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Showing content with the highest reputation on 07/17/2021 in all areas

  1. I do not use undocumented code in libraries that other coders use. but instead of removing the current functionality I would prefer to add new: currently you can replace the I/O module (_SET_DEVICE) so that xB can run on CAR/FDD/RAM or whatever you build yourself, maybe it should also support a function to replace the Filesystem module - that way FS would implement functions like _LOAD_DATA and _LOAD_FILE with a burst option. I'll open a thread in the xB topic on atari.org.pl to avoid cluttering this thread.
    8 points
  2. You're not supposed to question it. Stop being a "hater" and just consume product. Or, translated to Amico speak, it means "it ISN'T MADE FOR YOU!"
    8 points
  3. Hello all, I am no longer doing reservations. Instead I am just opening up ordering again. You may have noticed that the order site (https://concerto.atariage.com) has changed and there are two options on the main page now, for the pre-production and the production Concertos. Pre-production Concerto: I still have a handful of the pre-production Concertos and will be offering them for sale shortly, like in the next day or two. The pre-production Concertos will still be available at the sale price of $89 until they are totally gone. Production Concerto: The first run of production Concertos have been here for a while, and all materials are here. In a few days these will go up for sale. These are available at the regular price of $99. Presently, production Concertos are functionally the same as their pre-production cousins. However, they use an updated circuit board that has upgradable memory. The memory can be upgraded from 512k to 1MB. As the firmware support for upgraded memory is not finished yet, all are shipped with 512k. To upgrade the memory in a production Concerto will probably require sending it back to me, as it requires removing and installing a few soldered-on, surface mount chips. At a later date, you will also be able to buy an already upgraded Concerto. Upgrades of existing production Concertos will be available after the firmware support for extra memory is finished. HOKEY: HOKEY is not yet ready for general release, only for homebrews at this time. The first HOKEYs for homebrews are currently being sent to Albert. I expect before the end of the month, the first HOKEYs will be in the hands of those who bought AtariAge homebrews with POKEY sound. When HOKEY is ready for general release around September, you will be able to order a HOKEY along with your Concerto. Until then, Concerto will ship with an empty socket.
    7 points
  4. And now something completely different ... well, kind of image.atr
    7 points
  5. As suggested by @FarmerPotato I have decided to call my port of Zaxxon ZQX-ONE. This thread replaces the demo thread: Version 0.1 of the game looks like this. The video is recorded from my own emulator https://js99er.net I'm using a cheat mode because of my lack of skills playing the game: https://github.com/Rasmus-M/zqx-one Source code at: https://js99er.net already has the game available from the menu. You must have F18A enabled under Options to play the game. zqx-one-8.bin
    6 points
  6. Another compiled game: - Space Scout: an action/strategy game. Description on TI99IUC page (Space Scout); ------------------------------------ Total compiled games: 353. [GAME] Space Scout (1981)(G. Raben)[Compiled by TMOP].zip
    6 points
  7. I found my Game Gear Everdrive!
    6 points
  8. Another game: - The Domino Factor: description on TI99IUC page (The Domino Factor); ------------------------------------ Total compiled games: 352. [GAME] The Domino Factor (1982)(M.C. Sumner)[Compiled by TMOP].zip
    6 points
  9. On the road to 400 games goal... - Golf: a nice "arcade" style golf version. Description on TI99IUC (Golf); ------------------------------------ Total compiled games: 351. [GAME] Golf (198x)(Dean Cleveland)[Compiled by TMOP].zip
    6 points
  10. This is what happens if your dad worked for EA, Vivendi, Blizzard, RIOT, and PUBG for 2+ years. And this isn’t even half the games that I have excavated from the closet.
    6 points
  11. Victory! This is an excellent shooter and is highly addictive "must play one more time". Love it. I'll continue to play for personal high scores. @Karl Gand @mvo thank you both for making this game. The entire CIB is a treat. Karl thanks for making Tiny Space Game (AKA SG2K) as well.
    5 points
  12. That'll keep her away from the Porns!
    5 points
  13. Uh what? Atari just opened a mega chip-factory in China and also tried to buy Nintendo. Was there a time paradox event in Canada recently?
