Jump to content

walktari

Members
  • Posts

    48
  • Joined

  • Last visited

Contact / Social Media

Profile Information

  • Gender
    Male
  • Interests
    ATARI 8Bit
    ATARI BASIC
    ASSEMBLER
    PASCAL

Recent Profile Visitors

4,196 profile views

walktari's Achievements

Space Invader

Space Invader (2/9)

4

Reputation

  1. Hi Gury, thanks for your great MAD Studio. It is a pleasure to work with it, especially with MAD PASCAL . Here are a few nice to have suggestions you might consider in one of the next versions: - what about "Compile&Start" which allows to start Altirra (or any other emulator) right after the OBX was created? - what about autosave editor changes before compiling? - would be nice to have line and column indicators within the editor. Cheers
  2. Hi tebe, thanks for this nice PASCAL implementation ! Even if it is in development: what about integrating it into the WUDSN IDE made by Jac!? Just an idea when it reaches final state. Thanx again!
  3. This was also my impression. There's no simple pattern. In my opinion this makes DK for the A8 better but also harder. However here's a link with a "how to win". I guess for the arcade version: http://it.scribd.com...-at-Donkey-Kong
  4. Hi there, does anyone know if there is a walkthrough or how-to-beat for the A8 version of DK? It seems that there are differences in gameplay compared to the arcade version. Thx
  5. Hi, try this one: http://www.mipro-onl...tari_xl_xe.html The PiXLator has support for DOO, NEO, PI1-PI3, PC1-PC3 and also many 8-Bit formats. Language can be switched to English. English and German manual (PDF) included. Grtx
  6. Hi there, thanks for providing the manual. I had a problem with page 116. It did not display. Could you take a look at it?
  7. Hi there, could anyone give me a hint why it seems to be impossible to access the H: device in Altirra and Atari800Win from the command line using SpartaDOS X 4.42 and 4.43? There's no problem with accessing the H: device in SDX from BASIC (SAVE "H:MYPROG.BAS"). Moreover BeWeDOS and RealDOS can access the H: device from command line, COPY MYPROG.BAS H:MYPROG.BAS works. Thanks, walktari
  8. Hi, does anybody know where I can get more info about the Technicolor image format used in Technicolor Dream? I already know that these images consist of a COL and LUM part. But what about the header of these files? Thanks, walktari
  9. Hi translators and helpers, thanks for your help so far! We already have DOSMENU.COM available in several languages. Please let me know how you liked "your" DOSMENU.COM and if there is anything to fix. To continue our project I'll prepare the next language files for you to translate in the next few days. Please also check the project website: http://www.atari-computing.de/projects/RDTP/ Grtx
  10. Hi translators and helpers! I have prepared a little website for us: (click here) Gtx
  11. Hi there, here's the list of languages and helpers we actually have for the DOSMENU file (in order of replies): 01: English (Steve, this is the original) 02: German (walktari, COM-file OK) 03: Hungarian (jvas, lng-file is here) 04: Welch (Tickled pink, lng-file is here) 05: Dutch (Fox-1/mnx, lng-file is here) 06: Polish (bob_er, awaiting lng-file) 07: Swedish (Trooper, awaiting lng-file) 08: ... I'll prepare a little project website on the weekend for us. If you are working on the translations please take care of the following: ; Hints: <O> :{this is the original string} - NEVER change this! ; <T> :{type translation here } ; - do not use special characters ; - only use ValidChars = ['0'..'9', 'a'..'z', 'A'..'Z', '!'..'?'] ; - try not to exceed length of original ; - take care of leading or trailing spaces: { text } ; - do not delete the delimiters '{' and '}' ; - use editor with a font like courier new, use overwrite mode Moreover there are some things that can not be translated at the moment. This applies if a keyboard input from the user is requested, for instance "Reboot..Are you sure (Y/N)". You have to type "Y" for YES even if it should be "J" for Ja in German or Dutch and so on. There's just one case in DOSMENU.COM but there may be more in further files. Gtx, Michael
  12. Hi there, here's the state of the project: - English (Steve, this is the original) - German (walktari, translation done, needs testing) - Hungarian (jvas, todo) - Dutch (Fox-1/mnx, todo) - Polish (bob_er, todo) I'll send the first string list tonight. @David_P: ressource files are not a bad idea. But I think it would be too much work at the moment to change the sources for that. The coding is all done by Steve. Gtx
  13. Hi there, pm me your mail adresses and I'll send you the string lists ! Gtx
×
×
  • Create New...