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NoahsMyBro

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Posts posted by NoahsMyBro


  1. This brings to mind an off-topic, but imo important question.

     

    Curt is an invaluable resource for our community. I don't know him, but I assume he's a nice guy to boot, and I don't wish anything bad to befall him.

     

    I hate to be morbid, but suppose something does happen - he could get run over by a bus, killed by some random mugger, etc... I've often wondered about my online contacts/accounts/friends, and how I'd effectively just 'disappear' off the net, and nobody online would know what happened to me. But I'm really an inconsequential, bit-player; Curt's of much more import and value to the community at large.

     

    I'm not sure where to go with this post, or how to proceed, but I think this is an important consideration. Sorry to be morbid or crass. Curt, I especially don't mean to show any disrespect to you by sounding uncaring; sorry if this comes off that way.


  2. Ron,

     

    I really don't want to whine, but I'm truly disappointed about the loss of rankings. I don't know much about coding, but if it is possible to squeeze them in somehow, I wish you'd put in the effort/extra time necessary, or come up with some solution somehow.

     

    I'm guessing adding more RAM, charging an extra $5 to cover it, and doing bank-switching would require a complete rewrite?

     

    Well, don't take this as ingratitude for the huge amount of work you've put in already; I realize this hasn't been an easy project, and I do appreciate all you've done so far.

     

    -- Steve


  3. ****

    THIS really belongs in the 'Site' forum, but I was told I haven't got permission to post there. Mods, feel free to move this.

    ****

     

    Suddenly, when I try to view a thread, the first post is shown, with a tree of the replies underneath. To view any followup post, I need to click it in the tree.

     

    I can't find any mention of a recent change taking place on the Announcements or Site forums.

     

    I looked in the Control Panel, to see if maybe this is a setting I need to adjust, but found nothing that looked relevant.

     

    I very much preferred the style I'm accustomed to, wherein the replies are shown below the first post, all on the page together. Any way to get that back?

     

    Thanks,

    Steve


  4. I've probably said it before (search my previous posts here and over at DP) - as has been said by others above, when the sticks work, I love them.

     

    The only downside in my estimation is their infamous lack of reliability.

     

    (Damn I'm wordy today.)

     

    -- NoahsMyBro

    aka Mr. Thesaurus


  5. As others have said, the 5200 is a great system, and almost every game available for it is very, very good.

     

    Having said that, I have to advise you on Countermeasure. IMO, Paranoid is wrong; Countermeasure isn't a 'must-have' title - again, in my opinion.

     

    I'd say CM is OK, but not great. When I was 13 and got my 5200, for a time Countermeasure was one of the few games we had. Out of a small handful of games, my brother & I would occasionally put Countermeasure in and play for a while. But we soon got to the point where the game was fairly easy and pretty boring.

     

    If it's cheap or part of a lot, it's not bad, but I wouldn't recommend you spend too much time or money seeking it out.

     

    Now, my favorites:

    Star Raiders

    Space Dungeon

    Ballblazer

    Dreadnought Factor

    Choplifter

    Miner 2049'er

    Kaboom (WITH modified, paddle controller)

    Pac-Man or Ms. Pac-Man

    Missile Command

    Baseball or Football


  6. mr ducks!  I have to agree with Cafeman on this one.  Adventure dragons are SUPPOSED to look like that!

    1031008[/snapback]

     

    25 Years ago I'd have been one of the folks mocking the fact that the dragons looked like ducks. Having 'grown up' with them, the ducks now hold a certain amount of charm, and Adventure wouldn't be Adventure without them.

     

    If Atari 5200 Adventure had come out in the early 80's (& if Atari had known how to program them to look as good as yours, not necessarily a given), I'd have expected the dragons to look as realistic as possible*. Now, though, I don't mind a resemblance to the Mallard family, and it's sort of a badge of honor.

     

     

     

     

    *(dragons - 'look realistic?' hee-hee-hee)


  7. NO.

    EMPHATICALLY, NO, NO, NO.

     

    Once, a few years ago, I received a dead 5200 from joeybastard. He'd bought the unit from somebody on eBay. When he received it, an Atari 800 power supply was with the system, and the system didn't power up. (See: http://www.atariage.com/forums/index.php?s...power+ebay+dead , also, http://www.atariage.com/forums/index.php?showtopic=14927 )

     

    If the 400 uses the same P/S as the 800, it will do very, very bad things to the guts of the 5200.


  8. Hi SCPCD!

     

    Great that my idea was helpful.

    I also signed up on Jagware.org. (Still waiting to get activated though).

     

    Fredifredo:

    Well, if you can read it on PC, you could always copy it to a new CF and play it using the CF adapter Cart instead of using the "original" CF that the game was on.

    That's what I meant.

    Of course it's possible to copy CDRs and dump cartridges too.

    But still we should try to protect our property as good as we can.

     

     

    Regards, Lars.

    903671[/snapback]

     

    Firstly - I could be wrong, but do you guys really think piracy will be a problme of any consequence? I'd think anybody that knows about and/or cares about new Jag games will be mature and willing enough to actually buy the game if they want it. It's not as if everybody knows somebody else they can copy games with. Also, in order to use the games you'd need to buy the CF-cart in the first place. If a person is willing to spend the money for the cart, I think it's reasonable to expect the same person would be willing to buy the game as well. But perhaps I'm naive and optimistic.

