NoahsMyBro
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Posts posted by NoahsMyBro
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Just started playing this evening. Best so far -
6960
Not very good, but I'm going to try more later, once my hand feels better.
I'm usually one of the loudest cheerleaders/boosters of the 5200 AND the controllers, but this game is killing my left hand, where my thumb meets the palm (the joint used when pressing the fire button)! I want to keep playing, but have to stop just to let my hand recover. Hopefully I'll pot an improved score later.
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To support Darthkur's point, I recall demolishing the competition when we played Space Dungeon a while back. As I recall, nobody came even close to me on that one. Rather than gracefully bowing out, I enjoyed the exceedingly rare opportunity to win one for a change. Enjoy your accomplishment!
(Now I'll need to go dig up the old thread, and see if my memory matches reality.....)
I played a good game and got this high. As I mentioned before, I don't want to be included though in the contest, because as the game's author (and the one who tested this game way over & over & over), I'm just unfairly too good at the game. I think I died in level 8.
84,920.
Request denied. It counts.
I am very proficient at some games, Defender for the 5200 for one, and that didn't stop me from submitting a score last year. I'm certain there are others out there that have the same situation and I wouldn't expect them to withhold anything on account of there skill level. I was really hoping that Bob would've joined us for Jr. Pac-Man in the 7800 HSC and wouldn't have thought twice about including his score. If you're still concerned then think of it as a small token of appreciation for making such an awesome game.

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@#$%&$(@)(&*@##&*%)($#^%)($)_!!!!!
Shoot!
I was having a great game, almost 12,000 with 3 or 4 men left, when all of a sudden my computer turned off the screen to save power! By the time I found the mouse and brought the screen back to life I'd lost all but one ship, and my rhythym was shot to hell.
Seeing as there's only 10 minutes left, I'm done.
14,660 was my best.
RangerG, I don't think I'm ever going to catch you in this thing.
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111,000 - playing on Atari800Win using arrow keys and CTRL for fire button. NO autofire.NoahsMyBro, the control has always been a clockwise vs counter-clockwise motion because your ship basically sits on a circle. At 3:00, if you want to go towards 12:00, press UP. If you want to go to 6:00, press down to move clockwise, etc etc. Once you get used to it, I don't think it is difficult to have pinpoint control.
I understood my ship moves clockwise, but I was moving left & right. I'll have to revisit the game, now that I know I should try moving up and down as well as left and right. With that illuminated for me, who knows how far I might go?

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99,100
I played this in an emulator, and used an auto-fire setting. That made things much easier. I'll try to give the game a shot on authentic hardware later during the round. I'm curious whether or not the autofire provides a substantial advantage.
As for the game itself, I was never a huge fan and probably only played it once or twice, in the arcade back when it was new. I'm confused about the control mechanics.
While playing, I notice my ship will stop at either horizontal compass point, only allowing me to travel around one hemisphere at a time. When that happens, the correlation between which side of the joystick sends me in which direction around the screen reverses. More than one this momentary distraction has caused me to die. Is this control scheme by design, and that's how the game works? Or am I running into some unintended quirk due to the emulator, the Stelladaptor, the autofire, or some other monkeywrench that I inserted?
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Ah. OK, I feel stupid!
I'll meekly return to work now......
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I seldom hang out in the Jaguar forum, and rarely (never?) post here, but either I've misunderstood your post, or else I completely, strongly, disagree.
People elsewhere don't pay for homebrews? I've purchased a ton of homebrews on other systems:
5200 -
* Adventure 2
* Koffi
* Castle Crisis
* Castle Blast
* Boulderdash 2
VCS -
* This Planet Sucks
* Mental Kombat
* QB
* Alfred Challenge
* Marble Craze
* Thrust+
* Star Fire
* SCSIcide
* Vault Assault
Colecovision -
* Space Invaders Deluxe
Lynx -
* One or two from Songbird/Carl F.
And probably several others I've forgotten. I've been buying homebrews since 1998, as have many other people all over the world. Many folks have online businesses selling homebrews. To say nobody except Jaguar fans are willing to buy homebrew releases, and releases for other systems are usually free has no connection to reality.
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Sadly, my multicart predates USB, and isn't upgradeable.
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Funny how all this technical bile that atariski keeps spewing doesn't translate into better games on the Atari 5200 or 8-bits. Regardless of any random technical specs, the simple fact is that most games look, sound, and play better on the Commodore 64 and ColecoVision.Pingvin, the above is only your opinion, NOT AT ALL a "simple fact". I disagree. In my opinion, 5200 games look better, sound better, and most importantly, PLAY better on a 5200. I find the Colecovision controllers awkward and clumsy, imprecise, and worst-of-all, slow to respond, and I just don't like the look of the Colecovision graphics. The 5200 graphics look sharper and more vibrant to me, while the cv looks sloppy and cartoony. I dislike the NES graphics for the same reason. For that matter I dislike the standard font on the CV and NES, but I dislike the 5200 font as well, and just accept the fonts as limitations of the era.
You may make some valid points, but you simply can't say "the simple fact is...", followed by subjective opinion. That's no different than me stating "The simple fact is that The Beatles were the best musical group ever." I believe it, but it isn't necessarily a FACT.
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In my opinion, the 5200 is a much more enjoyable game system than the Colecovision, but I can accept that others may disagree.
That aside, it seems a few folks in this thread have begun to get personal about this. While I think everybody should take a breath and back off, it seems to me to be especially blatant bad taste to trash-talk the Atari proponents here, on an Atari-centered forum. It should be expected that people here will be passionate about Atari systems and will strenuously argue their merits.
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You guys think you're unobservant??!! I just unthinkingly assumed darth's blurbs were copied verbatim from the manuals!
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PS - note for the AA Als - I'm not positive, but it looks a lot to me like the screenshots on the AA page for A5200 Beamrider are REALLY screenshots from the Intellivision Beamrider.
As a veteran of countless Atari vs. Intellivision schoolbus debates, I find that heretical!
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37,800
Tonight was the real console. And for once I'm having a small amount of trouble with the infamous controllers. (I'm usually a staunch defender of them, but I have to admit they are impeding me tonight.)
I find myself frequently running into toxic walls because I'm unable to just nudge my Hero over a small amount.
BUT, I'm beginning the contest early this round, so I still have time to knock some of you down a notch or two. LOOK OUT, top 5, here I come!


Season 2 5200 HSC Round 16 *Zaxxon*
in 5200 High Score Club
Posted
I remembered not ever really liking Zaxxon, and thinking the game was overrated. But tonight I decided my memory was probably exaggerated, and the game probably wasn't all that bad.
That may be for the arcade game, but this rendition of Zaxxon is worse than I'd have imagined. It looks like some pitiful half-assed shareware game for the C64.
Our own Cafeman or Thomas Jentsch could probably have done something respectable with this even if I don't really care for the original game much to begin with, but this version of the game is truly a waste of cartridge shells that could be put to much better use. ICK.
Now, with that out of the way, I scored 10,000.