Special Edition (PC) - 8431 min. 5. Octopath Traveller (Switch) - 6810 min. 6. Final Fantasy X (PS2) - 6215 min. 7. Crusader Kings 2 (PC) - 5677 min. 8. Super Smash Bros. Ultimate (Switch) - 5243 min. 9. Final Fantasy X-2 (PS2) - 4503 min. 10. DOOM (Switch) - 4380 min. 11. Civilization VI (PC) - 4080 min. 12. Call of Duty Black Ops 4 (Xbox One) - 3632 min. 13. Tetris 99 (Switch) - 3377 min. 14. Spider-Man (PS4) - 3150 min. 15. Borderlands GOTY (Xbox One) - 3010 min. 16. Legend of Zelda: The Windwaker (Gamecube) - 2306 min. 17. Yoshi's Crafted World (Switch) - 1950 min. 18. Elder Scrolls V: Skyrim (Xbox 360) - 1848 min. 19. Sonic Mania Plus (Switch) - 1715 min. 20. Super Mario Odyssey (Switch) - 1707 min. 21. Rise of the Tomb Raider (Xbox One) - 1634 min. 22. Lego Marvel Superheroes 2 (Xbox One) - 1554 min. 23. Resident Evil: Revelations 2 (Switch) - 1535 min. 24. Downwell (Switch) - 1480 min. 25. Captain Toad: Treasure Tracker (Switch) - 1365 min. 26. Dust: An Elysian Tail (Switch) - 1335 min. 27. Overcooked (Xbox One) - 1333 min. 28. Cadence of Hyrule (Switch) - 1326 min. 29. Heavy Rain (PS4) - 1305 min. 30. Retro Game Challenge (DS) - 1284 min. 31. Stardew Valley (Switch) - 1247 min. 32. Castlevania: Circle of the Moon (GBA) - 1037 min. 33. Persona 4 Golden (Vita) - 1002 min. 34. Castlevania: Aria of Sorrow (GBA) - 1000 min. 34. Witness, The (Xbox One) - 1000 min. 36. Night in the Woods (Switch) - 935 min. 37. Mario Kart 8 (Switch) - 905 min. 38. Return to Castle Wolfenstein: Tides of War (Xbox) - 895 min. 39. Long Dark, The (PC) - 877 min. 40. Wolfenstein: The New Order (Xbox One) - 873 min. 41. Borderlands 2 (Xbox One) - 868 min. 42. Civilization VI (Switch) - 852 min. 43. Portal Returns (TI-84 Plus C Silver Edition) - 825 min. 44. Resident Evil: The Darkside Chronicles (Wii) - 788 min. 45. Halo: Master Chief Collection (Xbox One) - 772 min. 46. Metroid Fusion (GBA) - 742 min. 47. Uncharted 2: Among Thieves Remastered (PS4) - 728 min. 48. NBA 2K19 (Xbox One) - 715 min. 49. Battle for Wesnoth, The (PC) - 713 min. 50. Forza Horizon 4 (Xbox One) - 688 min. 51. Diablo 3 (Switch) - 677 min. 52. Fe (Switch) - 670 min. 53. Bloodstained: Curse of the Moon (Switch) - 630 min. 54. Lovers in a Dangerous Spacetime (Xbox One) - 591 min. 55. Gato Robato (Switch) - 589 min. 56. Pianista (Switch) - 582 min. 