    5 points
  14. So excited (sad ain't I?) - Got me what appears to be a mint condition boxed 800XL from Ebay (UK)!! By all accounts it's been kept in it's box and has no yellowing, etc. Even the function keys and cart bay doors have the original plastic films on them it appears! Paid more than I'd normally consider paying on account of the condition as well as being able to pay via Paypal Credit installments over the next year - so bit the bullet! My main Atari was an 800XL BITD and as much as I love my XE's I have a special affinity with the 800XL. (For a start the top loading Cart is so much better placed than the XEs). Since I've failed to locate my original 800XL or the 1050 drives in my attic sadly, I wanted to at least see if I could source the former in good condition. Honestly can't wait to get my hands on this. I'll be selling one of my XE's I expect at some stage - the one with the Ultramon and RS232 mods - as realistically I'm never gonna take advantage of those mods now, but I am sure someone else might. Want it to go to a good home. Just gotta work out how much it is worth.
    5 points
  15. Per a private request, I have uploaded the original V3 Advanced Basic source code to Github at BeeryMiller/Abasic-V3 (github.com) The version 4.07 source code update will be this weekend at BeeryMiller/ABasic: ABasic for MDOS (github.com) and I will post the compiled image here. Beery
    5 points
  16. Will do! Regarding light at the end of the tunnel, I never stopped seeing it, I have always been assured by several people that things would return back to normal eventually. What we don't know exactly is when, but it looks like in 3 or 4 months it could happen.
    5 points
  17. Sorry for posting the same thing in 2 different threads but I wanted to make sure this was also in here Xenon - In Game Music #1 (Atari PoKEY Cover, Recorded from Real Hardware) Recorded from my PAL Atari 800xl, 50hz. Xenon Final.rmt Xenon Final.xex
    4 points
  18. Inspired in this contest by publishing a picture of the original or pirate Fred version, and by not having any of them; here I have a couple of drawings of my sons http://manillismo.blogspot.com/2021/07/fred-rai-gre.html
    4 points
  19. 4 points
  20. What does it really matter? It's @rensoup's project; if this is what he chooses to do, that's up to him. That would rock. I'd spend an afternoon getting recording levels just right to see if I could get it to load from my 1010. Admittedly, I'd only do it once for the novelty value because tapes are slow, yo, but I'd have to give it at least one try. And not everyone can afford an AVG cart or SIDE3. Besides, if the game were to be released only in cartridge format, everyone who wanted a .ATR or .XEX of it would complain. There's no way to make 100% of the people happy 100% of the time. I cannot grasp that you feel a need to dictate how the game should be loaded to the person developing it. It's not your time or effort that is being put into the game, so why do you assume that you have a right to direct its creation? Also, as an end user, it's my decision as to how I spend my Atari budget, not yours. Badgering the developer for a cart-only release is pretty much a budget-linked middle finger to not just me but also other end users. It's not your place to dictate how, or on what, we spend our money. If this had been a cart-only release from the get-go, fine. But it hasn't been. Stop acting as though you're entitled to make decisions for the developer. That's an absolutely delightful statement on your behalf, given that you've been trying to move the focus over to your wants above what the game needs. Now, if you'll pardon me, I have a 1050 manual with which I need to spend some alone time in the bathroom. ?
    4 points
  21. Spent the first day of summer break… organizing all the stuff that wasn’t organized yet. And one thing is for sure; I gotta quit buying stuff. I have enough games to last me my whole life. It took me great effort to stuff all my unused cables into a large drawer, and then I discovered I had another box (about the same size as the drawer) full of them. Seriously, how the heck did I end up with this many 3 prong power cables? I did manage to fit most of my game cartridges except for the ones I wanted to display in my (future) glass display case into a small drawer. It is quite full though. However, I still have a huge stack of PS2 games to deal with. To my defense, these were acquired by my dad when he worked at EA. Not my fault I have so many. And controllers. Actually, I don’t have THAT many video game controllers. I think I have 4 Atari joysticks, 2 sets of paddles, a video touch pad, 2 NES controllers, 4 SNES controllers, 4 Ninte- nevermind. Turns out I have way too many of these too. My 4 N64 controllers take up a huge chunk of my drawer space, with my other Nintendo controllers taking up the rest. I really need to reorganize these to have more variety and less of the same kind. TL;DR: I have way too much stuff and need to quit buying any more.
