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CyranoJ

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Everything posted by CyranoJ

  1. Well, I have 2 Falcons, neither came with HD mounting brackets, but both have internal 2.5" IDE drives fitted nicely! The trick? Remove the irritating internal speaker and mount the drive upside down on the underside of the RF shield - where the holes align nicely to the screw threads on the drive if you 'skew' the drive diagonally (You'll see when you take it apart) - you *might* have to bend the metal where its shaped to accept the speaker (Only had to do this on one of my Falcons) but other than that, simple! Very quick, easy and stable solution!
  2. My advice would be: Put the jag cart on ebay where the retards can fight over it, then buy a Falcon with the proceeds, and pocket the change while laughing at the fanbois.
  3. It will have Automation, BBC and D-Bug on it. And ppera, there is a world of difference between a typing mistake and being ignorant (as you have many times demonstrated)
  4. The above 3 games that we Falcon/HD fixed require 4mb of memory. CJ
  5. You´re Gordon Gibson? Nope, just one of the Sinister Henchmen But I did code the intro and car select screens for Slam Racer, amongst other things (ahem... the car logic LOL.. lets not go into that) and also a version of JetPack for the Jaguar which we were not allowed to release because RARE are over vealous with their copyrights (Although playing it at 20% real speed on VirtualJaguar was entertaining)
  6. They sound amazing. Nice to hear the DSP being pushed so hard by a non-lazy coder.
  7. Yes, I'm sorry I have such limited and pityful coding experiece on the Jaguar. I wish I could have converted Gorf, or something as amazing as some 2600-look-a-like game but.. ..after all I've only ever written this:
  8. The Jaguar controller is the same width and thickness as a Playstation controller. The only difference is where there's empty space on the PS controller, the Jag has a keypad there. Are you SERIOUSLY comparing the Jagpad to a DuoShock? The Jagpad "middle bit" is solid, so you cant naturally curve your hands around the sides. The D-Pad is tacky and horrible and feels like the graphite contacts of the old 2600 sticks, the 3 red buttons are a considerable distance apart and not very tactile. You also hold a Duoshock "naturally" (ie, its ergonomically curved, like natural keyboards) whereas you have to hold the Jagpad vertically like a housebrick. And as for use, try Doom on the Jag, and Doom on the PSX and then say the JagPad is the same as the DuoShock. (Even tho playing FPS games without a mouse is pointless)
  9. Speaking as someone who has actually coded on both platforms... Yes, the Jaguar is a nice peice of kit..... on paper In practicality, it is a bodged out rushed chunk of chips, with no real integration between the systems (ooh look, 3 chips on the SAME BUS...oh and you can't use jumps on the risc chips from main memory reliably..ho hum) It also has the most retarded display list command set ever invented, with everything required to be rol'd into the correct bit positions which, to top it all off, gets trashed by the GPU as it draws the screen. Now, the real kicker is that nearly all Jaguar games suck totally as far as gameplay goes, and you have to be some sort of deformed hulk monster to hold the controllers comfortably (or maybe just american, I don't know) Consider the Jag as a host box for Tempest 2000,and you cant go wrong. Consider it as something to play games on, and you need your head examined. The Falcon030, on the other hand, is slower, has lessmemory bandwidth, has no GPU, but does have the DSP, and has an 68030 CPU at the same speed as the Jag's 68000 CPU.. in effect making its main processor actually quicker And before you all startranting about the GPUs, I think you'll find that 99% of jag games actually had their main code running on the 68k. \but if you really want to see which machine is "better" check the scenes out. The Falcon scene is thriving nicely with FREE quality products being produced, while the Jag scene seems to be run and maintained by people producing 2600 game clones and charging an arm and a leg for them. Anyway, Thats my £0.01.
  10. Test away, it doesnt excuse his terrible attitude and the personal attacks.
  11. Wait? He insults me and then demands the thread is closed because I've insulted him? And then says I'm making an idiot of myself ROFLMFAO.
