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toymailman

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Everything posted by toymailman

  1. Yeah, I remember as a kid I was hoping for some kind of Conan RPG-like game. Then it was this bouncing barbarian game thing. Dragonstomper set the 2600 bar high for Fantasy based games IMHO.
  2. Arghh!! Best I could do this week. The game turned out to be a really fun one. I remember playing it when I first started collecting a couple years back and couldn't even break 10k. Now myn best is... 235,560 Also, had I thought of this before it may have been a fun challenge. I tried to see how many points I could get on Level 1. 660 points was my best.
  3. Wow fantastic!! I improved slightly agian. Now I just have to figure out how I can double it. 220,960
  4. That's why you haven't been posting on the HSC. I think all hobbies/intrests come in spurtz. Mine have bounced around a lot for a while now. Cycling, Atari, Smallville and Lost , Kart racing, and even politics. February was my 2-year anniversary reuniting with my 2600 roots as a kid. The Flashback 2.0 purchase got me going again. Then I got all the stuff from when I was a kid (from my dad), and started hitting Atari2600.com and eBay. Now it is fun to window shop on eBay and see what the community develops here. {still want to do something myself when I get the nerve (and time) to climb the learning curve} I know when my wife and I have kids, the Atari will have to get packed up (not sold) to make room. We have a 3-bedroom house and one room is ours, one is for her comic book and sci-fi/fantasy book collections and the third is for my Atari stuff. Then I will be thankful for emulation and miss playing on real hardware. Hope to see you back on the HSC man!
  5. I haven't had any listings up for a while, but I have a few auctions up now. Some rare items are Crazy Climber with manual and then a CIB Tomarc the Barbarian. http://search.ebay.com/_W0QQsassZtoymailman Thank you all for looking!
  6. I'll second this. I can usually get the magic fish now, but still can't beat my best score again yet. After getting over 100k it is really hard to start at Level 1 again. You can't control the jumps with any horizontal motion and everything is extremly slow. I rarely get by level 1 without loosing a life and thus an instant reset occurs.
  7. Looks like I get to start off the week. 42,940
  8. Here are the photos of my CIB Rescue Terra I. I think the photos make it look worse than it really is. All the smudges seem to really stand out in them. But its legible and it works.
  9. This one felt good! I think the difficulty tops out when all the monsters start appearing on the same building. I just kept squooshing the slow/predictable ones and sprinted by the fast/random ones. I made it through several buildings this way. 86,050
  10. Below are some pics of my smooshed Quadrun being fixed up. I've had the inserts in there for several months now. When I take them out it still holds its shape. Also, the CIB Rescue on Terra I was not in too bad shape when I got it either. I'm happy with it. Should've taken pics of it too.
  11. I got some quality time in with my 2600 today. A little better for me. In the later levels you really need to plan your escape route as the monsters pop back up quick. 57,280
  12. Just strolling through the forums and stumbled across this thread. Apparently, he got this one from Atari2600.com a few months back for $300. The BIN on the auction was put there simply to recoup his cost. I'll post some non-stock photos when it gets in. Also, that mashed-up CIB Quadrun I got from Mexico a while back is recovering well. At least as well as can be expected. The bottom was severly squooshed, but is much better now. I'll have to snap some shots of it too.
  13. I got to the level where all the monters are present. It seemed pretty tough as they also pop up quickly after a squish. I hate the fast moving unpredictable stuff more than the earlier levels. 55,420
  14. Yup, so for the HSC are we not to jump unless our life depends on it, and can we squish every creature on every level? Great game and graphics. It feels satisfying to squish them! If a Squish'Em 2 was ever made I would suggest the following to remedy the scoring glitch. 1) A timer so that players are forced to try and get to the suitcase and not endlessly hop. 2) Bonus Points based on time left so players are encouraged to get to the top ASAP. It should be high enough to encourage speed and discourage trying to maximize the hops before time runs out. When I sprinted up the first building it took ~1 minute. Maybe a 2 minute timer then award maybe 50 pts/second remaining? I'll post a score soon for this fun game.
  15. Final submission for me. 18,880 Great fix SpiceWare! The other things to make this game great would be... 1) Slightly slower difficulty ramp (mentioned before) It seems wave 1&2 are very slow. On a difficulty scale of 1-10 maybe a 1 and 2 repectivly (2 because of the night time portion. Waves 3&4 pick up a little but not too much maybe a 4 or 5 out of 10. Then wave 5 is crazy fast; at least a 9. If changing it I would keep waves 1-3 the same but scale wave 4 up a bit and 5 down a bit. Then instead of going back to wave 2, keep the difficulty (and scoring) on par with the wave 5 level. 2) Bonus points for energy/fuel left after landing on the runway. 3) Replenish energy with every new ship. Currently if you die on any wave then the new ship retains the fuel level of the ship that was just destroyed. 4) The "bug" about running into the force-field isn't a bug. The manual states that running into it destroys all remaining lives (ends the game). Stinks now, but with the fixed collision detection it should be fine to leave this in. This is my 2-cents for the game. I think it could be really fun with the fixes.
  16. Woo hoo!! 17,110 Still haven't got by Level 5, but I did have a couple good runs at it. Is there a level 6? (ie. drones worth 60 points) Or does it top out at Level 5 in both difficulty and scoring?
  17. Wow, great score man! I can't seem to beat my old 14k score (or Level 5) yet. Still many days to go. Also, as far as when the black ship comes out I believe it is based on the number of drones and not time. I've actually got a perfect score on wave #1 (500 points), but I think it is impossible on #2. There are always 20 drones on level 1 before the black ship comes out.
  18. One more thing, when will the Toyshop Trouble week commense for people who didn't get to play earlier?
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