57. Super Mario Kart 8 Deluxe (Switch) - 543 min. 58. Metroid: Zero Mission (GBA) - 528 min. 59. Ape Out (Switch) - 526 min. 60. Death Squared (Xbox One) - 520 min. 61. Overcooked II (Xbox One) - 518 min. 62. Armello (Xbox One) - 507 min. 63. Peggle 2 (Xbox One) - 476 min. 64. Stardew Valley (PC) - 468 min. 65. An Assassin in Orlandes (PC) - 460 min. 65. My Friend Pedro (Switch) - 460 min. 67. Pitfall the Lost Expedition (Gamecube) - 450 min. 68. Banished (PC) - 420 min. 69. Dead Cells (Switch) - 414 min. 70. Pinball Hall of Fame (Xbox 360) - 381 min. 71. Lego: Harry Potter Collection (Switch) - 367 min. 72. Fallout 3 (Xbox 360) - 362 min. 73. NHL 19 (Xbox One) - 346 min. 73. Zaccaria Pinball (PC) - 346 min. 75. Stern Pinball Arcade (Xbox One) - 330 min. 76. New Super Mario Bros. Deluxe U (Switch) - 326 min. 77. Stellaris (PC) - 323 min. 78. God of War (PS4) - 321 min. 79. Gunpoint (PC) - 313 min. 80. Space Dragon Force (WIP) (PC) - 299 min. 81. Resident Evil: Revelations (3DS) - 281 min. 82. Marvel Super Hero Squad (Xbox 360) - 274 min. 83. Stardew Valley (Xbox One) - 273 min. 84. Witcher III: Wild Hunt, The (Xbox One) - 255 min. 85. Lode Runner Legacy (Switch) - 253 min. 86. Sonic Advance 2 (GBA) - 251 min. 87. Legend of Zelda: Minish Cap (GBA) - 243 min. 88. Lara Croft and the Guardian of Light (Xbox 360) - 238 min. 89. Pinball FX 2 (PC) - 236 min. 90. Sonic Advance (GBA) - 230 min. 91. Hyper Sentinel (PC) - 228 min. 92. Injustice 2 (Xbox One) - 224 min. 93. Pinball Arcade, The (PC) - 194 min. 94. Pokémon Ultra Sun (3DS) - 189 min. 95. Call of Duty WW2 (Xbox One) - 181 min. 96. Apex Legends (Xbox One) - 160 min. 97. Celeste (Xbox One) - 150 min. 97. Dirt 4 (PS4) - 150 min. 97. Hotline Miami (PC) - 150 min. 100. Jackbox Party Pack Vol. 3 (PC) - 142 min. Top systems so far in 2019 1. Switch - 52352 min. 2. Xbox One - 40394 min. 3. PC - 23927 min. 4. PS2 - 10866 min. 5. Xbox - 10188 min. 6. PS4 - 5760 min. 7. GBA - 4239 min. 8. Xbox 360 - 3315 min. 9. Gamecube - 2906 min. 10. DS - 1348 min. 11. Wii - 1045 min. 12. Vita - 1002 min. 13. TI-84 Plus C Silver Edition - 915 min. 14. 3DS - 688 min. 15. Dedicated Handheld - 257 min. 16. Browser based - 190 min. 17. Arcade - 152 min. 18. Sport Vii/Zone - 99 min. 19. PS3 - 20 min. 20. Netflix Interactive - 16 min. 21. Android Phone - 6 min. 22. Gigatron - 5 min.