  12. Wow, wasn't proving my point once enough for you?
  13. I thank you profoundly for so elegantly and perfectly proving my point.
  14. LOL that is so funny its beyond belief. Why would I be jelous? If your testing the Automation disks (which you claim to be) then the other crackers were myself and the rest of Automation. Get your facts straight. Also, EVERY group moved to DMAloaders, not just Automation, but all of them. DMALoad is Direct Floppy Access. And it *IS* necessary (or, was, way back when and pre-ULS). You make wild assumptions about people and why things work and dont work. You release code without warning people of the consequences of its use. You make wild predictions about things. You tell the world you've written something "new" when its already been done before by someone else. Come to think of it, why don't you move to the Amiga where you'll fit in nicely On another forum, You got yourself flamed there quite nicely when it was plainly pointed out you were wrong. (Windows cant read the disks because of the FAT, anyone? LMFAO) And your last sentence, again, makes no sense at all, gramatically or not. In case you hadn't noticed, D-Bug have released a lot of Falcon/MSTe/HD patched titles of the last year or so, along with ULS and several ULS fixed games. When you learn to defend your position without resorting to personal insults, please come back and post something. I doubt you will ever get to that point tho. Leapords can't change their skins, can they?
  15. Clearly being behind quite a few of those disks, I don't know what your talking about. Oh Lordy Lord, silly me. Played them all the way through did you?
  16. Yeah, exactly. Most games, even filed ones, will write the hiscore or saves to floppy directly using the hardware DMA registers. Anything doing this will trash whatever is in the floppy drive. And, depending on how the save is loaded, might not even load again.
  17. Well where to start here? [1] Again you say you never had a problem, but you have again failed to mention that there is a high probability that DMA written titles WILL overwrite data. Thanks for gambling with peoples data. Again. [2] Basic things? Give me a break, Mr Mighty Author of a RAMdisk. How can MSA files deteriorate? And lets face it, your app only uses MSA or ST files. WTF has floppy deteriation got to do with digital image formats? [3] ULS can, given the time to patch something, make EVERYTHING work from HD. How many DMA load games will this thing ever run? I'm glad you can run all the stuff that works if you file copy it over anyway. What a breakthrough [4] Hardware solution would be perfect, my god we agree on something. Lets hope its someone else who makes it. Congratulations on reinventing the wheel Now, for everyone else who'd like to see things working PROPERLY, and TESTED, and also FIXED for the Falcon, please visit http://www.dbug-automation.co.uk - we even have a forum so you can request things for us to fix. Hell, its better than playing with fire!
  18. Data integrity has never been high on your priority list, has it? And again you release something without warning people about the dangers of using it. YOU might not have a disk in the floppy with anything valuable on it, but other people may. I'm sure they'll be pleased you made the decision not to care when/if it gets destroyed.
  19. That would be because the first 15 or so automation menus dont use DMA, and nearly everything is in a single file which would work anyway. I'm also willing to bet that the ones that you say do "work" will corrupt a disk in the floppy, or crash when they try to write the high score table. What you will find is that nearly every single Automation menu post around 100, the vast majority of Pompey Pirates menus, quite a huge chunk of Medway Boys menus, FOF, BBC etc will not run, and also hardly any single disk cracks will work. Also, anything that uses a RAMdisk is going to fail. We thought of this many,many months ago and abandoned it. ULS is the way to go in converting things for Hard Disk, otherwise your just guessing and playing with fire. But apart from all that, nice app.
  20. http://www.dbug-automation.co.uk/news.htm Enjoy!
  21. Dungeon Master on Automation 97 works perfectly, as does the Automation Chaos Strikes Back. Was (Not Was) rules
  22. Not possible, the ST can't drive the parallel ZIPdrives. But it can use the SCSI versions (or JAZ) if you have a SCSI interface. You can even format them to PC mode and easily swap data between the two.
  23. Wow. Like most of your posts, that actually makes no sense whatsoever. Someone delete this gibberish please? lol
  24. Oh i'm sorry. Are we not allowed to have fun or offer another perspective here? (Like, eg, we know for a fact your app has wiped out at least one partition without warning) It might be the greatest thing ever, but it didnt work for us and he DESERVES to know what it might do to his obviously valuable data. There is a 0% chance you might realise this one day.
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