Let's restate that question: How many of you have any idea how much it costs to develop a decent game for the pig of a machine that is the PS2? How many of you know how much hard work it is to create thousands upon thousands of lines of code, create thousand upon thousands of textures, create hundreds of convincing sound effects, tie them all together, make the game playable, test it, debug it, market it, and sell it?
Piracy is bad, mmmmkay?