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Atarinvader

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Posts posted by Atarinvader


  1. It's wicked. Pisses all of the 64 version. Got it yesterday and all the boys here at Uni been playing and love it (we've been playing the 64 version for month and a half now).

     

    The co-op mode is inavative, it's just that much more strategic than the 64 version with the two characters in one kart, also winning feels a lot less random; if you're good then you build up a lead.

     

    I think a lot of people want to slate the Cube right now. Just don't believe the hype...


  2. Got mine yesterday with Zelda special edition disc, Mario Kart: Double Dash and Resident Evil. Also picked up Timesplitters 2 and THPS4 today.

     

    Ikargua, Viewtiful Joe and Konga Bonga (when it comes out) are all on my wanted listed. Want Animal Crossing but it didn't get a UK release. Any Australians get me one cheapily (should probably get in contact with DeVo....)?


  3. Get the offical Sega Arcade sticks, they would withstand a nuclear blast. And, they're nice and clicky.

     

    They also did some limited edition SNK and Capcom pads for CVS in Japan, supposed to be great... if you can get your hands on them. They had little information cards on different fighters and stuff. I think they were by ASCII, but could be wrong.

     

    You could also hook up one of those X-Cade sticks.


  4. The colour registers on PAL and NTSC 2600s are different, so if you put a NTSC game in to a PAL machine then you'll find shifted colours and visa versa. It could just have been that the PAL version does have Green grass, but more likely is that it's NTSC.


  5. The voltage regulator is likely to be hot anyway, because dropping the voltage is done by dissapating heat through the bit of metal it's mounted on.

     

    You wouldn't have done anything by having the controller open, unless say, you were putting a high voltage back in to the system via some extrenal supply. What is more likely is that you had a dodgy conection either from the cartirdge or from the port. Probably giving them a clean may help.


  6. There seems to be this recent trend in impressing the Otaku in Japan by releasing weird, bizzare or just large controllers... Tekki, Taiko no Tatsujin, Samba de Amigo and now Donkey Konga.

     

    I think that the novelty of this is bound to ware off soon enough, and I think DDRs popularity is starting to dwindle in Japan anyway.

     

    BTW does anyone own a copy of Tekki?


  7. I collect for the DC (100+ games), but I guess that doesn't consitute as 'current' any more. But, what I do do is pick up games for my PS2 which have some kind of future collectable worth, like for example I have; Capcom Vs. SNK 2, Lim Edt Ico, Freak Out (by Treasure), Guilty Gear X, Fantavision etc etc and the same with the PSX.

     

    I think that next big thing for collecting is definetly going to the GC because of games like Viewtiful Joe, Donkey Konga, Ikaruga etc etc so I got to get me a Panasonic Q!


  8. All the UK games are big box (by that I assume you mean the larger non-standard CD case?), which is the same as with Dreamcast and NGPC (we get the clamshell mini-AES style cases). I guess in the UK we just get cooler packageing for games.

     

    But I thought that probably Tomb Raider was one of the best early titles, although it did come out on Saturn first...


  9. I think the only DC game I had that made good use of the VMU as a standalone game machine was Power Stone 1 (did Power Stone 2 have more mini games?).

     

    Skies of Arcadia had a mini-quest on it, you can virtual play Virtua Tennis on it (while plugged in to the controller - try it) and you could swap items on Shenmue via it. I don't think Power Stone 2 had anything on it. But, the best games for the VMU were homebrews, there is a dev tool called Boob (http://www.boob.co.uk/), and you can download them to your VMU still by connecting to the internet, same with saves, but you need either a broadband adaptor or your own ISP (later Dreamkeys let you do this from about 2.1 on, they also let you upload game saves too).


  10. It's been getting a lot of play here at Uni. I still would say I liked the first the most though, it's just a lot simpler (which is always the sign of a good game). Like the flatland tricks though, but the new specials are a bit OTT, especially Chad Muskas....


  11. Dreamcast:

     

    Taxi 2: Le Jue (French PAL)

    Starlancer (PAL)

    Cannon Spike (PAL)

    Heavy Metal Geomatrix (PAL)

    KoF '98 (US NTSC)

     

    2600 (preferably PAL):

     

    Q*Berts Qubes

    Frogger II: Threedeep

    James Bond 007

    Mr Do's Castle

     

    NGPC:

     

    DC Link

    Metal Slug 2

     

     

    I have some DC Betas (with printed 'Beta Only Not For Resale' lables), non-commercial release GC stuff, few gold X-Box AV / S-Video leads, heaps of DC keyboards (!) and probably more stuff if I looked.

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