    4 points
  22. What self-respecting child would want to play this game anyway!
    4 points
  23. They will: I'm working on this as we speak, and am currently 25,000 lines of source code deep in the SIDE3 loader.
    4 points
  24. Just played my first rounds…. Love it ! Plays fine on my PAL 600XL with either NTSC or PAL ANTIC selected. Prefer NTSC (as almost always), like the colours better and the faster gameplay. Amazing new concept, love the graphics, lovely stereo music (push SELECT during game for different tunes !) and challenging indeed ! normally I don’t buy physical releases but I’m in doubt now…. Either a good donation or the real cart….
    4 points
  25. No offense but why are you wasting your valuable time for the handful of people who get a kick out of loading stuff today using a completely standard 1050 ? What's next, a cassette version of PoP ? IMHO that is fine for loading old software from the early 80s. I get the nostalgia thing... But this is today, you make PoP A8 today and everyone can buy an AVG cart or SIDE3 cart and load this game within seconds without having to worry it not working properly. If a handful of people insists on wanting it to load the old-skool way, let them adept the loading process themselves. Seriously, I wouldn't bother to get it to load a few seconds faster when people WANT it to load during their coffee-break while enjoying the slow 1050 SIO beeps..... Sorry I simply cannot grasp that people are debating how to freaking load a (brilliant) game when for something between 60 and 100 euro's one can get a cartridge that can load any piece of software ever created for this machine within the blink of an eye. If you want to play games like Space Harrier, PoP, probably plenty others, investing in an AVG or SIDE3 isn't the end of the world for your bank account. ANyway, if this is some people's fetisj, please open a separate thread about how to load games through slow (1050) or not 100% compatible (FujiThing) SIO devices and let us focus on the GAME in this thread......
    4 points
  26. If everything goes according to plan, we will have boxes for TNT Cowboy, Ninja Odyssey, and A. F. by the end of August. However, my graphic artist has been busy and we still have to design and print the overlays and finish the manuals and of course print the manuals before we can offer the packaging for the loose games for sale. Once demand for the packaging of those games is filled, we will start making copies of them 'Complete in Box" as the cartridge supply increases. Once we have Infiltrator and Robot Army Preorders in the mail, we hope we will be able to start shipping Cat Attack!!! and Star Mercenary along with any requests for Infiltrator, Robot Army, TNT Cowboy, Ninja Odyssey, and A.F. in the new year. I stopped selling loose copies of TNT Cowboy, A.F. and Ninja Odyssey a while ago, because we wanted to print the packaging for them and we were hoping to sell the games 'Complete in Box' once the materials were printed. However, if there's still demand for a cheaper 'cart only' price, we can probably accommodate that. However, ROMS are probably a cheaper and better method to play the games as more LTO Flash! units are going to be available when LTO comes back online.
    4 points
  27. Yo mamma like an Amico... doesn't work.
    4 points
  28. ____ reaction to ____ videos. Just stop it.
    4 points
  29. People with $400 who will buy anything Atari.
    4 points
  30. It has it, but Moms have such trouble figuring it out.
    4 points
  31. My first taste of the Intellivision was at a sears . I was instantly hooked
    3 points
  32. Good price on TI surplus chips. US dealer, premierchoicecomponents, promises parts come from authorized channels. For instance, 74LS244N (PDIP-20). 55 pieces for 13.47. Works out to $0.33 after $5 shipping ($0.24 before) New price at Digikey is $0.96 before shipping. Octal buffer (used on all P-box cards) https://www.ebay.com/itm/274268122780?hash=item3fdba76e9c:g:JKQAAOSwGAheRwgG I found SN74ALS32DR in their auctions, and other good deals. ALS32 were the suspicious chips I had got Electronics Goldmine. (They said I was the first to report anything wrong.)
    3 points
  33. I didn't want to gloat but yeah And I suppose thats the answer to this whole problem. The Atari Blast! guys made something and got it working with every normal Atari in the form of a cart image, they also gave us a big EXE file for people with expanded memory. If you still can't run it, you need to change your hardware so you can. That's what I'm doing with the NUC+ I think once the cart addon is available there will only be four things which can't be run on the NUC+ and they are all demos; BadApple, Prototype, Brullwurfel and The 1MB Raytracing Animation Demo. I can live with that but I'm sad about BadApple. I'd still love to see stereo or a pokeymax in the nuc... EDIT: There's also Jac! & Motionride's BadAppleHD but that needs a The!Cart & 1010/xc12 so its possible to run if I get the hardware right.
