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HDTV1080P

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  1. The North American ColecoVision uses NTSC RF channel 3 and 4 output, which is always interlaced video consisting of two 30 frames interlaced fields to produce 60Hz interlaced video. Composite video and S-Video are also 100% of the time interlaced video. Now the component video output can be either interlaced or progressive video. If the ColecoVision video chip is native progressive video, I was not aware of that. To get progressive video one needs a minimum of component video outputs. VGA, DVI, and HDMI also offer progressive scan. It sounds like native HDMI is not an option yet for the ColecoVision/ADAM, and also it sounds like the component video modification is out of production. Composite video modifications have been around for decades and the S-Video modification is still available. So the f18a video modification is out of stock, but technically not out of production unless there is ends up not being another pre-order to make another run.
  2. I am considering maybe purchasing an ATARI 5200 videogame console for the very first time. Back around 1982 or 1983 I played a ATARI 5200 in a retail store briefly. However, I preferred the ColecoVision/ADAM system instead when it came to arcade classics like Donkey Kong, etc. However if the online specs are correct the ATARI 5200 had a 384 x 240i pixel count which is better screen resolution then the ColecoVision/ADAM 256 x 192i pixel resolution. What is the absolute best video output quality one can get from the ATARI 5200? I know the Atari 5200 shipped with the grainy RF modulated output like all videogame systems in 1982. A Windows PC with a HDMI output offers the absolute best picture quality when emulating 8bit videogames since digital is nice and clean. Does anyone make a HDMI or component video upgrade for the Atari 5200? I heard that a RGB kit used to be available for the ATARI 5200. In addition, S-Video and composite video kits are available for the ATARI 5200 videogame system. Also, is the ATARI 5200 video upgrade kits 100% compatible with the ATARI 2600 add on adapter? I know some upgrade kits for the ColecoVision/ADAM system do not work with the Coelco ATARI 2600 adapter.
  3. A modern Windows desktop PC running a ColecoVision/ADAM emulation program over HDMI offers the absolute best picture and sound quality. Currently I am using a ColecoVision/ADAM emulation program on a 3840 x 2160P desktop computer monitor over HDMI and the picture quality is much better than what I have every experienced in the 20th Century. I know the videogames for the ColecoVision/ADAM only have a native resolution of 256 x 192 interlaced and the PC’s 4K Ultra HD graphics card upscales the image to 3840 x 2160P. In addition, it is a fact that viewing native source material at the sources native resolution is a little bit better quality when compared to upscaling, since upscaling can introduce digital artifacts (However upscaling is required if the display cannot display the native resolution of the source). The reason for the improved picture on a Windows PC is because digital video over HDMI and DVI offers a much better picture quality when compared to analog video that can sometimes be grainy. Back in 1982 the only connection for the ColecoVision was the RF channel 3 and 4 modulated output which combined video and audio over a 75 ohm cable (Using the built in Coleco RF modulator is the worst possible connection for picture and sound quality). In 1983 Coleco came out with the standalone ADAM computer which offered composite video and audio which was a major picture quality improvement. Around 1983 third party companies started offering a composite video output kit for the ColecoVision for those that have soldering skills. In the year 2017 there are companies and individuals selling both composite video and S-Video upgrade kits for the ColecoVision. The advantage of S-Video is that it separates the brightness and color information for an improved picture quality over composite video. There was a company or individual that use to sale a component video output kit for the ColecoVision which is even better quality then S-Video, however its my understanding that the component video kit is no longer in production. Also there is a company that sales a F18A upgrade board that offers true VGA analog 640 x 480i at 60HZ video output for both the ColecoVision and ADAM computer, however this product is currently out of stock and not in production according to one website I visited. Also there is a possibility that it might not be 100% compatible with all the software for the ColecoVision/ADAM. http://codehackcreate.com/store#!