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Gamemoose

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About Gamemoose

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  1. XXX (pronounced "triple X") Box Add more X's with each new version.
  2. The Generation NEX Wireless Arcade Stick gets my vote. I bought a Generation NEX and the stick in a deal back at a Midwest Gaming Classic. I wanted the console after a fairly glowing review from an episode of "Retrogaming Radio" that it was designed pretty well. The thing was junk and smelt like it was burning on the inside. The stick itself, however, is pretty awesome. You need Messiah's wireless dongle for the NES as the stick didn't come with it and the Generation NEX had wireless built in. It's a solid stick that played great. I traded that Messiah stuff years back but acquired the stick with the dongle a few years ago. Still is great but this particular stick has a couple manufacturing flaws I have to clear up-some buttons get stuck. I think I have to widen the button holes in the wood to get them to work but I haven't gotten around to it yet.
  3. "Doom: Spartans Descending" That would actually be an interesting "cross-over". A team of Spartans coming across a defunct portal program that accidentally gets activated and pulls the team into a Hell like mirror of their world.
  4. It's still an awesome system-well ahead of its time, especially when Microsoft ditched "The Duke" and went with the Type S controller as the standard. The only issue I had with it was the dang optical drive-I had so many problems with the drive not opening anymore. At the time, all my research pointed to "replacing the drive", which I did a couple times. I got skittish playing it because the thought of "what if the drive doesn't open" popped into my head. So I sold it off with a decent collection of games. I acquired another system a couple years later for cheap but there too, drive would not open. Suddenly my research came across that the dang belt was to blame and all it took was a squirt of belt dressing to fix it. Groan.... Many of the games stradled that line of "video game" and the soon to be future of "interactive entertainment" (focusing more on the experience than being just "a game") and did that very well. Like others said, it was a Wild West of titles but oh what a great selection for everyone. For multi-platform titles, the Xbox usually seemingly had the best version (but not always-I liked Prince of Persia: Sands of Time better on Gamecube).
  5. Just doing a passing glance on the E of Bay, I'm seeing sold C64's (that are shown to be working) go for the $100-$150 mark and I've seen some 386 machines go for around the same. Shipping on some wasn't total evil depending on the size. I saw some working laptops go for the $115-$150 mark shipped. So it really depends on if you hit the right deal, especially in the time we currently live in. As for complicated-I guess that's in the eye of the beholder. I think it would be less complicated because, unlike many of us, the new enthusiast has the Internet on their side. For the real old machines, like your 8088 boat anchors with dip switches-if you lost the sticker on the case or didn't have the manual, you had to reach out to either the company (if they'd give you the information) or local computer groups to see if you could find the right information. For general PC info (how to set up DOS, etc.) it was a trip to the library to find one of those "how to" manuals (I did that to find out how to manage memory to eek out enough base RAM to play "Star Wars:Tie Fighter"). Now it's just a flip of the smartphone and a few taps and there's loads of info and how-tos at your eyeballs. Once it's up and running (if it needs any massaging to get to working speed), getting around DOS isn't all that bad to a newcomer.
  6. Identity...you keep using that word...I don't think it means what you think it means... I don't know what you really mean by Sega "never put and identity to these [arcade] games, they didn't take the success at the arcades and translate it to the home" That WAS the identity- bringing the arcade games home. "Hey, here's Outrun on the Sega Master System- like the arcade!". Then the Genesis, besides us being sold about it being 16 bits, they sold folks on the fact that they could play Sega arcade hits that LOOKED and SOUNDED like the arcades...just what Nintendidn't. It was pretty much arcade games first sprinkled with games that were arcade-like and great looking sports games (with recognizable names like Joe Montana and Arnold Palmer). Then it was selling that fact that their next RPG was so complex that you needed a computer to play games like that. In short-the identity was arcade quality games (both ports and original) followed by raw console power (comparing the Genesis to a computer). Everything else came later, like the "mascot wars", if you want to call it that. Commodore and other computers...they had identity...of being computers. Pretty much all computers sold the idea of being productive for the home, a learning tool and yes, they played games. Most developers/companies maxe games for multiple platforms, so a lot of the time computer gamers didn't miss out on much. Unless of course they saw the same game look better on a different platform than theirs. Yeah I fed the thread but hey it served my purpose: getting an overtired 4 year old to sleep.
  7. My Dad had the demo of it on a CD from the magazine "CD-ROM Today". At the time I had an 8088 and he had a 386 WANG that had a CD-ROM drive (using the CD cartridge-style cases no less). It was a bit choppy on his system but it was still playable. It just didn't click with me as the puzzles seem to take the more obtuse side of "point and click" adventures. I will say this title did help herald the acceptance and desire of multimedia kits.
  8. I hear you there. I had a Super Mario Bros. Game and Watch that got lifted from my room by a friend of a friend.
  9. Argh...I was thinking on this one too. I had one when I was a kid that I foolishly traded for a couple die cast Star Trek ships.
  10. First software purchase for me was "Downland" for the Color Computer. Later came "Dungeons of Daggoroth". I didn't really use utilities on my CoCo except for whatever I typed in from a magazine or I wrote myself. My TI already had a game when my parents bought it (Parsec). First software I bought for my first PC Clone was "Lightspeed" by Microprose. It was playable on my 8088, but I wasn't good at it. Then came "Sid Meier's Covert Action". Wal-Mart was selling this stuff for $10 a pop back then. Now that's the first stuff I *bought*. The first software I *acquired* is longer.....
  11. When I had a TI 99/4A and I wanted to try to use Atari Joysticks, I found a brand new adapter on eBay. It arrived still sealed in its blister pack with the Y cable curled along the side of the plug. I opened it up, tried it and found that it had a short in it. I think I had to keep the cord somewhat bent, like it was in the package, to get it to work. I can't remember. So either it had an issue when it was sent or it developed an issue while sitting in the package for 30-odd years.
  12. Is that IPAC-2 a pre-2015 version or post-2015?
  13. I got to watch/listen to most of the show while I was working on setting up a PC. My cell signal crapped out at the EWJ section, so I missed that. I think a local tower is getting worked on as my US Cell phone and a Verizon hot spot I was setting up both didn't get diddly for bars. Anyway....I am getting really interested in this system. The classic play with some modern polish can make for some fun times. Seeing how Skiing was played made me wonder how much of a learning curve using the dial (as in turning it rather than pushing a direction) is going to be as many of us have gotten used to a D-Pad over the years.
  14. Wow! Thanks for sharing that! I used to have Super Mario 64 DS but it's not the same game as its namesake, so it never scratched the SMB64 itch.
  15. I stopped at the local St Vinny's to look for something specific but forgot when I walked in. So I picked up a factoey sealed Lego City Undercover: The Chase Begins for $7.99.
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