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S1500

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Everything posted by S1500

  1. Perhaps I should have found this thread before making my own in regards to video game related podcasts. I'm listening to Retro gaming Radio right now. Not bad so far, but come on, THREE HOURS!??!!? Chop it into smaller blocks & space out your episodes. You have one 3-hour episode, you might as well release 3 1-hour segments & relax a bit. Really wish he would podcast it. I think 99% of these podcasts I've listened to are hanging on to whatever's been released on Wii's virtual console and XBLA.
  2. I played that dang thing for 45 minutes last night. Good stuff. I bought the Atomic edition back in the day. Does anyone remember that one level that, even with cheats on you CAN'T(at least I can't) pass whatsoever? At the very beginning of the level/episode, there's some narrow tunnel you have to get through, but there's a health depleting explosion that happens. You have to get to this one point in a very quick time before it closes, shutting you out. I also couldn't seem to find the end for the tanker level, even with cheats. I might buy it though since it's $10. Already played to the end of Doom.
  3. Okay I'm listening to another episode of RetroForceGO here. One guy I can barely hear, being way too quiet. The other male host I think is trying to puncture my eardrums. It wasn't until 45 minutes into the podcast they started to talk about the main topic listed(2600 games). And so I present a handy list of podcasting tips: 1. Cap the podcasts to an hour. 1 hour. After one hour, just like corporate meetings, ADD kicks in and the audience is lost. If you spill over, put it into the next episode. 2. Keep it to a minimum of one new episode a week. Don't space it out too infrequently(ie every other month), or too often(every other day). Look for a nice medium. 3. This one is extremely important: All podcasters are to turn off their cell phones. This turns off the annoying bluetooth beep that microphones are tuned into hearing, it prevents your fellow podcasters from taking a call & walking off set. That just creates akward silence. 4. Important: level your audio! You don't want your listeners having to turn up the volume to hear a quiet person, then having their eardrums blown out from the "noisy guy" who likes to surprise you with yelling & excitement over some XBLA download. 5. Don't feel obligated to have "The British guy" on your show. For a podcast to be successful, you don't need some guy with a British accent chiming in on a choppy Skype connection. 6. The Itunes store is filled to capacity for "gamer" podcasts. Mind you, there are more videogame websites than there are videogames. We don't need yet another 20-something talking about XBox 360 achievements...for 2 hours. 7. Remember that one thing you did with that one guy at that one place? Don't make the first 45 minutes of the podcast self-referencing discourse that only you would understand. We don' t know what you did last weekend, and we don't need to hear about it for 45 minutes.
  4. It's funny how.. 1. Activision is still a known name around. They still manage to stay relevant. 2. Hasbro owns numerous other company names/IP as if they were EA. They own a LOT of 80s toy/game trademarks. 3. There are game companies still out there that EA hasn't swallowed yet. Hopefully they will NEVER get their hands on Grand Theft Auto. 4. EA used to be a respectable company.
  5. Perhaps a web page linking all the different found & scanned video game issues are needed. I put my share up(videogaming & computergaming illustrated) on picasa.
  6. Just fired up GTA4 tonight, and there was no update. Darn.
  7. If they've toned down the police state of Liberty City, I just might give it a play tonight. I realized the difficulty of trying to kill the pidgeons as you can only shoot them. As you know, even thinking about firing a gun in GTA4 gets you a wanted level.
  8. Ooh look at the video game stores! There must be a billion dollars worth of merchandise(in eBay dollars) pictured here. toy store pictures
  9. I tried the lenghtly destructoid.com podcast today. The first 20 minutes were some story of drunken antics. Nothing to do with the podcast topic. Some of these podcasts really need to tighten up on their content. Of course, the swearing every 20 seconds is unavoidable. I'm not saying go all-out, but have your podcasts not be "let's listen in to you & 2 of your friends for an hour having a convo", which sadly what the benheck ones are like.
  10. With growing bored of my MP3s, I decided to embark on gaming-related podcasts. Many are from video game related websites which you know are a dime a dozen. Here's what I found: 1. retronauts - Not a bad show. They talk about video games after the Atari era. So it's like Japan. Okay, sometimes pre-crash era things are mentioned, but it's mostly 8 & 16 bit games. 2. We Talk Games - One one the hosts is a serious wacko, reminding me of The Space Boss. Downside: Some episodes are almost THREE HOURS LONG. Cap it to an hour. 3. Xbox 360 fanboy - It's okay(see below). hey, it's 360 talk. Oddballs: 1. Some french video cast with episodes 3 minutes long. Im not at home, so I don't know the name offhand. I don't speak a lick of French, but its fun to watch. He focuses heavily on pre-crash items. GamerOne maybe? 2. Awesome Video Games - but you knew that already. Still more entertaining than anything on G4. 3. Benheck's podcast. Nothing about his video game console hacking work. Not worth subscribing to, sadly. The "oh just please podcast it already won't you?" list 1. Retro Gaming Radio - Haven't listented to it yet, but imagine how easy it would be if you listed it on Itunes. Conclusion: There's a saturation of podcasts from 20-somethings talking about xbox 360 achievements and stuff. Really. Let's spice it up a bit. C'mon I would rather hear the Secret Illuminati of Jaguar Owners podcast, that is if I knew the secret members-only handshake to find the RSS feed. There's only two retro gaming related pocasts? I guess that will have to do.