/F18A-V1-8-Video-Board/p/14022176/category=0 It is my understanding that the original ColecoVision/ADAM video chip can output 256 x 192 pixels at interlaced component video quality if component video jacks would have existed back in the early 80’s, but even then, that component video signal is analog. The videogames are binary digital videogames and are limited by the Texas Instrument video chip. If Coleco were to make a modern ColecoVision/ADAM console today, there is no doubt in my mind that they would only offer a HDMI output on the videogame console. What is the absolute best quality video output available for the ColecoVision and standalone ADAM for the year 2017? I wish the answer to this question was HDMI, however know one as far as I am aware offers a HDMI video card option for the ColecoVision/ADAM. Which is a must have feature for best picture quality on modern desktop computer monitors that only offer HDMI. Even many flat panel screens and projectors are getting away from analog video connections. Now I would be very interested in purchasing the VGA 640 x 480i F18A conversion card for both the ColecoVision and ADAM, but its my understanding this board is out of stock and out of production at this time. In addition, the component video kit for the ColecoVision is out of production from what I understand. So in the year 2017 the best video quality I can get from the standalone ADAM is its built in 1983 composite video output? After seeing the quality of Coleco ADAM games on a Windows emulator over HDMI, composite video output looks terrible. It looks like someone on EBAY still offers an S-Video board for the ColecoVision, which would be better than composite video. If HDMI, VGA, and component video are not available for the ColecoVision then maybe I might consider getting an S-Video upgrade. ** I also want to be able to use both the Expansion module #1 Atari 2600 adapter and Expansion module #3 ADAM computer with any upgrade service that I get to my original ColecoVision game console. ** Currently the Windows PC ColecoVision/ADAM emulators have both a better picture quality and better controllers when compared to the original ColecoVision/ADAM Its not just the improved picture quality of ColecoVision and ADAM games on a Windows PC. When I play videogames the 4 directional arrow keys on a $5 Windows keyboard is much better quality when compared to the original ColecoVision/ADAM hand controllers. Also I was playing Slither the other day using a Logitech marble mouse trackball on a Windows PC, and the quality was much better when compared to the original Coleco roller controller. I hate to say it but I am losing interest in the ColecoVision that I owned in 1982 and the ADAM computer expansion module #3 that I owned in 1983, since the Windows PC ColecoVision/ADAM emulator is so much better in many ways. Maybe one day the ColecoVision/ADAM will have a digital HDMI output with 480i 4:3 quality and also maybe a Windows keyboard could be connected with a Logitech marble mouse for improved videogame enjoyment. When playing ColecoVision/ADAM games on a Windows keyboard with Logitech marble mouse I always place the blame for making mistakes on my poor skill as a game player, versus when using original Coleco game controllers the blame is placed on the controller since sometimes the controller does not operate like it is suppose too.
  4. The following is a link to pictures of what the Ultimate SD Wafer Drive looks like when inserted into a ColecoVision, Expansion Module #3 ADAM computer, and standalone ADAM computer. http://atariage.com/forums/topic/269366-colecovisionadam-ultimate-sd-wafer-drive-up-to-32gb-of-storage-space/?p=3855371
  5. Here is what the Ultimate SD Wafer Drive looks like when it is inserted into a ColecoVision, Expansion Module #3 ADAM computer, and standalone ADAM computer.
  6. Coleco and ATARI were not the only ones that used the wafer terminology for storage products like high-speed automated tape drives. The Tandy TRS-80 computers came out with games on Stringly Floppy wafer media. The TRS-80 emulation programs for PC’s allow people to load virtual wafer images from SD cards, or other media. http://www.trs-80.org/exatron-stringy-floppy/ http://www.trs-80.com/wordpress/site-updates/090629/ Quoted from dictionary.com Wafer: “Electronics. a thin slice of semiconductor used as a base material on which single transistors or integrated-circuit components are formed.” “Semiconductor: a substance, as silicon or germanium, with electrical conductivity intermediate between that of an insulator and a conductor : a basic component of various kinds of electronic circuit element (semiconductor device) used in communications, control, and detection technology and in computers.”
