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HDTV1080P

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Posts posted by HDTV1080P


  1. The original unreleased 1983 Atarisoft Pacman for the ColecoVision/ADAM has a 16KB uncompressed ROM size (11KB compressed ROM size). The Atarisoft Pacman has excellent picture, sound, and game play. In addition, the ghosts do not flicker on the Atarisoft version. If Atarisoft would have released this game back in 1983 they might have been able to sale a million copies of the cartridge and maybe 200,000+ more people would have purchased a ColecoVision or ADAM computer.

    Opcode’s Pacman Collection comments

    Opcode’s Pacman Collection for the ColecoVision/ADAM has a 128KB uncompressed ROM size (48KB compressed ROM size). I finally got around to playing OPCODE’s Pacman Collection for the very first time. The game is outstanding and OPCODE clearly is the best or one of the best third party videogame developers for the ColecoVision/ADAM. When Opcode’s Pacman Collection is compared to the original arcade Pacman and Ms. Pacman games, the arcade version is only slightly better. Some people unless they have a chance to play the original arcade version and Opcodes version side by side will not be able to tell the difference since Opcodes version is almost perfect. For some reason the ghosts flicker a little bit in Opcodes version, however that most likely is a hardware limitation with the ColecoVision hardware or graphics chip limitation. Perhaps if the Supergame module extra ram and sound chip was used, maybe a better version of Pacman Collection could be created.

    I was just amazed with the Opcode Pacman Collection game quality (Now if we could get Junior Pacman that would be great). I can see why people are patiently waiting for Opcode to release a Donkey Kong that in theory will be better than the official ADAM Donkey Kong the Supergame.

     

    If OPCODE's Pacman Collection game would have existed back in 1983, 1 million more ColecoVision game systems would have been sold. Many people wanted Ms Pacman for the ColecoVision and now they finally have it thanks to Opcode games.


  2. For those that have an ADAM computer. If your printer does not work anymore and you do not want to use the ADAM printer anymore, many people back in the 80’s would remove the Coleco power supply from the ADAM printer and trash the printer and keep on using the small printer power supply to power the ADAM computer. Technically one can also connect a Laser printer to the ADAM if they have a third party hardware device.

     

    I like the idea of a third party drop in motherboard replacement for the ColecoVision. However if these replacement motherboards are going to be manufactured in China using high quality surface mount components, then how much more would it cost to have China place a black plastic case around the motherboard and call the game console a ColecoVision II?

     

    Has anyone tried to use a real ColecoVision hand controller on a Windows PC with an emulation program? In addition, it should be possible to make an external cartridge slot with a USB plug on the other end. Then with an emulation software be able to read the rom image on a PC. Its possible today to make a ColecoVision II that uses Linux with a modern miniature PC, and as long as the game system has a ColecoVision cartridge slot and a black ColecoVision plastic case, no one would know that they really are playing on a Linux platform using emulation software.


  3. Are that many CVs really failing beyond repair?

     

    Sent from my Pixel using Tapatalk

     

    The 1982 ColecoVision is now 35 years old, and the 1983 ADAM computer is 34 years old. After 35 years anything can break. Its amazing that some people are using their original ColecoVision and ADAM with no problems. However in the last 35 years many people have had their systems break, and since they no longer manufacture key electronic components to repair them, one is sometimes forced to find two or three broken ColecoVisions or ADAM computers and use the parts from 2 or 3 units to get one working again.

     

    Many people get tired of their old 35 year old equipment and end up downloading a free ColecoVision/ADAM emulator for their PC. Hopefully a 40 year anniversary ColecoVision II will be released. It is needed for existing fans and future fans that want to play their games on a real console instead of using a modern PC or Smartphone with emulator.

    • Like 1

  4. I'd love to order but saving my money for the Intellixpander!

     

    If my memory is correct, I was reading about a prototype Intellvision adapter for the ColecoVision. I would love to own one of those adapters from Opcode if its released. I have never owned a Intellvision before. It is too bad Coleco never released the adapter, then people would have been able to play both Atari 2600 and Intellivision games.


  5. Thank you very much OPCODE. My large order I pre-paid for back in early 2013, I received most of the order in early 2016 and the remainder of the order in early 2017. It took around 4 years to receive my order but I finally did receive the entire order.

     

    OPCODE games is a little slow, however they do make high quality products for the ColecoVision/ADAM, and they do deliver peoples entire orders, one just needs to wait a long time to receive it. I would recommend people order from OPCODE games since they develop unique quality products that cannot be found anywhere else.

     

    If OPCODE games would just improve their speed of delivery and offer faster communication in the future, then OPCODE games would be a perfect company to order from.

    • Like 1

  6. I sent a private message regarding this issue but no reply. I have not received my entire order yet. I am still waiting to receive part of my order which contained the second run of Coleco Supergame modules plus I have not received any new name plates yet.

     

    I know Opcode is busy, however I thought the $90 Supergame module has been discontinued now since its listed as being completely sold out.

