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About marakatti

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    Star Raider
  • Birthday 12/19/1975

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    Atarimania ST moderator
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    Atari ST user since 1990, preserving Atari ST/TT/Falcon030 software for Atarimania.
  1. I'm more than happy to scan and preserve it if you're willing to send it to Finland. I also have the later 1992 edition that i'm going to scan this summer.
  2. I don't think it has been scanned previously. Would be great if someone could do that because it would be absolutely great research material.
  3. Sorry about that. Unfortunately it's simply impossible to test images on a real hardware anymore due to amount of files i have to process vs. the free time i have. MSA images are made using DIR2MSA which is a part of SainT Atari ST emulator package for Windows. It just drags and drops an ST folder over the desktop icon and produces MSA-file ready for emulators. For some reason it seem to produce nonstandard MSA-files But i don't have enough free time to manually create MSA files anymore as i did in the past. However every disk image is tested on STeem Emulator 3.8x or 3.9x versions, so it's possible to load the disk image on the emulator, copy the files on the Steem's virtual hard disk and then transfer them from Windows directory onto the real floppy. I know it's pain and i hate it as much as everyone who is a real hardware user, but it's impossible to manage projects of this size without making compromises Marko / Atarimania ST
  4. The original release of Bad Dudes Vs. Dragon Ninja is not STe compatible (at least on emulation level). But there's a compilation titled "Addicted to Fun - Ninja Collection" by Ocean Software. It features an updated version of the game which is an STe compatible. http://www.atarimania.com/game-atari-st-addicted-to-fun-ninja-collection_21198.html
  5. I compiled this list of conversions (or clones) in late 2017 for my ST database research. It's missing some newer titles like Pang, Merchant or In Nihilum Revertis but otherwise should be fairly complete. Happy to learn from any missing ports if you spot something that's not in the list yet http://www.atarimania.com/game-atari-400-800-xl-xe-180_15.html http://www.atarimania.com/game-atari-400-800-xl-xe-221b-baker-street_17.html http://www.atarimania.com/game-atari-400-800-xl-xe-action-biker_70.html http://www.atarimania.com/game-atari-400-800-xl-xe-airball_151.html http://www.atarimania.com/game-atari-400-800-xl-xe-aliants_174.html http://www.atarimania.com/game-atari-400-800-xl-xe-alternate-reality-the-city_6021.html http://www.atarimania.com/game-atari-400-800-xl-xe-anduril_274.html http://www.atarimania.com/game-atari-400-800-xl-xe-arcade-fruit-machine_6000.html http://www.atarimania.com/game-atari-400-800-xl-xe-arkanoid_328.html http://www.atarimania.com/game-atari-400-800-xl-xe-asteroids_352.html http://www.atarimania.com/game-atari-400-800-xl-xe-ballblaster_473.html(masterblazer) http://www.atarimania.com/game-atari-400-800-xl-xe-ballyhoo_487.html http://www.atarimania.com/game-atari-400-800-xl-xe-barbarian_501.html http://www.atarimania.com/game-atari-400-800-xl-xe-battlezone_560.html http://www.atarimania.com/game-atari-400-800-xl-xe-bismarck-the-north-sea-chase_645.html http://www.atarimania.com/game-atari-400-800-xl-xe-black-lamp_652.html http://www.atarimania.com/game-atari-400-800-xl-xe-blinky-s-scary-school_6012.html http://www.atarimania.com/game-atari-400-800-xl-xe-bmx-simulator_704.html http://www.atarimania.com/game-atari-400-800-xl-xe-bomb-jack_20831.html http://www.atarimania.com/game-atari-400-800-xl-xe-boulder-dash_742.html http://www.atarimania.com/game-atari-400-800-xl-xe-boulder-dash-construction-kit_745.html http://www.atarimania.com/game-atari-400-800-xl-xe-brian-clough-s-football-fortunes_777.html http://www.atarimania.com/game-atari-400-800-xl-xe-bridge-40_787.html http://www.atarimania.com/game-atari-400-800-xl-xe-bridge-50_788.html http://www.atarimania.com/game-atari-400-800-xl-xe-centipede_980.html http://www.atarimania.com/game-atari-400-800-xl-xe-chuckie-egg_1055.html http://www.atarimania.com/game-atari-400-800-xl-xe-circo-bianco_29129.html(Winter