  7. I have read that Coleco was working on or planning on coming out with either a Laserdisc expansion module or the less reliable and cheaper RCA Video-disc system as an Expansion module. This would be used to play videogames like Dragon’s Lair with the exact same picture and sound quality as the original arcade version. This expansion module most likely would have been an expansion module for the ADAM computer system that used either a RS-232 port or a special ADAMNet interface box (Plus families would have been able to watch movies for entertainment, and not just the ability to play videogames). However, some articles I have read claim that Coleco was looking at the cheaper and less reliable RCA Video disc system instead of the Pioneer Laserdisc system. This would have been a mistake for two reasons. The first reasons is, Dragon’s Lair came out in 1983 on a 12 inch optical disc that was exclusively released in the arcade and later on Dragon’s Lair 2, Space Ace and others were Laserdisc based games. If Coleco would have went with the Laserdisc option, the existing Laserdisc games could have been easily reproduced in existing million dollar Laserdisc factories. It would have cost money to port games like Dragon’s Lair over to RCA’s Video Disc system that used a needle and groove like a record. The second mistake, is if Coleco would have been successful with the ADAM computer the RCA Video-disc system was a format that went out of production in 1986 since the Pioneer Laserdisc format won the format war for disc based movies. From 1978 to the year 2000 the Laserdisc format existed in North America. When the DVD format came out in 1997 the Laserdisc format died in the USA 3 years later around the year 2000, and Pioneer stopped making Laserdisc players in 2009. It’s very hard to predict the future, however looking back at history, most the time Coleco was going the cheapest route when it came to new technologies. While it’s great to offer low cost videogame and computer products for the consumer, the problem is going the cheapest route sometimes results in quality control issues and tape, disk, and other media that will become obsolete in the near future. In the Arcade the Laserdisc games were always NTSC standard definition quality. Digital Leisure has performed a master scan of the original film source, and they have created a 1080P quality version of Dragon’s Lair, Dragon’s Lair II: Time Warp, and Space Ace on the Blu-ray format that is much better quality then the original arcade versions.
  8. On the Internet I came across this Wafer Drive that is a Wafer Card USB Flash Drive. A Wafer is any electronic device that conducts electricity and a Drive is anything that reads and writes data. http://www.usb-flashdrive.com/usb-flash-drives/card-usb-sticks-en/item/176-wafer-drive Back in 1983 Coleco was going to release a Wafer tape drive that would have been built in their Supergame module, of course that product was never released. http://www.colecovision.dk/sgm.htm
  9. On the Internet I came across this Wafer Drive that is a Wafer Card USB Flash Drive. A Wafer is any electronic device that conducts electricity and a Drive is anything that reads and writes data. http://www.usb-flashdrive.com/usb-flash-drives/card-usb-sticks-en/item/176-wafer-drive
  10. Back in the 80’s Toysrus sold many Coleco products including ColecoVision/ADAM products (In 1985 they had a good supply of ADAM disk drives and neat hard to find ADAM and ColecoVision products). Now it looks like that retailer might not be around to much longer. With the popularity of the Internet many retail stores are shutting down nationwide. Toysrus is $5 billion in debt and has filed chapter 11. http://www.twice.com/news/retail/toys-r-us-joins-chapter-11-club/66092
  11. I never personally saw the Coleco letter. However in a monthly ADAM user group that I attended. There were a couple of people in that group that had connections to one or two former Coleco employees. At least one person was able to get a Coleco letterhead with the claim on the letter that Jeopardy was released into public domain. Then someone removed the two copyrighted boot logo screens and changed the one boot screen for Jeopardy to say public domain. Then the unreleased copies of Jeopardy along with Subroc the Supergame was sent to all the big ADAM dealers and USER groups like ADAM’s House and NIAD in 1985. Jeopardy and Trolls Tale is listed as public domain in ADAM House newsletters and NIAD newsletters. Take a look at page 20 of the January 1986 