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Posts posted by CyranoJ
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Finally, I don't have to keep quiet about these

It is an absolute honour and privilidge to again work with The Bitmap Brothers on bringing these titles over the the Jaguar.
I look forward to sharing more news and updates on them as their releases get nearer.-
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1 hour ago, RadiATIon said:I don't remember that crash playing with the addon CD. I finished this game in '95 without a problem
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So, now that Last Strike has shipped and quite a few of you have it or will receive it soon, the competition I said I would run is now on.
The testing group are not elidgible to win and should be able to work out quite quickly what is required:
- The first person to meet the criteria (which I am not disclosing, other than saying that a requirement is you have to be an AtariAge user - suggest using your AA handle for score entry!) will get a nice reward and be declared the winner.
- There is no end date to this, it'll run until someone wins.
- Don't worry if its still in the mail to you, nobody is even close at the time of posting this.
This is mostly harmless fun.... Good luck everyone!
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The crash is just emulating owning a real jaguar cd unit.
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I see two of you are up to "Mostly Harmless"
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12 minutes ago, Mika73 said:Anyway most of my Jaguar CD games are still new/unopened.
Perfect, should be unscratched and pristine condition ready to rip
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8 hours ago, Iwantgames:) said:My favorite is HMS Raptor
49 minutes ago, grips03 said:My favorite is Xenon 2
Something for everyone.
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Don't buy the Super Nashwaan - it looks pretty but they never give it to you when you can actually use it. Also, remember you can dive
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8 minutes ago, agradeneu said:I am all in for a "challenge the devs" hiscore compo!!
I don't stand a chance.
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1 minute ago, grips03 said:At level 3 now. Side shot is a nice option.
But how many have you saved?
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31 minutes ago, Machine said:Lets get downfall in there.......please. Top 3 Jag game...
I think when rebooted is released and everyone has a chance to play it, we could do half a season with just that one cart.
It's shipping!
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These look like a great idea and might fix some of the 'mushy' feelings on a few of the repro pro controllers. Deffo interested in some.
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3 hours ago, Rick Dangerous said:I'm sure there are reasons for this.
I felt it didn't work well with DPAD so just shoved it aside. Also the YM sounds are not 'effect driven' - the game directly drives the registers on the chip to warble and pitch effects.
With mouse and new techniques neither are insurmountable these days, but after 6 years it would probably be better to just start again - and right now, no time or inclination for this one.
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5 hours ago, Zerosquare said:6 years.. where does time go?
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the equation is:
(Ego * Bullshit) / 101-%asshole-
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Thanks for showing the Jaguar stuff off so well despite not having one there (You have to get one now!) - sorry I couldn't make it, timezones suck!
ps, this is how you pronounce it:-
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4 hours ago, BitJag said:I recorded a good chunk of the process for the cover art for this one and made a timelapse. The video is a bit long but I know there are those who enjoy seeing the process for these kinds of things. Huge thank you to Reboot and Albert for letting me work with them on this impressive game. I am really excited to hold the packaging in my hands and play the final game soon.
That is absolutely mesmerizing! Thank you!
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4 minutes ago, phoenixdownita said:But most of the time games are not open source, never meant to be, so why the expectation?
I would release a lot more source if the possibility of things being reskinned and re-sold wasn't so high.
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1 hour ago, Kal said:I’m laying it down...
ENSIGN CLASS 1
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2 minutes ago, atari2600land said:No, it's meant to look like the picture I attached in post #1 of the thread.
And it does, your CLUT is wrong.
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1 hour ago, atari2600land said:This is my image. This is my code in the rapinit.s file:
dc.l 256 ; sprite_width ; width of sprite (in pixels) dc.l 256 ; sprite_height ; height of sprite (in pixels) dc.l 256*256*2 ; sprite_framesz ; size per frame in bytes of sprite data dc.l 256*2 ; sprite_bytewid ; width in bytes of one line of sprite data dc.l 256/2 ; sprite_gwidth ; GFX width (of data)
256x256x8bit is not 256x256x2...
and gwidth is not 256/2
framesize = 256*256
bytewid=256
gwidth=256
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2 hours ago, jgkspsx said:I couldn’t be more excited about this. This is my favorite forgotten genre, even if I suck at it. This looks both gorgeous and fun, and maybe slightly slower paced than Sub Terrania, which I love even though it kicks my butt.
We were actually discussing this last night.
SubT is more of a shooter, this angles more towards Thrust, Oids, etc.
Saying that, bring your A-Game to the boss fights!
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26 minutes ago, Machine said:Wear does everyone live that the fear of dust is creating the "Great Jaguar Dust Flap Pandemonium" of 2021 ???
Most be a lot of people living in Kansas 1934......
https://www.abc.net.au/news/2021-01-19/western-nsw-towns-move-on-from-dust-storm/13066806
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Gods and The Chaos Engine coming soon to the Atari Jaguar!
in Atari Jaguar
Posted
If the pro controller has up/down/left/right and A,B,C... then yes