games?) http://www.atarimania.com/game-atari-400-800-xl-xe-colonial-conquest_1122.html http://www.atarimania.com/game-atari-400-800-xl-xe-commando_1153.html http://www.atarimania.com/game-atari-400-800-xl-xe-cosmic-pirate_1354.html http://www.atarimania.com/game-atari-400-800-xl-xe-crystal-castles_14261.html http://www.atarimania.com/game-atari-400-800-xl-xe-deflektor_1569.html http://www.atarimania.com/game-atari-400-800-xl-xe-dizzy-dice_1650.html http://www.atarimania.com/game-atari-400-800-xl-xe-encounter_1839.html http://www.atarimania.com/game-atari-400-800-xl-xe-f-15-strike-eagle_1916.html http://www.atarimania.com/game-atari-400-800-xl-xe-flight-simulator-ii_6191.html http://www.atarimania.com/game-atari-400-800-xl-xe-footballer-of-the-year_6222.html http://www.atarimania.com/game-atari-400-800-xl-xe-frogger_5990.html 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http://www.atarimania.com/game-atari-400-800-xl-xe-wargame-construction-set_5710.html http://www.atarimania.com/game-atari-400-800-xl-xe-winter-olympiad--88_5782.html http://www.atarimania.com/game-atari-400-800-xl-xe-wishbringer_5786.html http://www.atarimania.com/game-atari-400-800-xl-xe-witness-_5788.html http://www.atarimania.com/game-atari-400-800-xl-xe-world-karate-championship_5848.html http://www.atarimania.com/game-atari-400-800-xl-xe-world-soccer_5854.html http://www.atarimania.com/game-atari-400-800-xl-xe-xenophobe_5876.html http://www.atarimania.com/game-atari-400-800-xl-xe-xevious_5877.html http://www.atarimania.com/game-atari-400-800-xl-xe-yogi-bear-and-friends-in-the-greed-monster_5894.html http://www.atarimania.com/game-atari-400-800-xl-xe-yogi-s-great-escape_5895.html http://www.atarimania.com/game-atari-400-800-xl-xe-zebu-land_5919.html http://www.atarimania.com/game-atari-400-800-xl-xe-zork-i_5945.html http://www.atarimania.com/game-atari-400-800-xl-xe-zork-ii_5946.html http://www.atarimania.com/game-atari-400-800-xl-xe-zork-iii_5947.html http://www.atarimania.com/game-atari-400-800-xl-xe-prev-pac-land_6931.html http://www.atarimania.com/game-atari-400-800-xl-xe-prev-menace_3316.html http://www.atarimania.com/game-atari-400-800-xl-xe-prev-lemmings_12135.html http://www.atarimania.com/game-atari-400-800-xl-xe-prev-ik_4105.html http://www.atarimania.com/game-atari-400-800-xl-xe-prev-elite_6051.html http://www.atarimania.com/game-atari-400-800-xl-xe-prev-civilization_4101.html http://www.atarimania.com/game-atari-400-800-xl-xe-prev-battle-ships_4099.html http://www.atarimania.com/game-atari-400-800-xl-xe-prev-another-world_285.html
  6. Many thanks I can finally figure out how my Nova installation was done by the previous owner.
  7. It is present at least on the original 2 disk retail release (the first game i ever bought in 1990). I need to check if it was fixed in the budget release. Your adaption seem to use the internal cheat code with infinite lives and a level skip, so it's easy to check that version too when i'm on the computer next time:)
  8. Was Batman The Movie already fixed? On the last level if you die, the hero is placed outside the church and cannot reach the playing area anymore.
  9. Keep going Peter! You're adaptions are very good and your support was friendly and first class when i had problems with my Mega STe hard disk drivers, and also when i reported problems with some games. I think you've done a really good job to a few of us who owns Mega STe, and many of your adaptions really breath a new life to many games that were a bit sluggish back in the day. Sorry i can't test games as much i would like to or give much visible feedback, but i really appreciate what you've done to the ST gamers. People seem to forget sometimes that everything is done for free in people's own time. There are not many superactive guys in the ST scene, and all these wars makes already small computing platform in Amiga's shadow to die even faster. Basically if expert of one area quits, there's no one to fill the spot usually. So just try to respect each other please, no one of us is perfect and no one of us will never be. In the end this is just a hobby, not a profession
  10. Might not be the answer you're looking for but it works fine externally with Peter's drivers. There's no difference in the boot process or usage compared to an internal hard disk which i have removed anyway.