NIAD newsletter. There must be several thousands of copies of Jeopardy floating around since people could purchase it for basically for free with a cost of around $5 for the disk or Digital Data Pack copy from multiply sources. When I requested my copy of Jeopardy and Subroc the Supergame on disk, I asked for the unaltered version with the original copyrighted screen boot logos from the guy that distributed it to all or most of the ADAM dealers and ADAM user groups. In the March/April 1994 version of NIAD and also ADAM HOUSE newsletter, there were many more unreleased Coleco programs being offered for public domain with the small cost of around $3 for the disk. On page 22 of the March/April 1994 version of the NIAD issue Jeopardy, Troll’s Tale, Subroc the Supergame, Dam Busters the Supergame, Temple of Apshai, and the unreleased 5 screen version of Donkey Kong Junior the Supergame was being offered as public domain (many of these were being offered as early as 1985 and 1986 by various ADAM users groups and ADAM dealers). Walter’s software fixed some bugs with Jeopardy, Donkey Kong Junior the 5 screen version, and Temple of Apshai, along with other unreleased software. In the case with Jeopardy it was the original Coleco employee that copied a 256K Digital Data Pack to 160K floppy disk (program needed fixed so that it would not crash after the last question pack). In the case of Donkey Kong Junior the Supergame 5 screen version it was some minor issues that made the hidden 5th screen appear without the required secret Coleco code being entered.
  12. The Digital Data Pack big labels like you mentioned, the ones I peeled off are completely blank with no second label. Therefore, it must be a select few Digital Data Packs that have a second unreleased Coleco label under the main label. It sounds like what happen is Coleco was getting ready to release Jeopardy on Digital Data Pack, and at the last minute instead of releasing it, must have erased all the Jeopardy Digital Data Packs and popped a blank label on so that they could sale the Digital Data Packs as a blank. Its too bad Coleco did not release Jeopardy (A Coleco employee did copy the 256K Digital Data Pack to 160K disk and with a Coleco letter head claimed it was public domain and then it was sent to all the official ADAM dealers and clubs with the two copyrighted screens removed. Jeopardy in its unaltered state had two boot logos like Family Feud). There were rumors that they had color box art and manuals made up for Jeopardy (If true those might have been tossed away or a few select Coleco employees own those rare unreleased boxed copies). Over the years what has kept the ColecoVision/ADAM interesting is all the stories of the unreleased hardware and software that the Coleco employees took home before the layoffs occurred. The items that were not taken home were either tossed out or the spare parts were used for other products or erased and relabeled. Some of the unreleased hardware and software (especially software since it can be copied by the average person), has been released into public domain.
  13. So it’s my understanding that the original Supercharger games which had multiply loads on audio tapes, were modified to be one big rom image to work with the Harmony Encore SD cartridge and a Windows PC ATARI 2600 emulator. If these Supercharger games are now public domain, what website does one go to download them? Now if the Supercharger games still have valid copyrights, then since I own almost the entire Supercharger game collection on original audio cassettes in my personal collection, then legally I should be able to download the Supercharger rom images under the fair use laws for making a backup copy. In addition no encryption is being broken or violated since none of the ATARI 2600 games on cartridge or cassette used encryption (except for the Gameline dialup videogame service for the Atari 2600 which had an encryption option built in the modem). I guess what I am asking is for a good link to where one can download public domain and commercial rom images that one already owns in their personal Atari 2600 collection. I have almost all the Supercharger games and many Atari 2600 cartridges, however it saves wear and tear on my cassettes and cartridges if everything runs from one cartridge like the Harmony Encore or Windows PC Emulator. Below are some pictures of proof of ownership of just a small portion of my Atari 2600 collection that I run on a Coleco Expansion module #1 with a Coleco cartridge extender.