  11. I'm curious if that "upgrade kit" that comes with a 60 gig HD, headset, etc for $100 will work on my 20gig system, where it's intended for the Arcade system. The HD cable transfer kit offer by Microsoft seems intended for a 20gig - 120gig system transfer, requiring TWO serial numbers, for one which I do not have. You better let me upgrade to the 60 gig drive via that kit. I don't need an extra headset, but I won't mind a spare.
  12. Umm....yah, read a few posts above. Ah there he is. With so many posts on here, I can only skim so much and miss a few.
  13. I turned on the Cheats and tried to play Super Bagman. Somehow i got the wheelbarrow stuck on one of the slightly descending floors at the top of the screen. No win situation. This arcade game was destined to fail for players, just like The Pit.
  14. I analyzed that episode when it first aired almost 10 years ago. on rec.games.video.classic, there was some guy who provided the boxes for it. Anachronisms all around. Their Atari 2600 was playing the vector arcade version for some bizarre reason.
  15. I can't help but notice the Aquarius' font is just like the TI-99/4A font.
  16. I run the Xbox 360 in Component, and it looks just great. Same goes for cable tv. Sadly, I NEVER got that cheapo component cable for my PS2 working. I really wanted to use those unused component ports so I could free up a few other lesser video ports. ugh.
  17. Did anyone see that YouTube vid of Donkey Kong on the CoCo3? That looked arcade perfect!
  18. Teebo1500 I have only a few games. I have Gauntlet & Doom for starters tho!
  19. I owned a super pac and I remember getting in through the back pretty easily. If you can get to the rear door, you should be able to use a screwdriver (or maybe even another key) stick just the tip in and try turning it very slowly. You should be able to feel when it will open and the back door will open right up. It is just one of those cheap style locks they use in cabinets, etc.. That is unless they upgraded the lock which is highly possible. This should give you access to the PCB. You can't get at the quarters through the back though BTW - A Super Pac in your work breakroom!! Way cool Isn't the service switch toggled via somwhere inside the coin door? I also noticed there were two recessed buttons on both sides of the coin door, which do zilch when I press them. I can't access the back, sadly. It's pushed into the corner of the room. It's not really so much of a breakroom. It's a room for the office building(for all the businesses here) that's as big as a bathroom, housing only the PacMan & the vending machine. The building I work in looks like it was made in the 70s.
  20. The negelected arcade machine has hit my new workplace. In the "breakroom", there's a snack vending machine and a Super Pac Man machine. A super pac man, not the usual Ms. Pac Man. The dang thing is stuck in service mode. My manager said it was broken, but I know a service mode screen when I see one. You can try the different sounds in it. It's been like that for weeks. Had I any lockpicking skills, I would switch it back to regular play mode.
  21. Excuse me, but... Billy Mitchell Billy Mitchell Billy Mitchell Billy Mitchell Billy Mitchell Billy Mitchell Billy Mitchell Billy Mitchell Billy Mitchell Billy Mitchell Billy Mitchell Billy Mitchell Billy Mitchell Billy Mitchell Billy Mitchell PS. Billy Mitchell On a more serious note, did Topps run out of things to make trading cards about? No trading cards for 17th century French impressionists? Or did Billy Mitchell pay Topps to make the cards, with dollar bills with his own face on them?
  22. Don't bother with Star Force. It's available on no less than 1000 different consoles. Heck, there's like 20 copies of it on my Famicom pirate cart.
  23. You mean "Video Power" with Johnny Arcade, or "Gamepro" with J.D. Roth Or the modern day equivalent: "Awesome Video Games".
  24. Most have both in some point of the game, but yeah it's less so than horizontal scrolling game. The short answer is that without using the corresponding mapper, you'll get some color artifacting at either the very top or the very bottom (depends on the scrolling direction) because the smallest color change areas being effected are 16x16. Though most likely the artifacts at the top and bottom will be partially in overscan area. The NES has a virtual 512x512 tile map, but the system only came with enough ram for half of that. The system mirrors the other half either vertically or horizontally unless a cartridge provides the additional ram. The mirroring is a hardware feature of the PPU set by cartridge. MMC1 chip introduced switching vertical and horizontal mirroring on the fly as previous chips had this fixed to vertical or horizontal. Megaman 1 is an example of a NES game that has vertical scrolling but with a mapper that's fixed for 512x256 horizontal tilemap (lower half is mirrored). Trust me, that's the shorter answer Does that explain why on my OneStation(the NES core is on the cartridge) the vertical scrolling games often show a flickering line of junk on the top? Not enough to be annoying though.
  25. I have always enjoyed AVGN's reviews. If you take out all the swearing and such out of the reviews, you still have an in-depth review of a video game that goes into the innards of play. He has exposed a lot of unfair things that game designers put into a game(falling rocks, respawning enemies and generally impossible situations) that would make anyone steamin' mad. Imagine paying $50 for some of the games he reviewed, only to get frustrated with it after a day, and chuck it into the closet. He does direct record videos of the gameplay. He slows things down & darkens out backgrounds to show you specific detail. You can hear what he says. There is good editing & flow. He puts skits in between things to keep it fun. Now look at the rest of the video game reviews on YouTube. You have hyperactive 12 year olds with a speech impediment trying to show a game being played, with his epileptic 12 year old brother holding daddy's camcorder at the screen. Lots of "errs" and "uhhs" and no substance really. That's not to say all of them are, but many of them are. Heck, my YouTube videos suck by comparison. I tried doing voiceover reviews and it came out horrible.
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