  11. I wouldn't say the images are bad, which means usually that they won't work at all. They just didn't work for real hardware needs. They are the 100% original dumps the game author Andrew Buchanan sent to me almost ten years ago, and were not targeted to run on a real hardware, but on a two disk drive emulated setup. He just hacked something together so at least all the tracks could be driven. So we're pretty lucky to have a playable version of it at all. If i remember it right the first version he sent to me only had one track and that was it. But i'm glad there's a way to run it on a real hardware aswell, so thanks for modifying the images Marko
  12. Yeah, he is the right guy to have it. Not many has done as much for the Atari ST community like he has
  13. Thanks Peter! Just what i was looking for
  14. Thanks everyone! We will try our best as this a hobby of pure love for us
  15. Thanks Sorry for a bit long post but i've realised not everyone seems to have an understanding of what we software preservation people do with our lives, so here we go... In many cases people don't realize that we are trying to be a bit more than a usual "gimme all the games...NOW!" website. Atarimania ST's primary purpose is what the title says: to be a database which tries to give an accurate tour of Atari ST software history from 1985 to 2018 and beyond as long as the internet and the members of ST database are alive. Having something to download is just an extra. There are dozens of websites offering hacked ST game downloads already. It's no use to repeat that. Thankfully we have an active premium ones like Atari Legend, Stonish.net and DemoZoo's ST / Falcon030 section who are doing a fantastic job in preserving and documenting the scene history from the end user's point. Without their hard work many rare releases would have been vanished already! I remember that every time i click a download link from one of these websites. Then there are as important websites who has pushed the envelope by bringing the Atari ST / Falcon gaming to the current era. Like Peter Putnik's hard disk patched games website, which not only offers gaming solutions for SD card devices, but in many cases also enhances old games with STe support. Not to mention patching them to run on a faster hardware like Mega STe or Falcon030! And the fact he actually wrote his own hard disk driver to squeeze all the juice out of our modern hardware add-ons is just a piece of art! Then there are older sites like Klapauzius' and DBUG's ones for HD solutions aswell. Plus dozens of others who celebrate the Atari ST gaming in a way or another by making videos (Gears of Games, Joy of STicks and Wasabim for example), writing blog entries (AtariCrypt), finding out old developers to talk about the lost games and clear the Atari gaming myths (Lost Dragon), people who write Atari gaming articles for the commercially published magazines. The people behind the magazine websites like ST Format, ST Review, Zogging Hell and Exxos who also develops new hardware add-ons. People who invent new storage solutions (Jookie, Lotharek, people behind HxC) And the people who still brings us new games, demos and utilities to play every year for not asking a single piece of money. They keep our computers alive. Atarimania ST decided to look things focused on a commercial releases rather than a cracked software. From a view point they were presented in a computerstore shelfs decades ago. It's something no one has yet done on the ST. We are also only Atari ST website who has archived information of a commercial game compilations, budget re-releases, versions from different market areas, have preserved a very rare disk magazines and user club disks like a Finnish ST-Klubi issues and has the most detailed Atari Falcon030 games archive around. Sometimes one title becomes 5 or 6 titles, like in a case of language localized adventure games. Oh well, it just multiplied the time needed for a preservation and research of a one title. We are aiming for a research quality database the historians in the future can use for their work. There's still a lot of work to do even if it has been our beloved hobby for almost 10 years. Archiving one commercial title to the full can take anything from half an hour to few hours. Even weeks or years in some cases as the pieces of puzzle comes together a bit by bit when the new source of research data is found. Back in time it was not granted that you just read the author's credits from a title screen or from a manual and insert them to a database record. It needs a lot of stamina and dedication to gather data around the internet, searching for old developers from places like LinkedIn, Facebook and Twitter, browsing through literally thousands of pages of ST and multiformat gaming magazine pages from the past to find old interviews, reviews, adverts. Scanning the game boxes, manuals, photographing goodies and so on. This hard work has allowed us to preserve many commercially abandoned titles in the past with a help from the real people who worked in the European game industry in the 80's and 90's. And finally and maybe most importantly processing stuff for the awesome, awesome people who spend their free time to send us contributions. Without them we would need another few decades to be where we are now. Bad thing is that we are much slower documenting all this than they are to send us contributions as it really eats all your free time. That's why in many cases there are only a screenshots and a research data instead of archived and preserved gamefile. And yes, there's some stuff sitting on our USB drives because doing this is slow, very very slow. So dear fellow Atari user. Next time you click that download link, please remember that for the file you've just saved on your hard disk in a few seconds, someone did all the hard work for you without asking anything back. Someone was buying a lot of disks or games with their own money. Someone was searching every one of them to find that missing demo, crack, intro or a game. Not to mention hours of research work which sometimes is like a puzzle where in most of time it's like doing a work of Sherlock Holmes in a 16-bit world. It's an eternal sprint race against the time which a bit by bit eats our disks alive. People should really think about that next time they click the download button. Something you downloaded represents hours or months or years of work by the ST elders who has been there from the beginning and decided that our beloved computer history can't get forgotten by the sands of time. It takes time to get things finished and there's not many of us who have accepted the challenge. Our ST games database at the time of writing includes 4596 game titles in 6339 release versions and 253 compilations. Plus a research data for 1830 demos and 1106 utilities. Every one of them had to be inserted and researched by hand. One by one. There's nothing you can do to automate that process. I'm working a few hours every day to edit and make the data as accurate as possible. Other ST-members work for it when their time allows too. I still have 2140 games in my work directory to be added and researched. Step 1 is then finished. Marko
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