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Newty

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  • Location
    Corpus Christi, TX
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    soundz

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  1. hehe my all too verbose attempt at help was erroneous!! The batch file is asm.bat (not DASM.bat that I mentioned... DASM is the program the file calls.) Hope it helped anyways.. Cheers -Kyle
  2. I had a bit of a tough time figurin it out too (so dun feel bad ) I don't have an actual Atai anymore (shame on me!) but this is how I got it working with the PCAEwin emulator. After you finish clicking around on the beat creator web page, (you will not HEAR any sound here, so it's prolly best to experiment a bit and just change a bunch of params to get the hang of it) you can click on the "Show data" button on the right side of the page. This will spawn another browser window containing the precious "beat data" that you'll nead to hear your beat. When you've got the big page full of text and beat data displayed, in IE (I'm assuming it will work this way with Netscape as well) you can click on "File" then "Save As..." Then save it with a file name of beatdata.h Save it somewhere that'll be easy to find. Now, place this file in the directory which contains the beatcreator bin file, etc (the files which were extracted with from the .ZIP archive on the Atariage page) and run the "DASM" batch file... (look for a file called DASM) This will recompile it and your beat should now play in the beatcreator program. Just launch the beat creator program in your emulator (or however else ya might do it on an Actual Atari) and funk around with the difficulty switches/etc to hear your beat. You should get two different beats, which can be played together or seperately... Might consider making a few of these "beatdata.h" files with different changes so you can get to "hear" what things sound like... Just remember, ya gotta run the DASM and re-compile each time you make a new beat... Hope this helps out -Kyle
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