     

    In the Summer of 2017 the new Supergame module Pro for $120 is suppose to be released.


  7. I would like to have HDMI 480P 4:3 screen ratio since every modern display uses HDMI now (component video inputs is hard to find on many new monitors), Expansion module #3 ADAM compatibility, Atari 2600 module compatibility. Also the advantage of using the exact same standard Colecovision case size, is that one could use the gray ADAM tray that comes with Expansion module #3. Surface mount components would be ideal. Roller Controller power and Sega controller options would be nice.

     

    The ColecoVision case could be called “ColecoVision II”. If its 100% compatible with all cartridges and expansion modules, then I would end up buying several of these units. The ideal thing is to get the hardware working correctly, with a firmware update posted online one could download fixes to a SD card and plug it into the ATARIMAX Ultimate SD cartridge.

    Thanks 5-11 for all the hardwork. It sounds like this might be the very first fully functional ColecoVision game system every made, except for the original 1982-1985 Colecovision game system.


  8. Why a firmware update will be needed in the future for all consumer SD card devices that do not currently except SDXC cards (some products will need a hardware upgrade if no firmware update is possible)

    The SD card manufacturers have stopped manufacturing SD cards under 2GB. Currently a 32GB SDHC card can be purchased for $9.25 with free shipping. In the future the SD card manufacturers are planning on discontinuing 2GB to 32GB SDHC cards (perhaps in a few years). The SD card industry is moving to 32GB to 2TB SDXC cards, which use the exFAT file system. Smartphones and consumer camcorders need up to 2TB of storage for recording 4K Ultra HD 3840 x 2160P resolution. The Atarimax Ultimate SD cartridge with its current firmware will support both the FAT and FAT32 file system with up to 32GB SDHC cards. In the future Atarimax plans on releasing a firmware update to both the Atari 5200 Ultimate SD cartridge and ColecoVision/ADAM Ultimate SD cartridge. This new firmware update will allow the Ultimate SD cartridges to work with 32GB to 2TB SDXC cards.

     

    The MicroFox Virtual ADAM SD Drives have been tested with 2GB SDHC cards, and in theory the product should work with 32GB SDHC cards using the FAT32 file system. However in the future when the industry stops making all 2GB to 32GB SDHC cards, then hopefully the MicroFox Virtual ADAM SD Drives will be able to receive a firmware update so that they will work with 32GB to 2TB SDXC cards that use the exFAT file system.


  9. On the beta test units of the MicroFox ADAMnet SD Drive there is a jumper on the bottom of the pcb that allows the toggle switch to change the ADAMNet SD Drive to drives #3 and #4 (On the final production models my source was unclear if that feature exists). The ideal design for the ADAMNet SD drive would be to have a 4 position toggle switch so that one could change the ADAMNet SD drive to drive #1, #2, #3, and #4.


  10. Micro Innovations had ADAMnet 1.44MB disk drives that could be installed with a special eprom if one wanted to have up to 4 disk drives on the ADAM computer. The standard eprom would allow drive #1 and #2 that was selected by a toggle switch on the back of the disk drive. Then customers by request could request from Micro Innovations a eprom that would allow the toggle switch on the disk drive to do device #3 and #4. When pulling the reset button on the ADAM computer disk drive #1 and #2 was bootable for programs using ADAMnet, however disk drive #3 and #4 were not bootable since the Coleco electronic operating system only used the 2 Digital DATA drives and 2 Disk drives as bootable devices from ADAMnet. So disk drive #3 and #4 only became useable with special programs like File Manager. Some ADAM owners had all their programs on 1.44MB disks and they used 3.5 inch disk drives for device #1 and #2. Then disk drives number #3 and #4 were normally 5 ¼ 320K floppy drives used to copy programs back and forth between 3.5 inch disk drives. 3.5 inch disk drives are faster, more storage capacity, and more reliable when compared to 5 ¼” inch disk drives.

     

    It is my understanding that the ADAMNet SD drive is for simulating disk drive #1 and #2 only. At this time it does not sound like there is software support for disk drive #3 and #4 with the ADAMnet SD drive.


  11. I do not like posting this in a public forum since it should be discussed in private, however I have been unable to reach OPCODE with private messages.

    Is OPCODE out of the country currently? I sent some private messages a week ago and have not heard from him. I just wanted to ask him questions regarding when he plans on completing the shipment of second run Supergame modules. I received part of my order but have not received my entire order yet.


  12. I agree with jblenkle, this ADAMnet SD drive would be ideal if it could simulate a 1.44MB disk drive with device #1, #2, #3, and #4. The latest version of File Manager supports up to 4 floppy drives.

     

    I and many Coleco ADAM fans would purchase this ADAMnet SD device if it could operate like a ADAM disk drive without any special software needed. A blank 2GB SD card can be purchased online for $2.23. A Coleco ADAM user might want to purchase several of these blank $2.23 SD cards and use them like blank 1.44MB disks. One SD card might have Buck Rodgers Supergame on it, while another SD card might have Donkey Kong the Supergame. Also having one larger 32GB SD card would be ideal for holding every single program every made for the ADAM computer, along with the ability to partition the unused portion of the 32GB SD card as useable RAM.

