Christos
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Posts posted by Christos
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Hi,
This might not be a correct question but here it goes. Apart from the cookies stuff, does atariage use anything special for login purposes? I've been playing with highwire and thought I'd make a post from it but I couldn't login. Like I said a simple curiosity.. nothing more...
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Heh, I get the point... almost at least since Tron version and Doom does not compute. Anyway.. here's llamazap..
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Doom mod? boring! Gimme new baddies at least!Are you referring to Running (the game on my video)? Then it's no doom mod, just in the preview some doom monsters were used. You can see the platin shareware edition on another vid.
On games that could be ported from the falcon to the jaguar, a direct and easy port would be virtually impossible. Falcon games are written for the 030 which has quite a few differences to the 68K used in the jaguar, most are made for 4MB's of RAM and use the DSP which is quite different to the jaguar one. Basically you'd need to rewrite the game though having the source would certainly help.
On a related note I've uploaded another vid of a falcon game today and some more are coming as well. Check my sig for more details.
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Yes, I know! And no enhanced joystick ports.
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The megaSTE is an STE with 16MHz + 16Kb of cache.
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Nope, there are differences. In the way the windows work for example, or the fact that tos 1.4 does real DOS formatting and some other stuff. Also some annoying bugs have been fixed.
Also, when we say mega unless we specify STE we mean the MegaST which is just a repackaging of the original STFM with an updated TOS and blitter. Needless to say that the STE has a lot of differences in both hardware and TOS.
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Redb3ard, the problem was most likely that these games were designed for pal. The VBL has been used for all sorts of things in the past...
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An ST book is basically an ST. Therefore it must be possible to output the ST high mode which is as we all know VGA compatible. But I admit this is just an idea and it might not be possible at all.
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Just curious, but since STBook works in SThigh... wouldn't it be possible to retrofit a modern tft vga panel?
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OK. .ST and .MSA files are disk images in the same way that ISO's are CD-ROM images. So what you need to do is "burn" the images to the real medium. Which in our case is a floppy disk.
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*.ST and *.MSA are completely irrelevant to Satandisk.
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Taking the screws of an ST and most importantly puting them back is never an easy task.
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Well EU prices == US prices if you substitute Euros with Dollars

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They are ACSI devices and the Falcon doesn't have an ACSI port... therefore no. But they are also not needed for the falcon.
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It works now! But I already found a bug... lol.
In this video the url has a "v" so I think this gets blocked somehow.
EDIT: Cancel that. My mistake probably!
Great job Albert. Many thanks

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Hi and thanks!
How exactly is one supposed to use it?
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Sorry if this has been addressed before but a quick search revealed nothing. Would it be possible to embed youtube videos in blogs? I wanted to include some of my videos at some blog posts and although linking works I think it would look better if embedded.
Thanks
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Because it's 0.8Beta. If you can see how the crashes happen it will be a good idea to send Ray a bug report.
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There are 3 videos. Two are mine (the bad ones) the other is from a CT63 falcon. Read the descriptions. And I also describe it for the Atari. In the blog you can also find the same thing for Sting (single TOS tcp/ip stack). All is explained, I hope well.
EDIT: A null modem cable is an industry standard, I even found one in a supermarket a year or so ago.
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Screen flipping.. yeah not bad idea. That also means that your graphics need to be well designed so all doors and corridors will need to be put with in the 320x200 st screen. I can advice you to take a look at gauntlet and gauntlet II and the solutions used there (though it is more action based). Not trying to be a party spoiler, just to give my insight.
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Applications are not incompatible, most games are. Some games have been patched for TT compatibility. For transfering files you can use a null modem cable and ghostlink. Also for internet access you can use some of the following solutions:
Ethernec/Netus Bee: Cartridge port ethernet solution
Ethernea: ACSI port
Daynalink: SCSI port
SLIP/PPP: null modem.
For the last one check this
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I will quote from the alt.binaries.sounds.mods FAQ v2.6 part 1/2
Modules are digital music files, made up of a set of samples (the instruments)and sequencing information, telling a mod player when to play which sample on
which track at what pitch, optionally performing an effect like vibrato, for
example. Thus mods are different from pure sample files such as WAV or AU,
which contain no sequencing information, and MIDI files, which do not include
any custom samples/instruments. Mods are extremely popular in the demo world
and offer a way of making music of an acceptable level of quality rather
cheaply. With the advent of high-quality sound hardware, new generations of
mods may even rise to a sound quality nearing that of professional equipment.
I know I am way out of my league here since all I know is the code to call mod replay but it seems to me like to do what you are thinking there need to be some samples (instruments) stored somewhere in the chip. This is a fundamental difference between sound chips like the YM 2149 or the SID and Paula. Why do I post here? Well I am thinking of getting a jag (missed one going for 30 Euros yesterday
) and do the bjl mod. Then will try test my ST code there, maybe port STOTro
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Logging in from an atari
in Site and Forum Feedback
Posted
Well nothing.. it just gets me back to the login page.