  14. Here are some pictures of the ColecoVision, Expansion module #3 ADAM computer, and Standalone ADAM computer with and without the Supergame module. In addition, the Expansion Module #3 ADAM tray was thrown in the picture in case someone has not seen it before. It was common in the 80’s since it came with all the Expansion module #3 ADAM computers so that the ColecoVision would have a tight and accurate fit, since once the ADAM expansion is hooked up, there is no good reason why the average person would want to disconnect it.
  15. That’s an awesome list, thanks. The list does need to be updated to include the New Harmony Encore for the Atari 2600. The Harmony Encore supports games up to 512k bytes, which means in theory 100% compatibility with all Atari 2600 rom images including the high-end Supercharger games. Perhaps in the future I might buy the Harmony Encore for my Coleco Expansion module #1 Atari 2600 adapter. Is there also a list of Windows emulators for classic videogame systems and computer systems? So far I have only used ColecoVision/ADAM emulators, but one day in my free time might try a Atari 2600 and other emulators.
  16. If more websites would offer legal public domain rom images and legal pay per download commercial rom images, then this would be popular with many collectors. One or a few cartridges is a big space saver, saves wear and tear on the cartridge slot, and it’s nice to have all or most cartridge rom images running from one cartridge. However, the USB flash cartridges like the ATARIMAX 128-in-1 model for both the ColecoVision/ADAM system and the ATARI 5200 system only work with up to 32KB rom images (All of the games released in the 20th Century were no larger than 32KB for those systems). ATARIMAX came out with an Ultimate SD Wafer Drive (also called Ultimate SD Multi-Cart on the older label design) that uses up to 32GB SDHC media to store rom images up to 4MB in size and with the option of game developers making a game that is up to 32GB size if the game does multiply loads to the 4MB of on board memory (With this design every game every made so far can fit on a under $10 SD card very easily). I heard there are various other companies making SD cartridges for other systems like the ATARI 2600 system, however so far I have not purchased it yet. Most the latest cartridge designs are getting away from USB flash cartridge designs and using SD or microSD cards instead. One of the reasons for SD cards is so that the cartridge is 100% compatible with any computer, portable device, and operating system. The ATARIMAX 128-in-1 USB flash cartridges only worked with Windows computers. Does anyone maintain a list of all the different companies that are making SD cartridges for the several different videogame systems? There must be some videogame systems and computer systems that do not have any type of flash USB cartridge or SD type cartridge. Of course most people do not need a cartridge and they can download the rom images to a Windows emulator on their PC or portable device.
  17. According to Walmart it is "by Coleco". I think Coleco partnered with Atgames Flashback to make this product.
  18. Walmart is selling 40 ColecoVision Flashback games for $17.99. The 40 rom images are downloaded to a Windows PC and played on a dedicated ColecoVision Flashback program that works on any Windows PC. I have not purchased this product, however it must be exactly the same as the ColecoVision Flashback standalone system, with the only difference is one is using a Windows PC instead of a physical standalone Flashback system (and there are 20 less games). Of course the picture and sound quality will be better on a Windows PC. https://www.walmart.com/ip/Colecovision-Flashback-40-Game-Pack-PC-Digital-Download/55397721 However with several websites now offering free ColecoVision/ADAM cartridge rom images for free download with a free PC ColecoVision/ADAM emulator, in theory very few people will purchase this product from Walmart that is listed as an official Coleco product on the Walmart website. Perhaps after 35 years maybe many of the previously copyrighted ColecoVision/ADAM games from the early 80’s might now be public domain. However if several of these classic videogames are not public domain and still have valid copyrights, then maybe Coleco and other companies might want to have these 3rd party websites remove any copyrighted rom images located on many websites from around the world. Some websites in the USA and other parts of the world only offer free legal public domain rom images and legal licensed pay per download commercial rom images. However there are some websites in the world that offer illegal copyrighted videogame rom images for download for videogame systems like Sega and Nintendo.