     

    If one can use the SD drive as a real disk drive like mentioned above. I would purchase a minimum of 2 and possible 4 drives.


  13. Before the ADAM SD drive was released, there existed the AtariMax Ultimate SD cart, and many years ago I suggested a programmer could re-write the Coleco EOS so that the cartridge slot would act like a SD Adamnet drive. Yes you are correct since someone has made a new dedicated Adamnet SD drive, re-writing the Coleco EOS is not needed.

     

    The AtariMax Ultimate SD cart works with up to 32GB SDHC cards. I was wondering if the new ADAM SD drive had the technical capability to work with either 2TB SDXC or 32GB SDHC cards. It would be nice to know the maximum SD card capability of the device. In the future smaller size SD cards will be going out of production as higher capacity cards are released in the future. It would be nice to know what the maximum capability of the ADAM SD device is.

     

    I am trying to decide if I want an ADAMnet or IDE version. It sounds like the ADAMnet version would be better since it has less software patches that is needed at the cost of being slower in speed. The high-end fast SDXC cards are so much more faster than the ADAM computer, it must be the ADAMnet interface which is much slower than the IDE interface.


  14. I would prefer to have an ADAMnet version of the SD drive since it would work just like an ADAMnet disk drive in theory. The disadvantage of the Adamnet version as mentioned is the speed is slower compared to the IDE interface.

     

    Instead of having an IDE interface SD drive for the ADAM, in theory if a programmer were to completely rewrite the Coleco EOS, it should be possible to turn the Atarimax Ultimate SD cartridge into a Adam SD drive.

    http://www.atarimax.com/colecosd/documentation/

     

    I see people in this thread asking to be added to the list, so I am guessing only the prototype has been released. I am guessing that I cannot purchase this ADAM SD drive at this time. Is the ADAM SD drive capable of handling 2TB SDXC cards, or is 32GB SDHC cards the maximum size allowed for the ADAM SD drive?

     

    It would be ideal to see some official specs and pictures along with price of the ADAM SD drive. I am very interested in this product. It would also be ideal if the ADAMnet version of the SD drive had an option to simulate a 1.44MB floppy drive. I would purchase at least 2 if the ADAMnet version of the SD drive would simulate disk drive number #1 and #2. There are many programs like File Manager, Copycart 2.0, and others that work with 1.44MB floppy drive images. 1.44MB ADAMnet floppy drives work with 100% of all Coleco ADAM software that was designed for 160k disk drive images. Of course to use the maximum space on a SD card the ADAMnet SD drive needs to operate like a huge hard drive with up to 2TB of storage capability. Just imagine the quality of the ADAM games that could be made with a 32GB-2TB SD card.


  15. Guys, please don't feed the troll. I will remove any post from Juice whatever, his fake companion account moon whatever, and any reply to his posts. You are free to post your opinion here, and we are listening, but I won't allow that guy here, sorry. I am pretty sure he can find other threads to badmouth me at the main forum. In the meantime I am checking with Albert a more permanent solution.

    Now please back on topic. :)

    I guess it might be against policy for someone to come into someone else’s thread and try and promote a product. I was not trying to support the other Supergame module.

     

    The thread your deleted of mine that mentioned that “....maybe there is not enough demand for two people producing a similar product.” Was in away supporting Opcodes Supergame module and design since you came out with the Supergame module first.

     

    Opcode I have been waiting patiently for my Supergame modules that I ordered, and not once until now have I publicly mentioned that I am still waiting.

     

    I am sorry you are getting competition from another hardware provider. I did not mean to offend anyone. I see where you are coming from with your rant.

     

    Have a good day.


  16. Did he reverse engineer the Supergame module and make it a clone, or did he make an exact copy of it from the schematics?

     

    Sorry this happen, maybe there might be some violation in copywrite laws with the clone since yours was officially licensed by Coleco.


  17. That is good news that a Supergame 2 module is being developed. The games for the Supergame 2 will most likely be clearly marked with the words “Supergame 2” so that people do not try and play them on the Supergame 1 module. Maybe even an onscreen message will pop up on the screen when one does not have the Supergame 2 module connected. Saying something like “This game requires the use of the Supergame 2 module” when the cartridge is inserted.

     

    Some or most people have not even received their Supergame 1 module yet and a Supergame 2 module is being planned. This Supergame 2 module might reduce the demand for the 3rd run of Supergame 1 modules. I guess that is why the Supergame 1 module is being discontinued and is scheduled for only one more run.

     

    It would be ideal if the new standalone ColecoVision had a built in Supergame 2 module.


  18. opcode,

     

    i see my name on the list as BoysNextDoor, i want to make sure you have my real name and new address. i am gonna trry to pm you here, last time i tried it kept giving me erros. if doesnt work i will post here.

     

    thanks.

    If I knew peoples real names were going to be published online in a forum, I would have also used a virtual online screen name like you did.

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