    3 points
  25. Here are the 2019 Mid-Year Stats with categories to match what Thegoldenband posted earlier. So far we have played: - 1007 games (compared to 1078 games in 2018) - 51 systems (69 systems in 2018) - 105,034 minutes (115,238 minutes in 2018) It is an overall decrease, both in absolute numbers (170 hours of gameplay less) and average (106.9 minutes/game in 2018, 104.3 minutes/game in 2019). Just like last year, the top list is headed by Kaboom! but Solar Fox is very close - less than three hours over a period of 6 months - from taking the half time lead. Final Fantasy VII holds the bronze position, and #10 is just short of 1500 minutes this year. The systems list of course is dominated by the Atari 2600 with NES/Famicom in a strong second. The Mac has been featured a lot this year and takes #3 ahead of both Genesis and PlayStation. For the curious, here are last year's stats. Top 100 games so far in 2019: 1. Kaboom! (Atari 2600) - 4503 min. 2. Solar Fox (Atari 2600) - 4340 min. 3. Final Fantasy VII (PlayStation) - 2740 min. 4. Asteroids (Atari 2600) - 2216 min. 5. Legend of Zelda: A Link to the Past (SNES) - 2124 min. 6. Final Fantasy (NES/Famicom) - 1977 min. 7. Eggomania (Atari 2600) - 1899 min. 8. Age of Empires 2 (Mac OS Classic) - 1545 min. 9. Shanghai (Atari Lynx) - 1514 min. 10. Super Breakout (Atari 2600) - 1490 min. 11. Tomb Raider II (PlayStation) - 1384 min. 12. Impossible Mission (C64) - 1221 min. 13. Cave Noire (Game Boy) - 1206 min. 14. Phantasy Star (Sega Master System) - 1200 min. 15. Dragon's Lair (NTSC) (NES/Famicom) - 1132 min. 16. Metal Gear Solid (PlayStation) - 1093 min. 17. Borzork (TI-99/4A) - 1070 min. 18. Krusty's Fun House (NES/Famicom) - 1025 min. 19. Pac-Man Collection (Atari 7800) - 1004 min. 20. Dr. Mario (NES/Famicom) - 981 min. 21. Warcraft Adventures (PC (Windows 95/98)) - 960 min. 22. Chuck Yeager's Air Combat (Mac OS Classic) - 950 min. 23. Harry Potter and the Sorcerer's Stone (Mac OS Classic) - 860 min. 24. Baby Pac-Man [homebrew] (Atari 7800) - 859 min. 25. Sim City 2000 (Mac OS Classic) - 820 min. 26. Enclave (PC (Windows 95/98)) - 810 min. 27. Resident Evil: Director's Cut (PlayStation) - 766 min. 28. PGA Tour Golf (Mac OS Classic) - 730 min. 29. Tecmo Bowl (NES/Famicom) - 706 min. 30. Tetris 2 (NES/Famicom) - 679 min. 31. M.U.L.E. (Atari 8-bit) - 677 min. 32. Sonic CD (Sega CD) - 676 min. 33. Legend of Zelda: Link's Awakening (Game Boy) - 578 min. 34. Donkey Kong (Arcade) - 565 min. 35. Ys II: Ancient Ys Vanished - The Final Chapter (NES/Famicom) - 559 min. 36. Legend of Zelda, The (NES/Famicom) - 551 min. 37. Dungeon Crawl [Paul Shoemaker] (CoCo 1 & 2) - 545 min. 38. Musashi no Bouken [The Adventures of Musashi Jr] (NES/Famicom) - 538 min. 39. Splatterhouse 2 (Genesis) - 533 min. 40. Snoopy and the Red Baron (Atari 2600) - 495 min. 41. Nox (PC (Windows 95/98)) - 490 min. 42. Last Rites (PC (DOS)) - 485 min. 43. Sonic the Hedgehog (Genesis) - 476 min. 44. Rush 'N Attack (NES/Famicom) - 464 min. 45. Thunder Castle (Intellivision) - 462 min. 46. Blasto (TI-99/4A) - 