     

    Secondly, and far more trivially, Lars - I don't mean this at all in a bad way, but my grammar police tendencies can't be constrained. Rather than saying you want to do something 'as good as we can', you should say 'as well as we can'. I realize english isn't your first language, and this isn't at all a dig. I know no other language than english, so I'm definitely not trying to be superior.

     

    That's all,

    Steve


  9. auto switchboxes don't work on pre-NES systems, as the RF signail isn't strong enough to activate it

    874200[/snapback]

    It isn't the RF signal strength that's the problem. Auto-switchers are activated by a DC power level superimposed on the RF signal. The earlier systems don't provide this power, so the auto-switcher can't turn on.

     

    Anyone with basic-intermediate electronics knowledege could easily modify a 5200 to provide the DC signal; it only requires picking the power off the motherboard in the correct polarity, and mixing in the RF signal through an appropriately sized blocking capacitor.

    874237[/snapback]

     

    This is something I'd love to know how to do. You should write this mod up and try to get it added to the 5200 FAQ somewhere.


  10. :x  Death to the Peace Maker  :x

     

    Just kiddin'. The system vs. system fights will plague us from now untill eternity.  It's almost like people think of them as "their team" and they have to root for them. 

     

    By the way, The ColecoVision Kicks So Much Ass!  :D

    871475[/snapback]

     

    Well, yeah, there is that, but the CV is lousy in pretty much every way when compared to the 5200. Other than that, I'm right there with ya!


  11. M-Netowrk was the second most underrated series of titles for the 2600 (behind Coleco)

     

    You must be joking! I agree the M-Network games were very good, but Coleco???? I never saw a Coleco-produced 2600 game that didn't suck. Even when I was 13 or so, I concluded that Coleco was intentionally putting out garbage to try and make the CV look good in comparison. Of course, the tactic made no sense to me, because anybody could see the 2600 shine with Activision, Imagic, etc.... games, and it seemed obvious that only the Coleco games (well, and Apollo) were so horrible.

     

    You really thought Coleco 2600 games were underrated?


  12. 2) When the player is done entering their initials go ahead and move Pete to the area to end the entry so they don't have to move down there on their own.

     

    3) Is it possible to have Pete move under the SPA, RUB, and END literals better? Right now it takes 2 moves for each.

     

    5) Is there a way to keep screen state? For instance I partially walked over a bun and lost a life. When I came back I had to completely walk over the bun to get it to fall.

    I recently spent a lot of time playing the genuine Burgertime in MAME, and while annoying, the three items listed above are consistent with the original arcade BT. Staying true to the original will dictate those remain as you've described. Whether or not that's desirable is up to Ken.

    (I haven't yet tried the Beef Drop ROM, though, so I'm taking your word the game behaves as you've said.)


  13. ...ALL OF THIS IS JUST MY OPINION...

     

    Based on what you said about Breakout especially, and Gorf as well, I think it's safe to assume your controller ports work fine, and the failure is in the controllers you've got. It's likely the ports will need to be calibrated (adjusted) with a pot inside the unit, but that's a simple thing to fix.

     

    Now, and this is where the opinion disclaimer comes in, in my experience wear and tear is a non-issue with 5200 controllers. I must admit I haven't seen trak Balls fail, but the joystick controllers are deservedly infamous. Regarding them, I've seen them become non-functional with absolutely no use at all: simply staying in the original retail box for a few months after purchase, they would not work upon opening them. Rather, the original flex circuits simply didn't resist corrosion well at all.

     

    I've rebuilt a few in my time, using later model (Rev9) flex circuits and the controllers have lasted much longer. I'd like to buy and try the new gold-contacts and buttons/circuits Best produced, but haven't tried them yet.

     

    Personally, I really like the 5200 sticks when they work, so I'd skip the Redemption option unless it's a collectability thing.

     

    As for games, the 5200 is my favorite system, and I like most of the games, but I definitely recommend:

    Missile Command

    Space Dungeon if you can get the dual-stick holder and have 2 sticks

    Ms. Pac Man

    Koffi

    Adventure 2 (not out yet, but looks great!) :D

    Star Raiders

    Miner 2049er


  14. I'm going to try and let this be the last I comment on the name, and I'll try to be brief. (I don't want to harass you about it, after all it's your game and your decision.)

     

    I already voiced my opinion to keep the original name. If you decide to change it however, PLEASE, please, please, not the current 'Beef Drop'. Honestly, I really don't like that name. Several good suggestions were made in this thread, all better than that one.

     

    Just my opinion, obviously. And I'll most likely buy the game regardless, so no worries there.


  15. I've been lurking in this thread since it began. The game looks fantastic, and I can't wait until it's completed and available.

     

    I do have one petty request, though -

    I'd like to enter my vote to keep the name Burgertime. If it must be changed, I understand, after all, it's not my money or liability at risk.

     

    However, I'd prefer the original name if possible. - Maybe somebody could actually approach the current owners (somebody here said that looked like Hudsonsoft?), and actually request permission to use the name? It seems to me it's possible they'd be relaxed and flexible about things, considering the low volume of sales that would be involved.

     

    I understand if this is untenable, but I don't want to see the possibilty missed simply because it was never even considered.


  16. Several years ago I wrote a little Windows clone of Simon as an exercise to teach myself VB4. I even produced a Windows Help file for it, and used an MB Electronics Simon logo I found on the 'net for the 'About...' window.

     

    I sampled the sounds from a genuine original Simon game.

     

    I think Simon makes a pretty good 'Hello World' type program for video game programming.

     

    Your game looks pretty cool. Congrats!

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