  19. I prefer my original 1982 ColecoVision and original 1983 ADAM system which is much better quality. However, it is nice to see that someone released a standalone Linux emulation version of the ColecoVision with around 60 games built in. It is disappointing the ColecoVision Flashback went out of production. I am sure they would have sold more if the Coleco flashback controllers would have been compatible with the original ColecoVision/ADAM systems, but of course the Coleco Flashback controllers only work with the Flashback system. The problem the Flashback system had going for it was the fact that all the games could be downloaded from many websites for free and then played on a free ColecoVision emulation program for Windows PC, Linux, MAC, etc. If one can download the games for free, why pay $40 for a standalone Linux emulation device called the ColecoVision Flashback? It would be neat if the Coleco ADAM Supergames would have been emulated. Then the sales would have been higher in theory since many ColecoVision owners never experienced those games since they did not own Expansion Module #3 the ADAM computer system. It is interesting that one use to be able to purchase a ColecoVision Flashback system at a clearance price of $24.98 with free shipping from Toys r us, but now they are out of stock and most likely will never get anymore in since this $40 product is out of production. https://www.toysrus.com/buy/electronic-interactive-games/colecovision-r-flashback-classic-console-cv450-35350896
  20. The Wafer name has several different meanings and can mean any type of electronic device. Back in the 80's there were wafer tapes and wafer tape drives. No reason why a product cannot be called a Ultimate SD Wafer Drive that uses SD Wafers. http://www.colecovision.dk/sgm.htm
  21. Again, no one is forcing anyone to use copy protection or encryption. However, it would be nice if the option existed for a game developer that spent months or years making a high quality videogame. In addition, the SD cards are just as easy to use as cartridges. A game distributed on SD wafer media is auto booting instantly, plus one can save high scores and game screens if the game designer made that feature available in the game. A wafer is semiconductor material which can mean any electronic device that conducts electricity. For example Coleco was going to place a Wafer Drive based on tape technology in their unreleased Supergame module. Yes calling the cartridge “Ultimate SD Wafer Drive” for both the ATARI 5200 and ColecoVision/ADAM is just a fancy marketing term, however this product acts more like a SD Drive then a cartridge. The onboard CPU can load 4MB of data at a time from the 32GB SDHC wafer card and then a programmer if they want can make a videogame as large as 32GB. People can still order the old “Ultimate SD Cartridge” label directly from ATARIMAX, if they do not like the new custom label that ATARIMAX made.
  22. I wish we had a speed test program like that for the ColecoVision/ADAM system, maybe we do but I am not aware of it.
  23. So if one is getting 720,000 baud (90kBps which is also 0.09MB a second) over the cartridge slot. That is fairly fast for a 8 bit videogame system.
  24. A higher-end 32GB SDHC wafer card from SanDisk has a 300MB per second read speed and a 260MB per second write speed. Much faster than the ATARI 5200 and ColecoVision/ADAM system. However when loading and saving from the 32GB SDHC card to the Ultimate SD Wafer Drive, those fast speeds should be able to be achieved when using the CPU in the Wafer Drive (but only 4MB can be loaded at a time by the Wafer Drive). The problem is the ColecoVision/ADAM and ATARI 5200 videogame system might only have somewhere between 115,000-300,000 baud speed on the cartridge slot which is around 0.3Mbps speed. I would have to look at the spec sheet, but I do not believe the 8 bit videogames over the cartridge slot can travel at 1 million bits per second which is 1Mbps. If someone created a new operating system for the ATARI 5200 and faster chipsets, then these speed issues could be overcome (Same issue with the ColecoVision/ADAM system).