457 min. 47. Lemmings (Mac OS Classic) - 455 min. 48. Doom (PlayStation) - 443 min. 49. Tanglewood (Genesis) - 441 min. 50. Barnstorming (Atari 2600) - 434 min. 51. Override (TG-16/PC Engine) - 425 min. 52. Ultimate Doom, The (PC (DOS)) - 415 min. 53. Ultima IV: Quest for the Avatar (Apple II) - 400 min. 54. Where in the World is Carmen Sandiego (Mac OS Classic) - 395 min. 55. Roc 'n' Rope (Atari 2600) - 386 min. 56. Alligator People (Atari 2600) - 376 min. 57. Infiltrate (Atari 2600) - 370 min. 58. Myth: The Fallen Lords (PC (Windows 95/98)) - 360 min. 58. Sonic Adventure 2 (Dreamcast) - 360 min. 60. Mario Bros. (Atari 2600) - 359 min. 61. R-Type (TG-16/PC Engine) - 356 min. 62. Wizard's Doom (TI-99/4A) - 355 min. 63. DOOM (Sega 32X) - 350 min. 63. Legends II (TI-99/4A) - 350 min. 65. Dragon's Lair (TI-99/4A) - 345 min. 65. Tunnels of Doom [Quest of the King] (TI-99/4A) - 345 min. 67. Alien 3 (Genesis) - 343 min. 68. Sonic the Hedgehog 2 (Genesis) - 334 min. 69. Jr. Pac-Man (Atari 7800) - 332 min. 69. Sonic Adventure (Dreamcast) - 332 min. 71. Grand Prix (Atari 2600) - 330 min. 72. Goonies II, The (NES/Famicom) - 327 min. 73. NBA Jam Tournament Edition (Genesis) - 319 min. 73. PGA Tour Golf III (Genesis) - 319 min. 75. Galaxian (Atari 2600) - 316 min. 76. Raiden Trad (Genesis) - 309 min. 77. Castlevania: Bloodlines (Genesis) - 281 min. 78. Frogger (Atari 2600) - 279 min. 79. Super Street Fighter II (Genesis) - 277 min. 80. Sonic the Hedgehog (Game Gear) - 271 min. 81. Historyline 1914-1918 (PC (DOS)) - 270 min. 82. Beamrider (Atari 2600) - 265 min. 82. Jr. Pac-Man (Arcade) - 265 min. 84. Mortal Kombat II (Genesis) - 264 min. 85. BurgerTime (Intellivision) - 258 min. 86. Aerobiz Supersonic (SNES) - 257 min. 87. Oregon Trail (Mac OS Classic) - 255 min. 88. Adventures of Gilligan's Island, The (NES/Famicom) - 252 min. 89. Soldier Blade (TG-16/PC Engine) - 250 min. 90. Hunchy II (Atari 2600) - 245 min. 90. Virtua Racing Deluxe (Sega 32X) - 245 min. 92. Final Fight (Arcade) - 243 min. 93. Spider Fighter (Atari 2600) - 241 min. 93. Super Mario Bros. (NES/Famicom) - 241 min. 95. Splatterhouse (Arcade) - 237 min. 96. Splash [1992] (Arcade) - 236 min. 97. Addams Family, The (Game Boy) - 234 min. 98. Conan (NES/Famicom) - 233 min. 99. Quantum (Arcade) - 232 min. 100. Collision Course (Atari 8-bit) - 231 min. 100. Sonic & Knuckles (Genesis) - 231 min. Top 100 pre-NES games so far in 2019: 1. Kaboom! (Atari 2600) - 4503 min. 2. Solar Fox (Atari 2600) - 4340 min. 3. Asteroids (Atari 2600) - 2216 min. 4. Eggomania (Atari 2600) - 1899 min. 5. Super Breakout (Atari 2600) - 1490 min. 6. Impossible Mission (C64) - 1221 min. 7. Borzork (TI-99/4A) - 1070 min. 8. Pac-Man Collection (Atari 7800) - 1004 min. 9. Baby Pac-Man [homebrew] (Atari 7800) - 859 min. 10. M.U.L.E. (Atari 8-bit) - 677 min. 11. Donkey Kong (Arcade) - 565 min. 12. Dungeon Crawl [Paul Shoemaker] (CoCo 1 & 2) - 545 min. 13. Snoopy and the Red Baron (Atari 2600) - 495 min. 14. Thunder Castle (Intellivision) - 462 min. 15. Blasto (TI-99/4A) - 457 min. 16. Barnstorming (Atari 2600) - 434 min. 17. Ultima IV: Quest for the Avatar (Apple II) - 400 min. 18. Roc 'n' Rope (Atari 2600) - 386 min. 19. Alligator People (Atari 2600) - 376 min. 20. Infiltrate (Atari 2600) - 370 min. 21. Mario Bros. (Atari 2600) - 359 min. 22. Wizard's Doom (TI-99/4A) - 355 min. 23. Legends II (TI-99/4A) - 350 min. 24. Dragon's Lair (TI-99/4A) - 345 min. 24. Tunnels of Doom [Quest of the King] (TI-99/4A) - 345 min. 26. Jr. Pac-Man (Atari 7800) - 332 min. 27. Grand Prix (Atari 2600) - 330 min. 28. Galaxian (Atari 2600) - 316 min. 29. Frogger (Atari 2600) - 279 min. 30. Beamrider (Atari 2600) - 265 min. 30. Jr. Pac-Man (Arcade) - 265 min. 32. BurgerTime (Intellivision) - 258 min. 33. Hunchy II (Atari 2600) - 245 min. 34. Spider Fighter (Atari 2600) - 241 min. 35. Quantum (Arcade) - 232 min. 36. Collision Course (Atari 8-bit) - 231 min. 37. Operation Alexandra (Amstrad CPC) - 230 min. 38. Bank Heist (Atari 2600) - 225 min. 39. T:me Salvo (Atari 7800) - 216 min. 40. Par Fore! (TI-99/4A) - 215 min. 41. Lode Runner (C64) - 212 min. 42. Lode Runner (MSX) - 210 min. 43. Space Taxi (C64) - 208 min. 44. International Karate [2014 Enhanced Edition] (Atari 8-bit) - 197 min. 45. Reindeer Rescue (Atari 2600) - 196 min. 46. Gyruss (Arcade) - 193 min. 47. Jr. Pac-Man (Atari 2600) - 192 min. 48. Quest for the Key of Night Shade (TRS-80 Model I/III) - 185 min. 49. Satan's Hollow (Atari 8-bit) - 182 min. 50. Search for Bigfoot, The (TI-99/4A) - 180 min. 51. Turmoil (TI-99/4A) - 177 min. 52. Chuckie Egg (Amstrad CPC) - 175 min. 53. Escape [Gary Ryan] (Atari 8-bit) - 168 min. 54. Alpiner (TI-99/4A) - 160 min. 54. Miner 2049er (C64) - 160 min. 56. Fatal Run (Atari 7800) - 149 min. 57. B-17 Bomber (Intellivision) - 147 min. 58. Freeway (Atari 2600) - 143 min. 58. Private Eye (Atari 2600) - 143 min. 58. Space Fortress Omega (Atari 8-bit) - 143 min. 61. Carnival (Atari 8-bit) - 142 min. 62. Ghost (MSX) - 140 min. 62. Pole Position (Atari 5200) - 140 min. 64. Mappy (Atari 2600) - 139 min. 65. Ms. Pac-Man (C64) - 137 min. 66. Bounty Bob Strikes Back (Atari 8-bit) - 135 min. 67. Parsec (TI-99/4A) - 134 min. 68. Planet Smashers (Atari 7800) - 131 min. 69. Mr. Cracksman (MSX) - 130 min. 70. Alpha Shield (Atari 8-bit) - 120 min. 70. Burgertime (Arcade) - 120 min. 70. Melody Blaster (Intellivision) - 120 min. 73. Galaxian (Atari 5200) - 118 min. 74. Spectar (Arcade) - 118 min. 75. Gangster Alley (Atari 2600) - 114 min. 76. Gradius (Sharp X1) - 109 min. (* not sure if this is pre-NES, system from 1982-88) 76. Ocean City Defender [Atlantis hack] (Atari 2600) - 109 min. 78. Defender (Arcade) - 105 min. 79. Elk Attack (Atari 2600) - 100 min. 80. Chaotic Grill (Atari 2600) - 93 min. 81. Activision Decathlon [aka Decathlon] (Atari 2600) - 91 min. 82. Indoor Soccer (TI-99/4A) - 90 min. 82. Las Vegas Poker & Blackjack (Intellivision) - 90 min. 82. Sky Skipper (Arcade) - 90 min. 85. Tales of the Arabian Nights (C64) - 89 min. 86. Robot Tank (Atari 2600) - 88 min. 86. Who Dares Wins II (C64) - 88 min. 88. Arabian (Arcade) - 87 min. 89. Burn Us (MSX) - 85 min. 89. Megamania (Atari 2600) - 85 min. 91. Z-Tack (Atari 2600) - 84 min. 92. Astronomer (Atari 2600) - 82 min. 92. Ms. Pac-Man (Arcade) - 82 min. 94. Berks Four (Atari 8-bit) - 81 min. 94. Crab Nebula (Atari 8-bit) - 81 min. 94. Turtles (Odyssey^2) - 81 min. 97. Boulder Dash (C64) - 80 min. 98. Pac-Man (DINTAR816 8K version) (Atari 2600) - 79 min. 99. UFO (Odyssey^2) - 77 min. 100. Boxing (Atari 2600) - 76 min. 100. Phoenix (Atari 2600) - 76 min. Top systems so far in 2019: 1. Atari 2600 (22660) 2. NES/Famicom (13939) 3. Mac OS Classic (7935) 4. Genesis (7183) 5. PlayStation (6767) 6. Arcade (5751) 7. TI-99/4A (4905) 8. C64 (3239) 9. SNES (3034) 10. Atari 7800 (3022) 11. PC (Windows 95/98) (2998) 12. Game Boy (2946) 13. Atari 8-bit (2860) 14. Atari Lynx (2006) 15. TG-16/PC Engine (1936) 16. PC (DOS) (1896) 17. Intellivision (1558) 18. Sega Master System (1517) 19. Amstrad CPC (1116) 20. Dreamcast (1055) 21. Sega CD (972) 22. MSX (891) 23. Sega 32X (869) 24. CoCo 1 & 2 (545) 25. Odyssey^2 (544) 26. Apple II (416) 27. Atari 5200 (378) 28. Game Gear (314) 29. Watara SuperVision (268) 30. TRS-80 Model I/III (216) 31. N64 (163) 31. TG-CD/PC Engine CD (163) 33. Atari Jaguar (161) 34. Sega Saturn (142) 35. Amstrad CPC Plus (110) 36. Sharp X1 (109) 37. VIC-20 (92) 38. ColecoVision (58) 39. Game Boy Color (47) 40. PDP-11 (46) 41. Neo Geo AES/MVS (45) 42. Tandy MC-10 (30) 43. Famicom Disk System (22) 43. Vectrex (22) 45. Fairchild Channel F (20) 46. Sinclair ZX Spectrum (18) 47. MSX2 (15) 48. Emerson Arcadia 2001 (10) 48. Microbee 32 (10) 48. Sharp X68000 (10) 51. Pong (5)
    3 points
  26. Finally! I got a 800XL with type 1 keyboard! It comes with Xf551 and XC12. I am so happy to put my hand on a XC12 after all these years. I got my 65XE with XC12 when I was a teenager and I haven't put my hands on that recorder since then. The XC12 used to be very common in my country and also very reliable from my point of view. Now I need someone to bring it all of these to USA ....!..! Any tips of passing thru customs and border security with "vintage electronics"?
    3 points
  27. I played Fruity Pete 1.1 off of Fandal's site in various configurations and was unable to reproduce this crash, even switching OSes and enabling internal BASIC. Please double-check your configuration, you mentioned 130XE but the window caption in your screenshot indicates an XL machine. (Have to say, great game to those who made it.)
    3 points
  28. Will your submission for the compo be available just like your playable 500 level RPG/Road Rash/STUN Runner/HERO game? Or will there be taxes or a juice diet that prevents this?
    3 points
  29. Congrats! That’s a great pickup. Not worth anywhere close to the $500 that (schoolgirl I think) has it listed at, but still a pricier pickup. The 3 games made in this version were Donkey Kong, Donkey Kong Jr, and Zaxxon. Realistically these probably go for $150 - $200 complete. They are collector favorites due to the box design.
    3 points
  30. ...and advertise their lack of taste or financial sense.