    3 points
  34. Very entertaining game Flob 1.0.1, I tried it on my ATARI 130XE with Ultimate Cart and no problem. ? I forgot, thanks for sharing the game and its source code. ??
    3 points
  35. Wow, you did it, and from all the comments on ZPH you might be the only person to have completed the game. This makes me want to give it a try, I've never played it, in fact due to my tunnel vision I am not sure I was even aware of this homebrew before this week.
    3 points
  36. Lucy Hilmer, the other filmmaker, sent me her collection of production documents for The Magic Room: https://archive.org/details/TheMagicRoomDocuments/ It includes contracts, financials, invoices, memos, and a hand-drawn calendar that makes it clear exactly when some of the key scenes were filmed. -Kay
    3 points
  37. Ever since I got an account in this forum I wanted to make this game, my first game ever here was a text game based in this game. So here it is the nth incarnation of Abadia del Crimen for Atari 2600, I did many versions previously, including one with real isometric graphics, not animations like in this one. So here it goes. The official page in itch.io is: https://mauisland.itch.io/abadia-del-crimen-atari-2600 AbadiaDelCrimenV3.zip
    3 points
  38. Sure, no problem. Here it is. p359_design_spec.pdf
    3 points
  39. I think I may have downloaded a copy of the ANSI standard at one point. It appears in unaltered form in a MILSPEC document that is online. . .and here it is. fipspub68(ANSI Minimal BASIC).pdf Note this is the short form of the document without the BASIC data. The only one I have right now as the full version is the 1987 version that supersedes this one. . . Note that the Europeans called this the ECMA-55 standard (attached here in the full version). The ANSI and the ECMA standard were both developed in a coordinated fashion so that each would be identical to the other. There was also a NIST Pub that tested conformance to the ANSI standard (also attached). ECMA-55_1st_edition_january_1978.pdf nbsspecialpublication500-70v1.pdf
    3 points
  40. SCD = Strange Cart Dsr or Strange Cart Device
    3 points
  41. Retroclouds post #432 I understand. The reason I’m interested in this, is because it was a feature originally planned for the TI-99/8 and because I have written a programming editor Stevie that works with DV80 files, so I figured it would be the easiest for sharing extended basic programs between the two. Actually what I really would like to do is integrate Extended Basic with the editor. Build a custom cartridge image for the final grom that has the (modified) extended basic and also has the programming editor and jump from the editor straight into extended basic and run the program or return from extended basic into the editor. As the editor is using SAMS and has it’s own SAMS pages I think it would be doable, obviously VDP ram would need to be taken care of. It should be possible to save and load programs as DV80 by doing what Rich does or what I suggested in one of the posts above. This would not be exactly what you wanted, which was to go directly from the editor to an XB program or sending an XB program back to the editor. Instead, XB would do most of the heavy lifting. Read a DV80 file, print it on the screen and jump to the editor where Enter is pressed. Or list a program, read it from the screen and save it as DV80.
    3 points
  42. Yeah... maybe I'll do a long video that goes into more detail on it. It's hard to be motivated, since the only two people likely to use it are you and me, and you can create your own stuff Maybe Digress, I think he used the old one for some Coleco stuff. VGM is just an import format, though.. the native processing format is just a text file with one line per 60hz tick.. so simpler stuff not originating from a tracker is better to just write to the text file than create an intermediate binary. To be honest, too, for simple sound effects I'd generate them too, nothing says you can't use the player for music and simpler code for sound effects. The player is /supposed/ to leave unused channels alone, and you can also force it by setting the mute flags. Anyway, not meaning to derail your Zaxxon project. Let the drooling re-commence!
    3 points
  43. bumping this because I would love a sap player like @Xuel's pdm player for avgcart and I am incapable of writing something like that myself, even with the wealth of existing source code out there. EDIT: Here's the latest SAPEMU, the one above is 0.2, this one is 0.3 SAPEMU3.XEX And here's the instructions. README.md
    3 points
  44. I finally have a Dreamcast again after selling mine years ago! I sold some Pokemon cards at my local game store and I bought the system and the two SNES games with store credit because it paid more. I didn't get any Dreamcast games there because they only had two and I didn't want either of them. Also grabbed the first Adventure Island from a different store. It needs cleaning badly so I hope it works. UPDATE: It took a good amount of cleaning and some fiddling with my NES but Adventure Island does work.
    3 points
  45. Please let it be a mom who got mad because Netflix wouldn't work on it.
    3 points
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