  25. Wongojack, you bring up some many interesting points. The purpose of this thread was to make game developers aware of an ATARIMAX product called Ultimate SD Wafer Drive (also called Ultimate SD Cartridge on the older style label). Some people are not aware of such a product, but most people that stay updated were aware of this product. To be honest I was just trying to create a quick post in the Atari 5200 programming section and was not expecting 1,130 views in such a short period of time. The ColecoVision/ADAM thread on this same topic only received 311 views, which is a big shock to me. There were over 2 million ColecoVisions sold and around 500,000 ADAM computers sold. There were only 1 million ATARI 5200’s sold. Therefore, I am estimating that maybe 25,000 people still use their ColecoVision/ADAM systems for videogames and maybe around 10,000 people use their ATARI 5200’s for videogames (Most people, mostly likely use an emulation program on the PC instead of spending the money to keep a classic 35 year old videogame system running). Also many years ago ATARIMAX told me that that they sale many more ColecoVision/ADAM USB flash cartridges when compared to ATARI 5200 USB flash cartridges. However, on this ATARIAGE website the programming section of the ATARI 5200 system is much more active when compared to the ColecoVision/ADAM programming section. Maybe there are more homebrew games being made for the ATARI 5200 when compared to the ColecoVision/ADAM. ATARIMAX did mention that some of the Atari 5200 programmers have used the Ultimate SD Wafer Drive to save high scores and to do several read and writes to the SD card (Something that ColecoVision/ADAM programmers are not doing yet with SD media when designing videogames). Therefore, the game developing might be more active for the ATARI 5200 system for reasons I do not fully understand. Maybe there is a larger population base using an emulator for the Atari 5200 for Windows PC’s and tablet PC’s when compared to the ColecoVision/ADAM base. This thread is much more active what compared to the ColecoVision/ADAM thread. Today the cheapest way to play videogames for both the ATARI 5200 and ColecoVision/ADAM is to download a free emulation program to run on a desktop PC or portable tablet PC. Also offering free public domain and paid commercial rom images to download to one’s solid state drive, hard drive, or SD card is popular. When and if a game developer wants to make color SD labels, manuals, and boxes for SD wafer media available to collectors is a personal decision. Instead of a consumer paying $50 or $60 for the game cartridge, paying $20 or $25 for the SD wafer media would be cheaper. Blank 32GB SDHC media is now under $10, try finding or making a 32GB game cartridge that cheap (And 8GB SDHC media for around $2.50 is very economical price). ATARIMAX USB cartridges and Ultimate SD Wafer Drives are for those people that want to use a classic 35 year old videogame system instead of a Windows emulation program The Ultimate SD Wafer Drive (older label called Ultimate SD Cartridge), has a list price of $149.95 on the ATARIMAX website, however ATARIMAX currently has a sale running where they are offering it for only $129.95 + $6 shipping. Both the Amazon and EBAY websites now have this exact same sale price of $129.95 for the Ultimate SD Wafer Drive. Those interested in buying in bulk can contact ATARIMAX for a dealer’s price list. However unless one has their own website, there is no real advantage to becoming an authorized ATARIMAX dealer. If one looks at the dealer pricing and compares Amazon and EBAY’s website fees, people that sale those Ultimate SD Wafer drives are looking at a maximum of $5 or $7 profit on a $130 item (One would have to be fairly devoted to classic videogames if Amazon and EBAY end up making more profit then the actual authorized dealer selling the product). ATARIMAX offers an excellent quality item with an amazing lifetime warranty. I do not know any other company that offers a lifetime warranty on game cartridges. The ATARIMAX 128-in-1 USB flash cartridge was scheduled to be going out of production for both the ColecoVision/ADAM and Atari 5200 videogame system when the SD version of the cartridge was released (The USB cartridge only works with up to 32K rom images and also only works with Windows operating system for rom image loading). However, ATARIMAX still offers the 128-in-1 USB flash cartridge for sale because of popular demand. For some reason the 128-in-1 USB flash cartridge still has a $149.99 list price and a current sale price of $129.99. Since the Ultimate SD Wafer Drive is such a much better product, one would think a better price for the 128-in-1 USB flash cartridge would be a sale price of $99.99 instead of a sale price of $129.99.
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