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toymailman

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Posts posted by toymailman


  1. I had some time to play more tonight and got a better score.

     

    33,317

     

    post-10944-1186629658_thumb.jpg

     

    My Tip: Always hold the joystick in the back (slow) position on the "docking" stage. The score seems to advance at nearly the same rate regardless of spaceship speed. Therefore, you will rack up more points by going slower. Also, it makes it easier to maneuver the maze. Seems like a small bug as most would expect the score to advance fast enough to compensate for this and reward players for going through the maze at top speed. However, it doesn't seem to be the case so SLOW DOWN!! :-)


  2. I found this advertisement and noticed some interesting Gatefold type boxes that were never released this way. You can see in the bottom right-hand picture there is the 04 Space War, 05 Outlaw, and 22 Breakout. Do you think these are still around, or maybe were tossed after the ad was finished?

     

    post-10944-1186208314_thumb.jpg


  3. This week has been tough with CGE and other stuff going on in the evenings. I was able to get a good score (for me) though.

     

    30,538

     

    post-10944-1186030901_thumb.jpg

     

    Wish I could have hit a few more mother ships!!

     

    This game was lots of fun though. Hadn't actually tried it until now and it seems similar to the arcade Tempest. I got addicted to it tonight and wih I had a bit more time. Great pick!


  4. I had an awesome time too. The auction was intense! As for me as well it was great to meet some people here. Maybe next time my path will cross more. The list of people I met are:

     

    CPUWIZ

    Deus_Ex_Machina

    Homerwannabee

    Rick Weis

    Swlovinst

    Joe Cody (Atari2600.com)

    and someone else that I only got there real name (forgot to ask what their alter ego was)

     

    Until next year. :-)


  5. That make sense. I'll be all right.

     

    I had an interesting experience coming back to the US from Canada once too. I have another hobby, Micro RC cars. Built a sweet custom track, own lots of ZipZaps, Microsizers, etc. When I heard there was a new one (MicroZ's) only sold at The Source stores in Canada I took a drive up there and bought one of each.

     

    When I tried to get back in, the border guy gave me the third degree. I sat at the check point for about 30 minutes answering questions and have him check and re-check my car and trunk. Why can't a guy in his mid 30's fill his car with Canadian toys and transport them back to the US hassle free; geesh!!

     

    :-)


  6. Wow that is a nice set! :lust:

     

    I didn't even see it in my searches. It seems sometimes eBay is not very good with its search criteria. I have an "Atari RARES" favorite search and in there I have "telesys" as a qualifier (among others). Other telesys stuff pops up but apparently this one didn't. Oh well, congrats!!


  7. I just got my CIB Espial and CIB James Bond from him. The items were packaged well in a good box, were both NTSC, and worked perfect. I would buy from him again. I only like PayPal because it is so quick and easy to do, but I understand the problems and complaints with it as well. At any rate this seller/reseller seems to be a good one. :)


  8. Okay, just finished a marathon session. Played until all intrest was lost and hand was tired ;) .

     

    This is a really fun game; for a while.

     

    Final score: 7,997,104

     

    My tip: Go for the Atari rollovers out of the gate and get the free ball first. Then head over to the left side for some left-rollover action. I found that if you pull the shooter about half-way back then this will have a good chance of going right inside the Atari area (nudge if needed). After a few nudges and bounces then you've got a free ball. With this you can play a LONG time and continue to build on the bumper number.

     

    Pictoral chronology is below...

    post-10944-1185051959_thumb.jpg989,317 still on the first ball and bumpers up to 4.

    post-10944-1185051973_thumb.jpg2,086,871 ball #2 and bumpers back up to 6

    post-10944-1185051995_thumb.jpg2,904,486 still ball #2 bumpers up to 8

    post-10944-1185052010_thumb.jpg3,944,387 still ball #2 bumpers maxed at 9

    post-10944-1185052023_thumb.jpg4,446,012 still ball #2 bumpers at 9

    post-10944-1185052040_thumb.jpg5,955,719 ball #3 now and bumpers back to 2

    post-10944-1185052064_thumb.jpg6,271,749 ball #3 bumpers up to 6

    post-10944-1185052077_thumb.jpg6,926,064 ball #3 bumpers maxed at 9

    post-10944-1185052090_thumb.jpg7,514,687 ball #3 bumpers at 9

    post-10944-1185052101_thumb.jpg7,997,104 final score


  9. I have a question: For the purposes of scoring, are we only going to be scored on rolling over the score once, or are we supposed to keep track of the number of times we roll it?

     

    Ha, I have the same question. I am sure many of us can roll this game several times. How is this handled in the HSC? Thank you. :)


  10. Been on vacation to Whistler Canada! My first time there and had a great time. Made it back in time to post a score for this week though. Great port of this game, nice job johnnywc!!

     

    Have this game on order from the AA store. I ordered it last Thursday before going on vacation when I saw it was the game for the week. Not here yet so I had to get an emulator going. The Stelladaptor is a cool little item.

     

    My score so far: 32,630

    Don't know if i'll have time to best that tonight.

     

    post-10944-1184814010_thumb.jpg


  11. 63,620 and level 17.

     

    post-10944-1183349995_thumb.jpg

     

    Post pics if anyone finishes all 32 levels and finally gets Bobby home for good. That is a pretty nasty bug that ends the game if 100,000 is hit exactly. I know it took a bit of time to get to where I was, yikes!

     

    It seems one could get about 4,000 per level on a good average. 120,000 - 130,000 is probably about max on this game.

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