    3 points
  31. My company stock just went up by more than 4 times than what Atari's is worth, today.
    3 points
  32. I took that 1200XL splash screen file and reworked it to go into the self-test code space. The 6502 code in that 1200XL splash xex posted is pretty... baroque. I hope that wasn't Atari coding because I did the same thing with almost 200 less bytes. I also made one with a colorful ANTIC 4 fuji I ripped from some Atari music tutorial disk. To see them, boot up with no disk drives or BYE from BASIC. It appears the self test code isn't computed in the main checksum so you can just drop that 2K into the ROM without any other changes. atarixl-rev2-1200xlselftest.rom atarixl-rev2-fujiselftest.rom
    3 points
  33. I don't want a failed console collection; I want a collection of interesting consoles, some successful, some not. The most interesting thing about the Ataribox is this thread; I'd be better off with a long print-out.
    3 points
  34. CD support is not planned for the initial release of the SD cart, but that doesn't mean we won't test it
    3 points
  35. There's now an Attachments button visible when viewing a forum. Clicking on this button will let you browse all the attachments in the thread. ..Al PS: Do not try to click the above buttons in this post. They are a visual aid for instructional purposes only.
    3 points
  36. My modern gaming for the week... XBox 360 Skyrim - 270 min (Played some earlier in the week. My kids came to visit, so didn't get much time in on this one. It's a time sink and I didn't want to be stuck in front of the tv playing a game while they're here.) GameBoy Advance Legend of Zelda Minish Cap (emulated) - 243 min (Started playing this after hearing good things about it. I like it so far. I've just gotten the White Sword if you've played before. I'm refraining from using a guide or anything and just having fun. I finally got a different controller to work with the emulators on my computer (XBox One controller has d-pad issues), so hopefully I'll have more fun now.) Playstation 2 MX Unleashed - 15 min (Dirt bike motocross game. Not too bad. Handling can be a bit touchy sometimes and sound is a bit odd... your motorcycle only seems to make sounds when it is on the ground... I mean, I know you're not on the gas necessarily while ten feet in the air, but it shouldn't be silent.) Need For Speed Hot Pursuit 2 - 17 min (Got a couple of NFS games at the same time, and now I'm having trouble remembering which one was which. Pretty sure this one was out on the open road and pretty hard. Did a free race kind of thing and started off in a yellow Dodge Viper. Got 8th place out of 8 cars... twice.) Need For Speed Underground - 14 min (This one seems like it'll be a bit easier. It's through city streets. Started off in a yellow Volkwagen Golf (?). Did the same kind of free race thing for about 6 laps or so. My son and I passed the controller back and forth both giving it a try.) SOCOM Combined Assault - 18 min (This was all played by my son. I'm not really interested in these kinds of games. I had no idea what he was doing and I don't think he did either. lol.) I've been getting a lot of PS2 games from the thrift store lately. Random type stuff that my girlfriend finds as it comes in (she's the manager) muwahaha! Anyway, some of them are in pretty rough shape and I can't get to run, but some are pretty decent. Some of them I might send back with her because, while they might work, I probably won't ever play them. (Like those SOCOM games.)
    3 points
  37. I'm ready to go back! Also, @digdugnate, did you have any trouble with the Turtles machine? My friend said he was having trouble with the controls on the far left (don't remember who that was). Also, and maybe it was because of what time we were there (morning), but the glare from the windows made it kinda hard to see those machines up front.
    3 points
  38. Classic gaming for me this week... NES (emulated) Castlevania - 30 min (Just played for a bit before the kids went to bed. Not trying to beat it or anything, just passing some time with an old fave. Played until first death, I think.) Genesis Sonic the Hedgehog - 5 min (Was showing someone how my crt was messed up. Showing them that it was still playable, but squashed.) SNES (emulated) R-Type III - 5 min (I need to try this one some more. But need a turbo fire button. Will have to look through my emulator settings and see what I can find. Yeah, yeah, I know, "You can charge the laser to fire a bigger shot!" but I hardly ever do that and just rely on a lot of little shots in fast succession. lol) Playstation (all emulated) G Darius - 5 min (Darius games are so hard. I still like trying them though.) Raiden Project - 30 min (Playing Raiden 1 on this. Love the sound on this game. It's just coming through my computer speakers, but still sounds nice. Hard game as usual.)
    3 points
  39. XB1 Borderlands 2 (81 min) PC Civilization VI (447 min) Switch Super Smash Bros. Ultimate (475 min) Pretty much a continuation from last week, with some co-op BL2 with my brother (though we had some connection problems that cut it short). The Civ game as the Phoenicians continues, and even with a new patch that makes scientific and cultural advancement a bit tougher, as usual, I have WWII bombers and tanks in the 15th century and I'm rolling over my neighbors with their cavalry and crossbowmen. And the game is on Emperor level, I guess next game needs to move up to Immortal. I remember Civs 1 through 5, where I had difficulty playing King, let alone stomping in Emperor. This game is fun, but there's something not quite right with the balance. Still unlocking fighters in SSB and making my through World of Light. Those 4 star spirit fights are frustrating. I had a fight as Marth, my secondary main, vs Zero Suit Samus, and I didn't get a hit in because she juggled me the entire match. I need to get a 4-star enhanceable primary spirit somehow, that might make those fights winable for a not-very-good Smash player, such as myself.
    3 points
  40. Spend several years here touting your programming prowess but producing nothing while denigrating those who actually put out games, and you'll generally receive cuntish treatment.
    3 points
  41. Update: With this belt (see my prior post) my Hong Kong 1010 version now works!! I've loaded 6+ games/programs from tape. Boy this really takes me back to 1982! The separate read heads for audio and data is really an innovative feature. For example: When loading 'States and Capitals' there's nice music to pass the time along with a guy in a 'radio voice' who tells about some of the features of the game.
    2 points
  42. Looks like Aliexpress might be also watching "Atari."
    2 points
  43. I think consoles have pretty much always been like PCs and vice versa. Both computers and consoles have changed over the years, but they've changed in largely the same ways. Neither used to come with hard drives or SSDs, for example; now both do. Neither used to be connected to the internet; now both are. Neither used to get games as online downloads through a service; now both do. Consoles have kind of always just been gaming-specialized computers; it's just that what that in itself means has changed over the years as computers have changed. I guess my point is that consoles and computers have both changed a lot in absolute terms, but relative to each other, they have not. Nothing has really changed since the dawn of the industry in relative terms.
    2 points
  44. But the 32GB eMMC is inside of a box designed by ATARI, which means that it's extra-super-hyper-edition-awesome, and worth every penny. It's like having 32TB of space, as long as you pretend that 32GB is still a lot of space to do things with!
    2 points
  45. ********************************************************************************* ********************************************************************************* ********************************************************************************* TI-99/4A High Score Challenge Month: July, 2019 Game:Tutankham Tutank.zip Prize: A Tutankam prototype module as seen below: (just kidding) Good luck everyone! ****************************************************************************************************** ****************************************************************************************************** ******************************************************************************************************
    2 points
  46. Doesn't the fact that this thread was started nearly 10 years ago tell you all you need to know?
    2 points
  47. It definitely IS a lot more like a PC, a big box lower end PC that someone happened to put a fairly solid (at release) video card into it. Couple that with less interesting iterations of last generations sequels and the entire mess turned me off dedicated consoles this generation as they offer nothing my 4 year old gaming computer can't already do better/match at 1080p already with the same exact third party titles for a lower cost through Steam as it is. IT's why my PS4 is back in the box and like new again with all the wrapping arond it, stuffed in a larger box already and up on ebay as I write this. I'm done with home consoles for the reasons given here. The Switch stands alone as it can play console but it's just one badass handheld device. It gets right so much that even the better end of mobile tablet/phone fails at still trying to peddle the dodgy swipe controls or faking buttons/sticks miserably so on glass because otherwise you have to deal with bluetooth and pocketing a controller with you.
    2 points
×
×
  • Create New...